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Comments for Time Clickers

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Atalan

May. 02, 2015

Under rating threshold (show) You can make a bookmark to the other website instead of trying to follow an in-game link. That's what I did. Works fine every time.

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(1)

omega777

May. 02, 2015

Under rating threshold (show) Futuristic idle game? This game is the future of idle games. 5/5

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(8)

adzewar

May. 02, 2015

Under rating threshold (show) FIX THE BROKEN LINK TO YOUR WEBSITE!!!! this is EXACTLY why we asked for accessibility to artifacts from kong!

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(4)

kreciwor

May. 02, 2015

Under rating threshold (show) I was going to play for 15 minutes..... 3 hours gone :| :D good job ;) simple but addictive game :)

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(3)

TomZeus14

May. 02, 2015

Under rating threshold (show) There is a glitch that when i go into the settings and come out my sound is cut

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(4)

Ashmy

May. 02, 2015

Under rating threshold (show) thanks for adding the activate all button, but now i can't see how long my punch through or cooldown have left, could their info panels go over the activate all button?

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(2)

Developer response from Kenzie55

This has been resolved and will be fixed in the next update.

michaelowen22

May. 02, 2015

Under rating threshold (show)

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(-3)

Nayuta_Ito

May. 01, 2015

Under rating threshold (show) Q=quadrillion=peta a=quintillion=exa b=sextillion=zetta c=septillion=yotta d=octillion=kilo*yotta e=nonillion=mega*yotta f=decillion=giga*yotta

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(0)

Chaafii

May. 01, 2015

Under rating threshold (show)

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(-3)

marcokillerim_am

May. 01, 2015

Under rating threshold (show)

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(-3)

ViniciusN60

May. 01, 2015

Under rating threshold (show) lol i defeated a boss and left so 1.1 of time

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(-2)

Sunshirou

May. 01, 2015

Under rating threshold (show)

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(-12)

frae2

Apr. 30, 2015

Under rating threshold (show) This game could've easily been the top idle game on Kongregate with several million gameplays by now if artifacts were introduced

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(10)

Developer response from Kenzie55

You are right, as of update 0.9.10 Artifacts are now available on Kongregate.

Rakknar

Apr. 30, 2015

Under rating threshold (show) @MartinG171 Yeah, but that's a bad way to calculate total team DPS if it doesn't translate to actual in-game damage per second. What use is it to me to know that if the conditions were exactly perfect, this is the absolute maximum DPS I could achieve? I'm interested in what DPS I'm dealing right now, not hypothetically.

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(4)

brotherbeast

Apr. 30, 2015

Under rating threshold (show) Love this game. The upgrading system is perfect with the selection of how many you can buy at a time, and the addition of the activate all button is great. Definite a 5*. Only thing I could suggest at the moment is maybe making the individual upgrades a button as well. I mean our specials are 1 thru 0 why not the team mate upgrades be Q-W-E-R-T? This way you can upgrade while still shooting the blocks with the mouse.

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(3)

Developer response from Kenzie55

A-S-D-F-G are the hotkeys for buying teammate upgrades.

Pumpzentrale

Apr. 30, 2015

Under rating threshold (show) @ michaelowen22: Means all your spells/abilities (those you purchased) are activated for 15 sec. Might increase with some artifacts though.

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(1)

michaelowen22

Apr. 29, 2015

Under rating threshold (show) after you defeat a boss what does reward=maximum damage mean?

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(2)

Developer response from Kenzie55

All of your active abilities will be activated for 15 seconds for free.

Pumpzentrale

Apr. 29, 2015

Under rating threshold (show) @Rakknar: Thats because your dmg is mainly delt by particle ball and thats a single targed weapon. Meaning it can do 6i dps but if it shoots only once a second than you will destroy only 1 block per second... Which is quite obvious and renders your question very questionable...

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(3)

Mr_Evil666

Apr. 29, 2015

Under rating threshold (show) Down voted to 1 star until artifacts get added.

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(-1)

Developer response from Kenzie55

As of update 0.9.10 Artifacts are now available on Kongregate.

Rakknar

Apr. 29, 2015

Under rating threshold (show) How is the Team DPS calculated? Because it doesn't seem to reflect reality in the slightest. It takes my level 1000 team with 6.28i DPS about 5-6 seconds to destroy a 12.8i HP enemy at level 294. Logic would dictate that the 6.28i DPS would mean they would destroy those enemies in just a little over 2 seconds, but it doesn't happen like that. The Team DPS counter doesn't seem to take into account enemy resistances or something, but the DPS counter does NOT accurately reflect the DPS the team actually deals.

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(3)

Mr_Evil666

Apr. 29, 2015

Under rating threshold (show) Artefacts pls!

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(-1)

pax78

Apr. 29, 2015

Under rating threshold (show) i played on your website for about 2 weeks because i was thinking no artefacts on kong are only for the beta. But you do it to sell your stupid ads. Playing on your website sucks. no kongchat, no highscores. And no, i dont wanna switch between the sites after every run. So i have to stop playing this Clicker Heros clone and downgrade my rating to one star.

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(9)

Developer response from Kenzie55

You are right, as of update 0.9.10 Artifacts are now available on Kongregate.

Simser_x123123

Apr. 29, 2015

Under rating threshold (show) Add the artifacts for god sake. Really cheap and annoying trick to drive traffic to your website. If it's because of ad revenue, add a donation button to kong instead and enable the artifacts. 3/5 stars until it's fixed.

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(33)

Developer response from Kenzie55

You are right, as of update 0.9.10 Artifacts are now available on Kongregate.

devin1337

Apr. 28, 2015

Under rating threshold (show)

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(-3)

Atalan

Apr. 28, 2015

Under rating threshold (show) To The Developers: It might be prudent to add an option under [SETTINGS] to toggle the crosshairs circle on the clicker ON/OFF, and maybe allow us to choose between different pictures for the circle.

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(4)

Developer response from Kenzie55

We're working on a new Options screen right now which will include the option to use the old default or the new custom crosshair, as well as the ability to change the gun position.

lolsapois

Apr. 27, 2015

Under rating threshold (show)

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(-12)

lolsapois

Apr. 27, 2015

Under rating threshold (show)

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(-18)

Mario3166

Apr. 27, 2015

Under rating threshold (show) yay! :D i got artifacts! :D just follow the link it will save then on the web get the artifacts u want then come back to kong and bam! your back to normal with it saved and everything :D thx dude!

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(2)

fposte2

Apr. 27, 2015

Under rating threshold (show) we demand artifacts on kong! also the leaderboard is outdated

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(13)

Developer response from Kenzie55

As of update 0.9.10 Artifacts are now available on Kongregate.

Logros

Apr. 27, 2015

Under rating threshold (show) I reset after the patch and redistributed my Cubes (including around 300 new Cubes) and I'm not even close to the same values I had before. This was a huge, huge nerf. Won't play again till this is rectified. Progress is slow enough as it was. No need for the developer to shoot us in the kneecaps... Also, both handgun-modifications are unnecessary und bad on top of that.

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(12)

TheTechnomancer

Apr. 27, 2015

Under rating threshold (show) I appreciate the update, but shifting the gun to the left kind of threw me for a loop. I also like that you customized the crosshairs, but it blends into the background too easily, and I have trouble seeing where exactly the center is because of that.

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(8)

goretus

Apr. 27, 2015

Under rating threshold (show) lag resolved, again a + ^^

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(0)

Tsukiyomaru0

Apr. 27, 2015

Under rating threshold (show) Still needs artifacts support on Kong.

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(1)

Developer response from Kenzie55

As of update 0.9.10 Artifacts are now available on Kongregate.

thaunbeated

Apr. 27, 2015

Under rating threshold (show) Unity can't handle the graphical effects anymore. An option to turn the explosions off could resolve the lag issues.

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(4)

Mr_Evil666

Apr. 26, 2015

Under rating threshold (show) Thanks for the update, but you left out the important part: making artifacts available on kong. Please?

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(5)

Bodul_Moshtanka

Apr. 26, 2015

Under rating threshold (show) game is so slow after new patch

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(-2)

Developer response from Kenzie55

We've just released version 0.8.7 which should solve the lag issues.

goretus

Apr. 26, 2015

Under rating threshold (show) +++ for listening and updating but - game is slow as hell since last patch.

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(-2)

Developer response from Kenzie55

We've just released version 0.8.7 which should solve the lag issues.

Greyfauxx

Apr. 26, 2015

Under rating threshold (show) I get a weird message saying my web browser (Chrome) couldn't allocate enough memory for the WebGL

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(2)

trolonum

Apr. 25, 2015

Under rating threshold (show)

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(-14)

sss197

Apr. 25, 2015

Under rating threshold (show) I lost all my progress, what happened?

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(-1)

Developer response from Kenzie55

Can you please send me a pm with more information on what happened? What browser are you using, when was the last time you played, etc.

MihaiR24

Apr. 25, 2015

Under rating threshold (show) Hi, I reinstalled my Windows, and now my progress is gone. I'm using Firefox (and imported by bookmarks). Any solutions?

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(-1)

Developer response from Kenzie55

Can you please send me a PM with how many time cubes you had.

dysphunktion

Apr. 24, 2015

Under rating threshold (show)

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(-20)

elShoggotho

Apr. 24, 2015

Under rating threshold (show) You didn't include artifacts at Kongregate yet. Rating revised to 1/5 until that's remedied.

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(8)

Developer response from Kenzie55

As of update 0.9.10 Artifacts are now available on Kongregate.

jettsutton81

Apr. 24, 2015

Under rating threshold (show)

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(-17)

BarneyP

Apr. 24, 2015

Under rating threshold (show)

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(-5)

BarneyP

Apr. 24, 2015

Under rating threshold (show) My data rolled back to pretty far before where I left: 24 when I was at 157 with 19+ time cubes on hand. I was in the e's and had 3/5 of my team at spec ops double upgraded. Using chrome.

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(0)

Developer response from Kenzie55

This seems to have happened to a couple of people, not sure why (we can't duplicate the issue on our side). TimeClickers.com/WebGL should have your newer save file that you can export.

dakbat

Apr. 24, 2015

Under rating threshold (show)

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(-4)

coty9090

Apr. 23, 2015

Under rating threshold (show) Move the remaining enemies display out from behind them please....

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(0)

foofoo1190

Apr. 23, 2015

Under rating threshold (show) @MobiusvanMars: go to timeclickers.com webgl version, export, come back to kong, import. I realize it shouldn't be necessary but it works

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(-2)

aesopw63243

Apr. 23, 2015

Under rating threshold (show) my save just disappeared?

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(-2)

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