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@raisb Except it's not turn based, it isn't a strategy game, it doesn't have you craft almost 90% of your gear, and it doesn't give you 15 classes each with 22 spells. No this game isn't exactly like dofus. It's far from it. The art style is similar though.
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Actually, forget what i said, even without energy ( very bad idea to place energy in this game in the first place ) this game is still a bit screwed: You have to wait 20 mins to replay a level. same thing as getting 2 energy, which means its equal. but now instead EVERY level has it own time now. before you can repeat them if you had enough energy to play the level again, but now we have a stupid "cooldown". this game hasn't really gotten much better. i thought you'd erase energy, and no cooldown whatsoever. instead you be fancy and overdo it. not good.
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there's only like 4 maps worth playing for items / exp so the whole 20 minute thing makes grinding for quests 10x worse
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nice patch... but it bugged the game too much, 10 wins crate giving nothing... level that crushes on replaying when loading and then resets the timer again for waiting... Looking forward to the next patch :) great game!
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Had a bad glitch just now. I had just received level 13, reached glaciella island, and bought a new chestplate, then reloaded the page. When it logged back in, I was a level 12 again, had a few missions on Mud Island left, and no new chestplate. Any way to fix that?
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Glad I discovered this game after the energy thing. Kudos to the developers!....and to the complainers... I thank you too.
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Seems like it is way harder to get a level now, the monster xp is worth more but since the missions are worth so much less - it is an overall downgrade of xp given. You should have kept the xp for missions the same, and only reduced the xp you get on 2nd+ play-throughs.
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It seems the vigor boosts once activated continue to expire even when the game is paused. Anyone else seeing this ? Hopefully that is not intended.
LOVE the game though and like the new changes so far.
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Hey Dev's, just lost a level plus of xp, my mission progress, and some of my items, but kept other items that I got during that time frame?
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um.. xp sucks... i get MORE xp killing lv.2-3 monsters than i get killing any higher....im lv.28, i kill lv.34 monster=12xp, i kill lv.5 monster=200xp ftw?
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I just lost about 2 levels of experience and with it, gold and gear I should have. What happened? It would be nice if I was back to level 9 with the equipment I should have...
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the hell? drops from last night aren't in inventory, I'd FINALLY gotten a drop for my class...let's see...supplies are missing, potions are missing, materials are missing...and even weirder I logged off at 802 till level 15 now I'm at 6701 from level 16! my inventory reset to 2 days ago but I somehow gained a level.
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@thekirby8u this is cloudstone not some frickin square enix game. yet this game makes references to other games and movies but only through phrases or through weapon descriptions, not items themselves -.-
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there should be a little more variety with the weapons (like maybe a keyblade one! fyi i just got done plying dream drop :P)
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I've only played the game a little as a guest but I'd like to reset my game completely. What do I have to do to get that done so I can sign-in as my actual Kongregate login?
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Back to rating the game one spend 10 mins on a misson server crashed when i was right next to the npc to finish the misson...... Thanks KUNTS
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i wish the exp rewards were as high as before after completing quests, it will take me forever to lvl up with the quest rewards lowered x10.
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Very good game, except that some rubies items are overpowered a little. If you make the prices lower, more people could buy, and if more people buy, richer you get.If you nerf those overpower items, there would be no perma-rage-quiting players. I like this game a lot, I dont want it to be forgotten!!
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"- Island zone replays now have 20 minute cooldowns to promote zone play variety in light of no energy." So if I replay a zone, then I'm not allowed to replay any other zone for 20 minutes?
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I have just seen a champion flower with the "charge" ability. I guess it is the first time I see a plant running faster than me !
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Nice upgrade. But I still think that spending Kreds (thus, REAL money) should give us more rubies/money. Either that or things cost less rubies/money.
You could easily spend more than 100 dollars (actual money!) to buy rubies and still be missing some to buy equipments, potions and other stuff.
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The Mousekateer's sound they make when they get hit sounds like one of my dog's squeaky toys; he goes nuts whenever I battle any mouse creature.
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Glad that there's no limit on play time like in a lot of other multiplayer games. If you like a game, you should be able to play it whenever.
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this upgrade is awesome. i love that energy is no longer required to do quests. that had been the game's only weak point before so now it's pretty much perfect, imo. great work cloudstone devs!
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another pay to play crap game like running fred. cant get anything without rubies or tons of gold. cant get either without buying them with kreds. you seriously expect me to PAY you????? LOLOLOL.
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It would be good if we would have "collections" card (that way like we have "equipment" and "supplies") and items divided by classes.
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New upgrade is frustrating! I have to play 25 minutes withuot break becouse of bost... I like to playing the same time talking and surfing in the Internet and now I cant...
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Refreshed my game. Lost 2 hours of playtime... Really a big turn off after completing all that progress on gauntlets.
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wow! i spent a week or so playing this game, kinda under the impression that i'd just forget it about eventually, despite it's fun and refreshing gameplay, because of the "casual game energy system" for the single player story line. but that's not the case! they just got rid the energy-currency for the storymode. awesome! definitely 5 stars for this quirky and cute action/RPG that i can play while making phone calls for a political campaign.