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After the overly, extraordinarily long endurance of reaching lvl 100 and accumulating 'Time Cubes' it only adds to a dmg multiplier. ?.. Really? no customizable upgrades?.. Just the same 'ol fomula that they were using back in 2010? Dead game.
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In spite of what achievements show game doesn't seem to go past level 500, and in any case it starts lagging like hell in the later 400s.
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Has the offline progression been removed? I just got back from work, and still have the exact same cash as I did last night. Also noticed that yesterday nothing was happening when I closed the browser for 30 - 90 minutes either. Please bring back offline progression.
Offline progression seems okay. One case I can think of is a laptop (or desktop I suppose) that went to sleep mode. When it comes back from sleep mode it would continue from where you were instead of crediting you for offline time. So make sure to close the browser before letting it farm.
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for all the damage my helpers are doing after leveling them, I can't help but think it's a shame that I can't level myself.
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Honestly, this is really cool, but I'd love a game like this with weakpoints,dodging, more traditional fighting.Maybe an idle bullet hell somehow?
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Some tips: initiate gold rush when there is a rainbow stage or preferably a rainbow ball to shoot. That will give you the most output. Teamwork (3rd ability) is the strongest by far, so use that to get past bosses. In order to not waste it on a failed attempt (otherwise you are better off using it to farm), first do a test battle and see if you get the boss to 50% or less health w/o the boost first. Go for red block achievements first, then white, then gold. They all give equal dps bonuses but you'll be able to get red much sooner, meaning you the profit bonus from the +3/5% dps profit bonus sooner.
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The maximum damage activates all your currently unlocked abilities. You won't notice anything till you unlock at least auto-shoot.
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Minor bug: If you click the fullscreen button to go to full screen, then hit Esc, the button says "Windowed", not "Fullscreen".
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Simple quality of life adjustment, When I mouse over things to see what they do the red print often gets lost and I can't read it. Maybe black with a white border or something?
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I have a rather serious bug. I've been playing for a while now, (have promoted all weapons once) and sometimes the game simply breaks. There's the message "Unity has encountered a fatal error and has to close." but other than that nothing. I just have to restart the game and lose a little progress, typically back to the last completed level.
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Just a little bug: sometimes when I buy an upgrade, the info bubble hangs there after I move my mouse away until I move back over it.
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Grind the pre boss lv for rainbows but just before the sphere may appear go to the boss stage for a massive increase in the orbs value
Plus this comment so people know
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Started yesterday and I love it... Simple and very nice...
That comments has been said prior but I also would love to be able to replay other level. Being able to play the last level is a must to be able to pass bosses, but by choosing the level desired we could destroy some faster and gain more on the long run...
thanks :)
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The numbers
K thousand, B billion, T trillion, Q quadrillion, a quintillion, b sextillion, c septillion, d octillion, e nonillion, f decillion.
Like so people can see!
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Another suggestion: add target priority for each teammate, like this we can maximize our damage output on bosses where low damage guns can take out weak enemies and higher damage guns can concentrate on tougher ones so that there isnt damage lost when high damage guns shoot weak targets and dont deal their maximum damage
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Ive been playing clicker heroes for like 2 weeks. I just decided to check this out today. I feel like the past two weeks were wasted time now.
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I agree with DeathByMyDignity. We should be able to use our teams' guns. And each gun we would have to upgrade so it could be more powerful. We start with the pistol, and once we get the Spread Rifle, a new gun should appear on the right side of the screen. Allowing us to buy the allies gun. The pistol would be more powerful once we just buy a new gun, but as we upgrade the gun, it would get more powerful than the pistol. This would make an amazing game even more amazing!
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It would be nice if we can choose our own gun to use, i see that the first one of the gun we hire use the same as we do, so maybe while we obtain other ally, we also gain the possibility to use their gun.
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I feel like near end game there's not really any reason to go past level 100 because the 25% chance of getting 1 time cube from each boss is not near worth getting the 10 time cubes at 100 and resetting immediately
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One thing I wish for is a keyboard shortcut I could press to activate all my currently usable abilities at once. Trying to do it the old fashioned way results in not all the keypresses being recognized and then I have to press the keys that didn't take and it's kind of annoying when I'm trying to nuke a boss that I'd otherwise have to grind longer.
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Maybe make the previous boss playable? Im gettin to the point where boss reds are a struggle for all my guys 'cept blue =/
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Maybe getting other weapons for the main character would be cool like after the pistol when you upgrade you get a smg then an assault rifle, shotgun, sniper and the last upgrade would be a rocket launcher that does area damage. Hope you notice Senpai ;)