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I'd love to know how much damage weapons do and how much life enemies have. Also, it'd be useful to know how much upgrades do.
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after finished a level it often happens that the music comes,ignoring the fact that it should be muted,please fix this annoying bug
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Takes away much from the bossbattles when their HP and your damage really doesn't matter. Each main boss has 3 phases and drops HP extremly slow until all "bullethell phases" have been shot. Then suddenly it drops the rest of that phases HP in a few seconds, making the bossbattle scripted and based on time, not skill or upgrades. Oo
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this is not a good game because you want to obtain all weapons and accesories and that reduces the time of fun and apart is extremely difficult
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None of the weapons feel satisfying to stack. Cannons and lasers (the first lasers) spread out the more you have, Shock waves and particle launchers aren't viable weapons to stack, Stacking Missiles is flat out useless (let's face it, everyone wants them to stack), the second lasers are just pathetically weak when stacked, and while the repeater stacks efficiently, no one wants to stack the weakest weapon in the game. I get it, you want people to diversify their weapon choice, but all in all it just makes every weapon feel lackluster.
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For some reason the player ships tend to warp around,requiring players to hold shift all the time in the keyboard controls. This may be mistaken for lag but. Either way. I think this may be the cause of may lag callouts.
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I think Frantic 2 was better because the levels were longer. Each level had at least 5 minutes of shooting, a miniboss, and a final boss. In this game, each level is 2, 3 minutes, maybe more on the boss levels. You need to return to the long levels rather than short bursts of action.
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Ah, frantic still has it. It's one of the top in it's gener.
Still... I feel like somethings missing from this one that the others had...
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this needs badges soon! c'mon admins, whadya waiting for? make yourself useful and do your job! :) no, srsly... no offense, but get badges in this ASAP.
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Amazing! One thing I would like to see is that I sometimes lose focus of the window (when I move my cursor outside of it).
Wiped a few times because of this.
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plz make it so we can swicth in and out for weapons/accessory slots, im playing as a tactian and its only fair if i could swap out weapons for bosses w/ out having to sell weapons and buying them again and then spend money to max upgrade!!! THIS IS NOT THE TACTICTIAN WAY!!!
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@Arcane101Magi why go for a copy of the origanal song? when you can just hear the original just search "touhou night of nights" which in my opinion is 100x better.
no offense intended
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Certain bosses that move up and down will have moments of avoiding missile damage. Make sure the dev knows by upping this
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Did not know how affective the background was for detecting enemy fire till i got to area 2. could not dodge a bullet for the life of me.
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Area 1 / stage 3 final boss. Wait for him to start shotting red small globes on you, when your screen is full of them finish bosses first bar so they turn in coins. Easy and fast 25k+ coins that is great help at start!
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You can't stack "laser", Nor will they fire at bosses. The music is weak. you can't upgrade accessories. you can't position your guns on the ship. come one man. this on is disappointing.
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hmm, i love the game but is there any way to make the keyboard controls smoother? i tap the left button and i go halfway into the screen ):
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Great game but I am not sure if your aware that if you click on the square after you last weapon slot you can add 1 extra weapon same goes for accessories.
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I actually love the changes made to this from the original. I love the secondary weapon, I get to use it a LOT more than a slow charge special, I love the ability to equip so many weapons and accessories at once, and I love how this game feels a lot quicker than the previous. The levels seem to be shorter, and there's a lot more of them. I already (personally) like this more than the second! :)
Unfortunately for me, It's bed time. u_u