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Comments for Planet Miner - The Search for the Elements of Life

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mersumies

Jan. 15, 2014

Under rating threshold (show) Glitch= You have to click on sulphur to sell phosphorus

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(0)

chucknorris321

Jan. 15, 2014

Under rating threshold (show) bummer that all elements cost the same, good game though

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(1)

moonlich

Jan. 15, 2014

Under rating threshold (show) i think if you have to much of a ressource you cant sell it anymore (tryed with more then 600)

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moonlich

Jan. 15, 2014

Under rating threshold (show) nor had i unlocking costs to pay on the third planet + moon...

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moonlich

Jan. 15, 2014

Under rating threshold (show) i kind of just had to pay nothing while unlocking 2-3 moons on planets already unlocked... i mean its cool and all but i don't think its intended =D

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(0)

blahha2574

Jan. 15, 2014

Under rating threshold (show) When you unlock a planet or moon, go to the galaxy screen, and go back to the same solar system, it resets all the buildings in the solar system to 0. You still keep production, it is just the buildings and cost that gets reset I dont know if this happens everything, will continue to test

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(1)

blahha2574

Jan. 15, 2014

Under rating threshold (show) I have noticed 2 bugs 1) When you unlock a solar system, all the planets in the system cost 0 to unlock 2) When you build something on 1 planet in a system, all the other planets counters go up for that item. as does the cost to make them on each individual planet

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storm025

Jan. 14, 2014

Under rating threshold (show) I have gotten a few solar systems that are exactly the same but stuff has different names, and even a few with the only planet having the same name, geo, element, and star color. bug in my opinion. still sulfur giving planets.

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Krowzgaze

Jan. 14, 2014

Under rating threshold (show) instant 5 for idlers that allow off screen gains(despite the bugs)

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(1)

JMMJMM

Jan. 14, 2014

Under rating threshold (show) Sometimes when i click to buy something it instead thinks i am clicking another planet or the sun instead and zooms to that making the game impossible to play. A description of what each item does would needed too.

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(2)

didier222

Jan. 14, 2014

Under rating threshold (show) Great concept for a game! Still have some suggestions: 1) Difference between rock planets and gas planets. Which contain different. elements. Gas can be mined faster, but you can't place a base on it for example. 2) Add fuel and travel costs to go between planets. Max travel distance in one time. space stations to place between planets to add fuel to the airship. 3) Add some things to do. For example mini games between traveling (in point 2) like encountering an unexpected group of meteors to avoid, attacking aliens,... 4) like said before upgrades! mining speed; in case of point 2, size of fuel tank; hull of the rocket for mini games in case of point 3; heat resistance to mine planets close to stars;... 5) Earth as start with story to leave Earth would be nice. Good luck with the rest of the development of the game!

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(0)

SkyCharger001

Jan. 14, 2014

Under rating threshold (show) suggestion: 'sell all' button with 5% penalty.

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(1)

tsukinomai

Jan. 14, 2014

Under rating threshold (show) Ok.. Couple of things that might've already been said, but IMO are crucial: [BUG]: To sell Phosphorus you need to click on Sulfur; There should be a way to tell systems/planets you've explored fully from those that are yet to be and explored only partially; [BUG]: Stars, planets, etc. have higher click priority than shop; Controls feel really unresponsive — camera movement acceleration on higher mouse speed would be appreciated.

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(3)

timur0091real1

Jan. 14, 2014

Under rating threshold (show) to gain phosphorus you need to click sulfur

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(0)

Sobolewski

Jan. 14, 2014

Under rating threshold (show) Idea is great, the the bugs are fixed now i see, so the game develops in good way. But i have a 2 questions, how many planets are in this game, on unfexied ver i go as far as to 13th, (Capella), and i like the fact, that in every next system the multiple for mining is a little bit higher (thats it is not wort to exlore moons, as they moslty have 0,150 mining speed, when Cappella had more then 3,900. And at the beggining, its a little to slow. I left the game for 3 hours then , go to tranning, to can afford to bus second planet. But as i said at the beginnig the, idea is great, this game is 100% time stealer :), and can be run in the background :)

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(1)

glad

Jan. 13, 2014

Under rating threshold (show) Still not getting individual buying screens for each planet/moon

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(1)

Molvac85

Jan. 13, 2014

Under rating threshold (show) Sulfur and Phosphorus buttons have been mixed up. You get Phosphorus money from clicking Sulfur and Sulfur from Phosphorus. Also, some of the planets don't show their upgrades, but they do seem to still be making the money.

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bigdogrod

Jan. 13, 2014

Under rating threshold (show) not pleased! after a week of playing, this latest update erased all my data, now i would have to start all over again. sorry, not playing anymore.

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(1)

netzeus

Jan. 13, 2014

Under rating threshold (show) Very good concept A+

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Birddude

Jan. 13, 2014

Under rating threshold (show) i lied it works but you have click sulfur

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Birddude

Jan. 13, 2014

Under rating threshold (show) sale of phosphorous not working

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(1)

colmanwong

Jan. 13, 2014

Under rating threshold (show) Also, the transportation of material.

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Dingleberry_Puff

Jan. 13, 2014

Under rating threshold (show) Phosphorous sale is unresponsive. Sometimes clicking sales take you out of whatever planet area you are in, i.e. unwanted movement in game. Sorry but the whole thing is (at least for me) clunky, hard to navigate, and either too responsive or unresponsive. No offense intended.

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Dingleberry_Puff

Jan. 13, 2014

Under rating threshold (show) Still not getting individual buying screens for each planet/moon. Each time I visit a new plan the number of total miners is listed, but not what is bought for an individual planet.

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Dingleberry_Puff

Jan. 13, 2014

Under rating threshold (show) Creating element combos (molecules) would be a nice touch. This could be sold either for a premium price, or scaled with the variable pricing system.

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capkloud

Jan. 13, 2014

Under rating threshold (show) no sulphur planets seem to exist anymore, and there seems to be no way to obtain sulphur. buying resource generators seems to add resources based on which planet/moon you have selected when you buy said upgrades, would have been nice to have been told this and the lack of the ability to track each individual planet/moons generators instead of how many there are in the galaxy in total would be nice. also if im buying upgrades for a different planet, why does the price rise for all the other planets? the more i try to play this, the more obvious it is you didnt bother to play this.

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capkloud

Jan. 13, 2014

Under rating threshold (show) also, unlocking planets/moons says it costs about 1500 each, but it dosent actually cost anything. nor does unlocking said moon/planet add anything to resource generation speed. another instance of you obviously not playing your own game.

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capkloud

Jan. 13, 2014

Under rating threshold (show) why dont you bother to play your own game? its obvious you havent done so, or you would know that the phosphorous button sells oxygen, and the sulphur button sells phosphorous. you would have known that going to the map screen exponentially raised prices before your update. YOU WOULD KNOW THAT IT TAKES HALF AN HOUR TO BUY A SECOND PLANET. heres how you make the game go faster: step 1: increase resource generation AMOUNT or SPEED. step 2: stop counting the generators for the entire galaxy, as unlocking a second oxygen(example) planet in a galaxy that already has 1 unlocked adds NOTHING to resource generation. step 3: PLAY YOUR DAMN GAME BEFORE HAVING OTHERS PLAY IT. IF YOU DONT KNOW THE THING WORKS, WHY PUT IT HERE FOR US TO TELL YOU IF IT WORKS?

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Roundchild

Jan. 13, 2014

Under rating threshold (show) After unlocking 2nd system (Shaula), I went to explore it and bought 10 stations there. That didn't seem to cause any production od hydrogen, so I went to re-check the planets, at which point my stations apparently disappeared altogether.

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vidgameragon

Jan. 13, 2014

Under rating threshold (show) My comments and suggestions (some have been pointed out already). 1.) Different prices for different elements. 2.) I feel that the counter and price per Sattelite/Prob/Rover/Mech/Base/Station should increase based on number purchased for that moon/planet rather than total purchased in that Solar System. 3.) You said you fixed Phosphorus planets giving sulfur and vice verse, but now you have to click sulfur to collect phosphorous and I assume the it's the other way around as well.

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colmanwong

Jan. 12, 2014

Under rating threshold (show) Since it is a miner (idle) game, how about allow player to build mining station for collecting the material?

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Wolf2800

Jan. 12, 2014

Under rating threshold (show) I can't sell Phsophorus.

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EchoLoco

Jan. 12, 2014

Under rating threshold (show) This feels like the great start to a game, so please keep working on it! I guess the only suggestion I have is maybe you could pay to make some sort of facility to combine elements for a slight profit, like 4 $ for H2O instead of 3 for an H & O and H? I dunno, you're the head honcho here. Keep up the good work!

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(1)

storm025

Jan. 12, 2014

Under rating threshold (show) i just loged in to to every star has no name and is yellow with no planets at all

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Developer response from Pokernauta

Try to delete the old saved game. It should do this automatically...

Molvac85

Jan. 12, 2014

Under rating threshold (show) Fun game, though I think there are a series of bugs that I'm sure others have made aware. I think a few improvements could be made to make each of the mining options selected to their respective planet/moon and have an element/persecond in the planet description so we can have an idea what kind of profit the planete is giving us.

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Developer response from Pokernauta

Thanks for your comment.. I've just fixed the prices, now it should be ok, but the old saved game will be lost. I'll add your suggestions to my todo list.

jake_12

Jan. 12, 2014

Under rating threshold (show) I found bug. sulfur planets give phosphorum, phosphorum planets give sulfur

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(3)

Developer response from Pokernauta

Thanks for your comment.. I've just fixed mining elements, now it should be ok, but the old save will be lost.

jake_12

Jan. 12, 2014

Under rating threshold (show) I bought 8 moons, which propably should give phosphorus, but every time they give only sulfur

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(3)

Developer response from Pokernauta

Thanks for your comment.. I've just fixed mining elements, now it should be ok, but the old save will be lost.

storm025

Jan. 12, 2014

Under rating threshold (show) I just discovered another bug. in orbit around the star Sadr there is a frozen planet super close to the star and is the innermost planet with the outer most planet being a living planet. I do know it is phiscally impossible to have a frozen planet almost touching a star. should fix that. thanks

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Developer response from Pokernauta

thanks for your comment, I'll add your suggestion to my todo list. The game is generated all random, but I will try to build it more reallistic.. Also, everything should be possible on a infinity universe right ? :)

colmanwong

Jan. 12, 2014

Under rating threshold (show) The graphic is good for an idle game. However, there is too many un-user friend stuff. And I dun know are they bugs or intentional setting. (4/5) Hope this game will be updated.

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(0)

Developer response from Pokernauta

thanks for your comment, I've just updated the game and fixed the mining elements and prices. Please let me know where to improve the interface.

KurosUtavess

Jan. 12, 2014

Under rating threshold (show) This g a m e i s i n s l o w m o t i o n

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(-1)

Developer response from Pokernauta

thanks for your comment... you mean slow motion due to low frame per second or because the generation rate is low?

Kungeal

Jan. 11, 2014

Under rating threshold (show) don't like that the cost to unlock a solar system goes up every galaxy visit

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(5)

Developer response from Pokernauta

Thanks for your comment.. I've just fixed the prices, now it should be ok, but the old saved game will be lost.

storm025

Jan. 11, 2014

Under rating threshold (show) I would love if there was a way to upgrade the mining stuff over the whole galaxy and have the upgrades be in effect permanently that speed up mining from all the stuff. I would also like to say still no planets with sulfur listed as their element and I am waiting to unlock yildun.

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Developer response from Pokernauta

Thanks for your comment.. I've just fixed mining elements, now it should be ok, but the old save will be lost.

glad

Jan. 11, 2014

Under rating threshold (show) games buggy

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(0)

Developer response from Pokernauta

thanks for your comment, I've just updated the game and fixed the mining elements and prices.

SkyCharger001

Jan. 11, 2014

Under rating threshold (show) could you please display how many unbought planets/moons a system has? it would make it easier to buy them when I know where to look for them.

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(4)

Developer response from Pokernauta

Thanks for your comment.. I'll add it to my todo list.

capkloud

Jan. 11, 2014

Under rating threshold (show) the moons dont add anything, but cost a huge amount. i cant tell if upgrades are for the galaxy, or for individual planets and you just didnt bother to give them separate counters, because the rate of resource generation is so slow its literally not noticeable if buying a new planet is supposed to increase that galaxys' resource speed. i have the game in 30x speedhack right now, and it still takes me several minutes of waiting to buy a new planet or solar system. at 30x speed. this is a very big problem.

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Developer response from Pokernauta

Thanks for your comment.. I'll think on other ideas to speedup the game...

Mephaistus

Jan. 11, 2014

Under rating threshold (show) This game got a handful of bugs for me..

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(0)

Developer response from Pokernauta

thanks for your comment, I've just updated the game and fixed the mining elements and prices.

SkyCharger001

Jan. 11, 2014

Under rating threshold (show) could you separate the element-counter and upgrade buttons from the playfield? I'm getting sick of planets stealing focus when trying to upgrade.

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(7)

Developer response from Pokernauta

Thanks for you comment , I'll add it to my todo list.

jake_12

Jan. 10, 2014

Under rating threshold (show) if you refresh the game, te prices are small again :)

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(7)

Developer response from Pokernauta

Thanks for your comment.. I've just fixed the prices, now it should be ok, but the old saved game will be lost.

storm025

Jan. 10, 2014

Under rating threshold (show) just found another bug that needs to be fixed which is everything that is used to mine adds 0 income and because of that bug I just bough like 5 stations that do nothing for me and they were numbers 4-9 could be less but still ouch on my wallet I spent like 30 grand needs to be fixed.

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(1)

Developer response from Pokernauta

Thanks for your comment.. I've just fixed the prices and mining elements, now it should be ok, but the old saved game will be lost.

storm025

Jan. 10, 2014

Under rating threshold (show) I keep on getting nothing but sulfur from all the moons that I have mined and they all say P and the next star to unlock is the first blue star named Denab and I also have not found any planets that have the element Sulfur. probably should fix the bug with the moons and make it easier to find sulfur planets.

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Developer response from Pokernauta

Thanks for your comment.. I've just fixed mining elements, now it should be ok, but the old save will be lost.

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