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Protip: talk to the captain of the guard in Canonia after killing the shaman, he will give you 1000 gold coins which you can use to stock up before defending Gonzor
+ so others can see!!!!
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LOL
just when I thought it was facing the green ranger game over ...
nice play with colors and how to set up the story, I liked
5 / 5 earned
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wouldn't it be easier if the governance de magi all went at once? They'd probably rip shit up with all of them at once.
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Okay, I'm a bit confused and frustrated. I was about 8 hours in, I had just gotten to the trilobite arena, and I took a break from the game for a while. When I came back, my saved game was gone, and I don't see any way of recovering it. Has anyone else had this problem? Is there any way to fix it?
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I'd rather pick Vehrn; both of them perform quite well, though. Vehrn's main selling point is his MASSIVE dmg output against the undead (read: almost everyone worth mentioning). The final Boss is weak against light as well as against air, so both characters will work there. I find Vehrn quite good in Ch.3 - you can equip him to deal Light, Earth and Water/Fire/Air Damage (one of the three latter at one time) which is perfectly fine for the whole game. Zach is stuck with Air, nonelemental Damage and one dark technique with fixed damage (and nonelemental sucks).
tl;dr, Zach's probably worse but still decent...
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i wonder if the spell that Elema cast that let u breathe underwater prevents ur clothes from getting wet to... the bubble seem to only cover their head
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@Onepiecefan: It's known as fig element, and it basically embodies the mind, I think. As far as I know, no characters or monster know it in this chapter.
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when you fight the phantom in Social Fox's tomb and look at its weaknesses, what is the one on the far right next to spr?
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I love how even hidden items are highlighted on the map; and i could go on about all the other features i love but I'm sure they've all been stated many many times; excellent rpg =)
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@Strongbad123: Go back to where you faced Moric in the catacombs, and you'll find a door behind where you fought him. Through there is social fox's tomb, the zombie dragon and a trilobite key. Be careful, because the monster in that room are much stronger the the ones in the rest of the catacombs.
@Death136: Spr stands for Spirit. It determines the power of magical attacks, your maximum MP, and the effectiveness of several skills in both this chapter, the next, and presumably any new chapters Pseudo makes in the future. The only skill in this chapter (as far as I know) whos damage is known to be determined by Spr (besides magic, of course) is Deugan's spirit blade.
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Continuation to the full guide to the arena(11-20): 11) 4 misamurines with same status. 12) 4 balloons with same status. 13) 2 fish fossils and 2 trilobites. 14) an ooze, a chrysophage, a zombie, and a skeleton. 15) the locksmith(Same as one from catacombs). 16) a zombie monster & an abomination. 17) 2 abominations & 2 phantoms. 18) the zombie warrior(same as one in catacombs). 19) 3 zombie monsters(same stats). Let the enemies in the final wave suprise you. Again, the monsters will never change, and + to make this visible.
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full guide to whats in the arena in which wave(1-10): 1) 2 fumerats and a green mantid. 2) a wasp, 2 blade bees, and a poison bee. 3) 2 gryyls, and 2 balloons. 4) 2 chrysophages and 2 phages. 5) undead: zombie, pestilent, skeleton, drowned corpse. 6)2 corpse drinkers, an ooze, and a blood clot. 7)goblin family: fungoblin,poshgoblin,hobgoblin, and poorgoblin. 8) 4 drillions with same status. 9) Chrysophage, phage, and 2 specteres. 10) bandit and an "adventurer". This set of enemies will never change.+ to make this visible.
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I want to cry now... I have been playing for many days and I almost got to the end when my hard-drive fried and I now I have to start over. :(
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Once upon a time, there were great games, games that to some of us were our childhood, to some of us were our favorite thing to do. They weren't games of outstanding graphic quality, they were simply great, because of the storyline, characters, and that cool little feeling they gave us when we played them. Today, storylines in most games suck, if they even have a storyline, and they don't create that awesome little feeling when you finish the game, or accomplish a great feat. But this game, this game reminds me of those "good ole games." 5/5 for making me remember my childhood.
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FINALLY! After 6 hours I was able to reach the hidden arena, beat all the enemies, and get the Champion Sword! But most importantly, I got an achievement!
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helpful hint: press z before the exclamation bubble goes away to skip fights. i think it only works for the blue colored ones
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LOL When you use the underwater crystal, the spell to allow you to be underwater dispells, but the characters don't drown!
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at the escape part i had 8 mins and a couple of seconds left when i got to the dracleon so i had enough time to defeat it. i bet the psuedolonewolf didn't fink of THAT!
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This really is an awesomely fun game... Pseudolonewolf did a great job of incorporating the mechanics of the game (scarce few are truly original, but he incorporated them better than those games did, I think) and his storyline is really immersive and wonderfully done. This developer is not a genius... he IS genius incarnate
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I resistances have you confused, here's how they work: Firstly, all numbers are percentages. They're also color-coded. Purple = Deals more damage. Blue = Resists Damage/Status. Green = Absorbs Damage. Keep alive so others can see.
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Something they don't tell you: during Mardek's turn, select Magic Sword, select Heal, then instead of pressing the up / down keys, target Mardek, press the right arrow key, and you have Heal All. :) Rate up so others can see.