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it won't ever save my game, i've tried doing what it says but whenever i come back later my save game is gone or didn't save any of my progress
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Blurry hit detection... why is blurry hit detection popular? Are eyes phasing out? I'm losing my evolutionary superiority.
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Also a random suggestion: how about a random bonus level with the stars (or whatever they are) in the background acting as bullets? :P
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ok i went through bullets and enemies but my health never went down and i got the unharmed bonus at the end of the first level
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Just like it's predecesor, his gameps tht charts or te arcadestyle. Th bosse are good and the musi is great! wil be inihingths game up later on and I look forwardto th achievements!
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I just found a minor bug. I'm using the Interceptor ship, and I managed to buy one more weapon than I can hold by clicking on the box to the right of my bought weapons (so, the 4th box from the right). So, now I have another cannon installed. Hooray!
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For the newbies out there: An easy way to get money during the first area is the first boss. During his first health bar, he will shoot out a bunch of red bullets out in a strait line, like a laser. If you deplete the first third while he's shooting it out, voila - 10K easily. Add a Coin magnet, and you got a lot more.
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flash stores your save games and settings on your hard drive. if you deny access, the game cant save your options, and thus, cant run.
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What, exactly, does mochiads want to store on my computer? I have no interest in letting them store anything unless I can be given a clear explanation - and the popup provides no information. As I can't play mochiads affiliated games without allowing the storage, my Kongregate options are becoming more limited. (And if you think I'm being a paranoid fool or similar, please explain why so that I can make an informed assessment - it's possible that I might agree with you, once I have some info to work with.)
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It's not like i don't like the music, but when I'm playing a game like this and I have something up in another tab or I'm at school, I'd rather not have to go into the actual game to mute the music D:
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The scraping works like this: In the center of your ship is a green circle, that is your hitbox and you get damaged only when hit there. Now, when your ship's model (not the hitbox) touches an enemy bullet, it starts to show some particle effects, as if you're scraping the metal. And that is turned into Cash/Energy/Whatever scraping accessory. :)
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At some advanced point you need the option of "no more coins" or "fade coins", i'm always being hit because of them (and i dont need them "anymore")
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Can someone please explain to me how the coin scraping accessory is supposed to work? Because right now, it's not giving any coins.
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A little suggestion: If you're making Frantic 4, PLEASE MAKE THE KAMIKAZE MODE DOUBLE THE AMOUNT OF BULLETS IN SCREEN PLEASE! Cuz it's not the Ultimate Challenge without that!
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Hey guys, don't ye think yer ship explodin' after destruction for too much o'time? Ah watch theese explosions 'bout 5-7 secs, then screen fading yet 'bout 2-3. *Yawn* But overall, thy game IS good. Reminds some mecha anime... by everything. Design, music, quant'o'enemies/BOOMs/shots :D
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I don't understand why we have a choice of ships. Bullet hell games are about dodging, plain and simple. Therefore the scout ship, being the fastest is the single and only logical choice, every other ship is extraneous junk :(
there are even still times when the scout ship isn't fast enough for my needs, i can't imagine attempting to play with anything slower. If this were a different sort of shooter, maybe. But it plays and feeels like a classic BH shooter, especially given the extra rewards and levels for winning without taking a hit. it's a genre for hardcore purists :p