Under rating threshold (hideshow)
@asiantroll69 Read ExportForce's comment. Then read the Developers reply to ExportForce. Your question will be answered.
Under rating threshold (hideshow)
Love it. Has all the basics of an idle clicker game, done well and very polished. Unique atmosphere with the sci-fi gun theme instead of copyinig all the "hero" themes. And amazing and very relevant soundtrack. Well done.
Under rating threshold (hideshow)
need TONS of click pistol upgrades such as increasing crit rate, crit damage multiplier, base damage, automatic fire, splash damage, penetration (as upgrades not just abilities)
Under rating threshold (hideshow)
Great game but I feel like the click pistol becomes useless fairly quickly. I maxed mine out but i still do almost no damage and i'm only on arena 30.
Under rating threshold (hideshow)
If you are someone who is at level 20-30 here is a useful tip that will make your DPS of your Pulse Pistol stronger than the particle ball. Simply save up for about 250-400 million cash and just upgrade the Pulse Pistol as much as possible. I know it sounds like a bad idea, my Particle Ball is level 75 and does 327K damage. If you upgrade the Pulse Pistol to the max level you can, it will do somewhere in the millions of damage. This easily helped me pass the level 30 boss. Thank you for taking the time to read this. If this tip does not help you, or you do not like it, do not - it please. If you don't like it, just don't - or + this post.
Under rating threshold (hideshow)
I would really like to be able to set a clickable macro for which abilities to activate all at once. That is, I click a button and activate AutoFire, Spreadshots, penetration and explosive shots all at once. Personally, I'd really like a way to activate all but dimensional shift specifically for bosses. Just a thought, though I'm not sure how feasible it would be to implement.
Under rating threshold (hideshow)
I feel like the grind between bosses is to long from a pretty early stage.
The option to be idle attacker is missing. You cant farm effeciently without attacking with gun. Kinda sad.
Under rating threshold (hideshow)
bug: I have –9,223,372,036,854,775,808 or something like this ( long.minValue in c#) on some achievement like annihilator and exterminator. it happen on a refresh of the page.
Under rating threshold (hideshow)
Hi, I love this strange game. Its good for some idle time. Please change the value for the click pistol to damage per click, or calculate the actual DPS from the number of clicks per second so the player can see how fast he clicks. And why not let the player select any old level to play. Some just like to see the destruction.
Under rating threshold (hideshow)
WISHLIST (aka suggestion list)
1) Better Click Pistol (needs to be stronger otherwise effort of clicking = enough reward, right now i feel like an idiot clicking because there's just enough enough return from it)
2) Better Pulse Pistol (Could use some increase in dps, considering it only shoots one target, as you upgrade enough the weapon should do high damage to a single target - while the others do less damage but to more targets)
3) more guns, (this is actually an wishlist rather than a suggestion but would be nice to see other types of guns ;P)
4) Improved cost calculation (cost of the guns could be improved slightly imo - e.g. if we can get 100k dmg increase for x amount of gold, its stupid to see stronger gun at lower level only giving extra 10k dmg increase for the same x amount of gold.)
Good game overall, keep up the good work :D
Under rating threshold (hideshow)
Just my own two sense. This game is fun and it looks great with the added fact that it does not lag and takes very little cpu. My few suggestions would be the screen size. Some of the text overlaps and you can't read all of it. On top of something onlong the lines of weapon drops. Say you get a random chance from each box to drop a random level up. just one and make it low so that when you get it you can feel pretty good about it.
Under rating threshold (hideshow)
Having fun with this so far, some thoughts...
Firstly, it's not at all clear how Dimension Shift works. Seriously, this needs an explanation.
As has been mentioned, the main gun definitely needs more upgrades. 'Passive' autoclicking would be best, I think; you'd still have to aim it somewhere to make it useful, but you wouldn't need to hurt your finger and/or use an autoclick program to actively participate in the game.
The rocket launcher feels underwhelming. I've been consistently leveling up whatever gun is cheapest, and the rocket launcher just doesn't measure up. Even in cases where the splash effect is actually useful, it still seems less effective than the Spread Rifle, and the splash effect is wasted most of the time.
Finally, It'd be nice to be able to see in-depth stats for the guns. It's not entirely clear how much of what stats get reset after promotions, and being able to see the numbers behind all the upgrades and such would help demystify things.
Under rating threshold (hideshow)
It could be great if we could evolve our main gun. ( maybe it's possible, but i'm not that far enough to tell. )
Like, once you pay enough, or get far enough, you can choose which tier to choose :
Smg-like -> one shot, shot very fast simply by holding, medium damage.
Shotgun-like -> 8 shot, small damage, press manually
Rocket launcher-like -> 1 shot, huge splash, huge damage, 3 sec reloading
Laser -> Hold button to shot, 1 laser, but spread to another 5 ennemy until they die, very very fast attack, very small damage, etc...
It could be cool, cause the starting gun become boring very fast.
Under rating threshold (hideshow)
Clicking any keys (even the number keys that appear to be referenced with the special skills) crashes the whole program for this game alone. Definitely needs this bug fixed in the update.
Under rating threshold (hideshow)
Let us klick for additional Dmg while the "Autofire" skill is aktive. At the moment you can't do anything whil this skill is aktive. Maybe it was your intention to do it this way but in my opinion it reduces the potential of this skill.
Under rating threshold (hideshow)
it would be amazing if you could spin the enemies around with the wasd keys to shoot at them from different angles.....
Under rating threshold (hideshow)
I can clearly see how this game is well overthought, it hasy many nice solutions which make it very pleasurable to play :)
Under rating threshold (hideshow)
I didn't know it, but this is exactly when I needed for the next few weeks while I finish up my masters thesis. Gives me a nice break from working, very cathartic.
Under rating threshold (hideshow)
Suggestions: 1) Activate all abilities button 2) More info about what is a Time Warp, when can I do it etc. 3) more weapons (like rocket launcher with area damage etc.) 4) Show cooldown for abilities that arent bought 5) when I hover over an upgrade, show the total DPS it gives (etc. at level 250 show the level 275 DPS + the upgrade)
Under rating threshold (hideshow)
Another remake of clicker hero's? Good music though and a nice spin on the exact same thing. 4/5 stars, if updates start getting original then 5/5
Under rating threshold (hideshow)
Since the game stops at around 125 for your pistol level, why not do what the other guns do and let us upgrade it from rookie rank to the other ranks and make us restart with a higher DPC? (damage per click)