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it would be good if there was a way to increase loot drops like making it an active boost or have an I tem that increases your chances.
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tbh, cloudstone really needs to let players actully play with eachother, instead of summoning bots that don't/barely even use they're spells..
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So a Zenonia-based game which hasn't improved more than it... A lot of things to do, that inventory kredsucking in a desperate attempt of getting lots of money from us; untradeable items... just wow; not-online gaming when possible, that just SUCKS. This game doesn't smell like Zenonia, THIS IS COMPUTER ZENONIA. Too simple (simple mechanics, bad interface), bugged, unable to change shortcuts... Very bad done, 2/5 until the dev listens to us.
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guilds should be able to swap guild leader to someone else in the guild, this would help a lot of guilds that have an inactive leader and for guildleaders that want to join another guild.
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The most stupid thing about this game is potter. We should disable items here, now it's not even about skill but items.
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You should make power spheres from diffrent monsters like an iron golem for a Block sphere or you can just make enchantments
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why is it that whenever you try to click something besides the glacier,trees,grass it always clicks them on them either way?
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There are too many active menu buttons all over the place. Hide/unhide for each group of buttons will made the screen less clustered.
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There really needs to be a way to stockpile pets without having to worry about inventory space. How could I sell these cute little guys? Let them roam around my home!
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I agree that the inventory has problems. We have to pay money when it comes to no more inventory space. Confirmations would be nice and some things should cost less rubies. Otherwise, this is an AWESOME game!
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there should be a way to link between facebook and congregate.. I have characters on both and they can't ally..?
Or am I being silly?
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I'm assuming that player aren't aware of this: PvP opponents are determined by both you're level and by you're ranking compared to those of other players // the number of points a player can be worth can range from 1-60, but the average player can get opponents between 20-50 points depending on the player themselves // up to 3 rounds (5min each) best of 2, and you automatically lose if you run out of time // the experience gained from PvP has recently been GREATLY increases and can be used as an effective way to level up as an added bonus to the possibility of PvP rewards :D
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I bet that in the time it takes for a player to make a wall of complaints about a game, they could've already resolved any issues that they'd have with it. :P meh. (If this comment can stay at *exactly* +4, I'll post info about an Easter Egg)