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Comments for Poker Quest RPG

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niktiar

Nov. 04, 2020

Under rating threshold (show)

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(-3)

Developer response from Playsaurus

I'm confused, is it broken? Or is it just that you can't see the contents by editing it?

ralcaraz

Nov. 03, 2020

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(-5)

HatSquid

Nov. 02, 2020

Under rating threshold (show) This game rules. I like how much flexibility casual mode offers - I get easily annoyed by hidden cards but don't mind having low health, so it's nice to be able to make those tweaks.

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(2)

MisteryMike

Nov. 02, 2020

Under rating threshold (show) Ahhhh, what happened to my game history and experience? I'd been playing since the first version went live on Kongregate, but today the game seems to have wiped and reset my game play -- starting me out on the tutorial with zero experience. I don't think I'm willing to re-grind my way to unlock all the players again.

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(1)

Developer response from Playsaurus

You may have accidentally deleted your browser cookies. If you join Discord we can give you something to fix your save. https://discord.gg/qTys39y5

ddueber

Nov. 02, 2020

Under rating threshold (show) unlocking heroes gets a little unmotivating once you realize they are roughly ordered strongest to weakest

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(4)

Brilliand

Oct. 31, 2020

Under rating threshold (show) Wow, Darksludge backfired horribly in the current Daily. Poison damage = several enemies get to draw extra cards at the start of their turn.

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(0)

gudrels007

Oct. 30, 2020

Under rating threshold (show) score 826 (+46 from Wager)

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(1)

gudrels007

Oct. 30, 2020

Under rating threshold (show) Finally! I can die a happy man! Sweet sweet victory! Rogue is the best!

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(2)

tomehtz

Oct. 29, 2020

Under rating threshold (show) I've been playing this game for over 6 months and I've finally won! great game

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(0)

GrundeW1

Oct. 29, 2020

Under rating threshold (show) There is a bug with the utility item cyclotron. It seems to connect the hands in some way, so when I draw cards the same turn I used cyclotron, my opponent does as well.

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(1)

TheGrandAdmiral

Oct. 27, 2020

Under rating threshold (show) Thanks for rewarding continuous play with the new XP system. I appreciate being able to still make progress toward the eventual goal of beating the game with each failed run.

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(3)

DaHammer

Oct. 27, 2020

Under rating threshold (show) Good game but scaling is way off.. I'm facing 600+hp mobs with my 160 hp. Should be something at the start of a new map to help deal with the next level.

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(1)

Pickle999

Oct. 26, 2020

Under rating threshold (show) Glad to see the creator (of an awesome game) update and comment even when Kong is dying.

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(5)

volubleTerminal

Oct. 25, 2020

Under rating threshold (show) I'm kinda sad about how there's no more world modifiers outside of Hard mode. Those added some really fun variance from run to run, and I don't know if I like having to choose the hardest possible difficulty to enjoy them. I get that there's upgrades, but they just aren't the same.

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(2)

Developer response from Playsaurus

Sorry about that, some of them weren't immediately compatible with the casual mode upgrades. We plan to eventually put them back once we work out all the details, and to make "causal mode" turn into something more like "custom run".

Jimboxx

Oct. 25, 2020

Under rating threshold (show) Scrapping Duke was the most soul-crushing thing I've done all week

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(4)

theshadowless

Oct. 23, 2020

Under rating threshold (show) @HunterMrHide the first upgrade of the shield of spades does provide an improvement as it makes it so that you can use upto 2 rather than just 2 cards.

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(1)

someoneorother

Oct. 23, 2020

Under rating threshold (show) @HunterMrHide While I agree that the Knight's base equipment isn't that great, I would argue that the stun ability is one of the strongest in the game, and using it liberally in the early game should let you survive long enough to get to a store and flesh out your inventory. Also the Mage is imo the easiest of all the classes to win as so idk if it's a bad thing if not everything is equally strong.

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(23)

Ya_Boi_gameion

Oct. 23, 2020

Under rating threshold (show) smh you shouldn't be able to use pack of #'s if there are no more left to draw. this is a great game though!(still liked the black and white version a bit better)

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(2)

DaHammer

Oct. 22, 2020

Under rating threshold (show) How tf does a goat have 48 attack?

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(2)

HunterMrHide

Oct. 22, 2020

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HunterMrHide

Oct. 22, 2020

Under rating threshold (show)

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Gravier1

Oct. 21, 2020

Under rating threshold (show) Lol nevermind my previous comment

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(0)

Gravier1

Oct. 21, 2020

Under rating threshold (show) "Soulseeker" appears to have a cooldown of 1 turn now...

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(0)

DasherTheDark999

Oct. 21, 2020

Under rating threshold (show) @methalbor5 just buy the less hidden cards upgrade

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(2)

Gravier1

Oct. 21, 2020

Under rating threshold (show) One change not mentionned in the log for the Oct. 20 update is how reloads don't change the draws now - all the cards are pre-drawn and simply unfold turn after turn. Makes reloads less of an option for unlucky fights, especially when using Lightning attacks (which is also pre-rolled and, while fun, can be annoyingly underpowered).

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(2)

Developer response from Playsaurus

Let's wait a while and see how this feels (especially in the daily runs), if it's too awful we can always change it back. I personally like it better this way, but I possibly feel differently about randomness than others do.

methlabor5

Oct. 21, 2020

Under rating threshold (show)

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(-6)

methlabor5

Oct. 21, 2020

Under rating threshold (show) So you gave basically every enemy in the casual mode hidden cards. I really don't like that. That's not very casual.

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(0)

Developer response from Playsaurus

At the bottom of the Casual mode upgrade list, you can buy the visible card upgrade, and choose how many you want.

DingoTM

Oct. 19, 2020

Under rating threshold (show) (Obviously not directed at the game developer)

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(1)

Developer response from Playsaurus

People chat now on Discord, it is a pretty good app: https://discordapp.com/invite/nBfhQ3v

DingoTM

Oct. 19, 2020

Under rating threshold (show) BRING BACK THE ******* CHAT ROOMS >:(

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(2)

wh17y

Oct. 14, 2020

Under rating threshold (show) Food, especially on easy mode should have the price dropped to 1 coin to allow you stock up early while it is available. Secondly, I would like to see the stores have more items for sale. It gets very frustrating finding numerous items that are near worthless to your current character or much too expensive for you to even save up for. Otherwise, it is a very enjoyable game even if it does seem to soak up a lot of memory. I find myself spending more than a few hours a week trying to get further than my last.

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(5)

Developer response from Playsaurus

Try the new version, you can stack up food with permanent upgrades if you want to. Cheers!

overcat

Oct. 14, 2020

Under rating threshold (show) Have noticed two improvements that can be made. Firstly, there could be an option to redo the tutorial as if you die in it, you are unable to retry. Secondly it is unclear what "return to hand" means. There is no tooltip that properly explains it's function, which leads to confusion.

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(6)

chaos258

Oct. 14, 2020

Under rating threshold (show)

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Wildwest99

Oct. 13, 2020

Under rating threshold (show)

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(-3)

Developer response from Playsaurus

I am working on a way to fix this, but I'm curious how many runs did you play?

rtoehrlein

Oct. 13, 2020

Under rating threshold (show) Not sure if ionized should affect both the target and the caster... Just killed a lightning litch that way.

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(2)

Developer response from Playsaurus

It is intended! Sometimes you can have more control over the lightning opponents if you also have lightning.

zlefin

Oct. 12, 2020

Under rating threshold (show) I'd slightly like an option to disable background shifting in towns. While the backgrounds are neat in general, when I'm going through a town/castle and rapidly checking several different locations I find the rapid background shifting to be annoying and a bit headache inducing.

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(0)

ChronosUltimecia

Oct. 12, 2020

Under rating threshold (show) A party system would be so welcome, without completely compromising the admittedly huge difficulty curve post post world 3. Like how the Prince of Hearts wrecks automatons that can "overheat", but otherwise gets wrecked himself. Input random recruitment of characters and/or make it possible for them switch between battles or at the very least take the reigns if the "main" dies. Do that and youve got some gold, aye!

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(1)

xRedHandedx

Oct. 10, 2020

Under rating threshold (show) I was playing this game fine a week or so ago, but now it eats up all of my CPU. I know my PC is old, but this game used to be super smooth. Is anyone else having an issue?

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(3)

3072

Oct. 10, 2020

Under rating threshold (show) game and gameplay are good, BUT: even in EASY mode the game is much too hard. In many places the game is not well thought out, for example if you still have no possibility to buy food after 12 opponents. From the 2nd boss the game becomes frustrating: the opponents are much too strong, so you hardly have a chance with the weapons. That is a great pity. The player should be given the opportunity to play through this game. Therefore my request: Please make the game in Easy-Mode really EASY. Thanks a lot.

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AbaotheSecond

Oct. 09, 2020

Under rating threshold (show) loading stuck at 99%.

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(0)

wh17y

Oct. 08, 2020

Under rating threshold (show) nevermind, I am moron

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(2)

wh17y

Oct. 08, 2020

Under rating threshold (show) need a way to export my save so I can play this on a different PC without losing my progress

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(0)

guilap

Oct. 08, 2020

Under rating threshold (show) No tooltip for "Return 1". What is it?

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(0)

Developer response from Playsaurus

It returns 1 card that you use on the item

HorstSchlawutzke

Oct. 07, 2020

Under rating threshold (show) ah, on discord, you have.

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(0)

HorstSchlawutzke

Oct. 07, 2020

Under rating threshold (show) btw, do you have a bug channel ?

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(0)

HorstSchlawutzke

Oct. 07, 2020

Under rating threshold (show) when clicking on "bag" while moving in the world, its possible to get a "white screen", which reads "renderer: webgl, 32fps" v7712. (win7, firefox) its possible to change from bag to upgrades and settings, but the world is foggy.

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HorstSchlawutzke

Oct. 06, 2020

Under rating threshold (show) berserk +10 atk dmg does not seem to work?

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(0)

del45379323_7751

Oct. 06, 2020

Under rating threshold (show) Hello ! Bravo fort this game, I really like it ! It already steals me 2 dozen of hours ! But my progression is never saved. Each time I open the page on my browser I have to skip the tutorial and can play only the knight. I d'ont think it's normal. I read on the news that there is now a save and quit button on the menu for the pc download version. I don't manage to find a link to download this game. Can you help me ??

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(0)

Developer response from Playsaurus

You can try here to download, but you'll need to update with each new version: https://playsaurus.com/PokerQuest.html

fsxg

Oct. 06, 2020

Under rating threshold (show) Honestly takes all the good elements of slay the spire and adds poker to it 10/10

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(1)

Gpsithlord1

Oct. 05, 2020

Under rating threshold (show) Awesome game with a dev who cares about the players and constantly makes updates 5/5

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(3)

dgosse

Oct. 04, 2020

Under rating threshold (show) this is a good game but it really fun and great but it really isnt a deck-builder.

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Developer response from Playsaurus

You are right in that it certainly isn't a *traditional* deck-builder. But when creating a game with so many new mechanics, it's hard to describe it to potential players, and we used the word to describe more how the game "feels" than what it precisely "is". If you enjoy deck builders, you'll probably enjoy this game? At any rate, I think it could be argued that by getting items and abilities, you're actually building the powers of the 52-card deck. So I still think it can be considered a deck-builder, albeit a very non-traditional one.

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