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Sucks. Takes forever to get points. After an hour of playing on medium I have 2.1k points and die. Badges are really underrated.
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Immaculate Desk
Dude! You just completed the Immaculate Desk achievement in Desktop Tower Defense 1.5 and won the Immaculate Desk badge and 60 points!
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easy way to beat
Build two paths when they get near one end block it and they go to the other path and keep doing that until they die, oh ya when they get to that other end sell blocked end tower and block end creeps are at
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i played fun mode......... 10k...well i had fun...........try 100 waves at once:P! go ahead. try it and report about it!
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Very challenging game, I like how you have use a variety of towers to get anywhere, unlike those TD games where you can spam a single type of tower. 5/5 for a great strategy game.
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abey13: Immaculate DeskDude! You just completed the Immaculate Desk achievement in Desktop Tower Defense 1.5 and won the Immaculate Desk badge and 60 points!
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Immaculate Desk Dude! You just completed the Immaculate Desk achievement in Desktop Tower Defense 1.5 and won the Immaculate Desk badge and 60 points! zomg so long...
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Immaculate Desk
Dude! You just completed the Immaculate Desk achievement in Desktop Tower Defense 1.5 and won the Immaculate Desk badge and 60 points!
FINALLY!!!!!
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lol spamming not good... is impossible the hard bagde and.....Immaculate Desk Dude! You just completed the Immaculate Desk achievement in Desktop Tower Defense 1.5 and won the Immaculate Desk badge and 60 points! is easy!!
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Immaculate Desk
Dude! You just completed the Immaculate Desk achievement in Desktop Tower Defense 1.5 and won the Immaculate Desk badge and 60 points! Finally!
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Rarrgh, this is too hard :S
I can't even get through medium right now...I create a maze but I just don't have the time to upgrade it (levelling and replacing blocks) with the waves keep coming...
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Development
Paul Preece got the inspiration for Desktop Tower Defense in 2006. He noticed a lack of tower defense games that allowed proper "mazing" (controlling movement of enemy forces by placing towers in their path). Preece did not immediately start work on Desktop Tower Defense because he considered Flash to be too difficult to learn. It was only after an acquaintance created Flash Element Tower Defense that Paul started work on the game. Starting from the "Autumn Tower Defense" map created for the RTS game Warcraft III, Paul Preece created a simple tower defense game that could be played using only a browser.
:) wikipedia article