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@spamtrap Actually Pseudo will work on such a project and it's called ''Fig Hunter Online'' unfortunately it's going to be released after Mardek 4 is done(which is probably going to be released in 2013-2014). :(
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Can't wait for more pseudo games :) great work and I like the fact that although you dont have to play the first 2 chapters, it has its benefits.
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One thing that really impresses me is the attention to detail in all aspects of the game. However, there is one aspect that I am truly impressed about and that is the character icons in battle and with speaking. I was rather taken back when I noticed that the developer has taken the time to make the characters profile pictures blink. Yeah, it may be quite small detail to some, but it is something that I really like; adds a certain degree more of realism to the game. Easily 100/5 stars.
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Great game, I hope part IV is coming soon.
Or even better: a scenario/level/campaign editor. And then a site where all the user made games can be uploaded and rated ... I am dreaming...
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Pseudolonewolf: great game.
Here's one change that i would LOVE: an option in ItemStorage to swap out one character's inventory with another character's inventory. For YALORT's sake, i get tired of switching out 10+ unique potions and 15+ unique equipment from one character to another when I switch out party members... :(
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Love the warp stone description: "A type of magical stone that can somehow allow a person to travel as if casting the Warp spell. You can't use it, though. Why? Because. Shut up.
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For the most part it's a great game. I enjoyed Chapter 2 better, though. I regret to say I couldn't bring myself to finish this one. Once the golden wolf came along and joined the party, I was a little disheartened 'cause I figured his light magic would come in pretty handy later on, so it was necessary to jettison one of the other party members I had worked so hard on, building up their abilities. Then, that chick from the town next to the lake became a party member, and her skills clearly are a big asset. I thought hard about jettisoning another party member, and starting all over with the abilities, but I just couldn't bring myself to do it. It is too tedious. The worst part about RPGs is the grinding, and you amplified that in this game two fold by keeping all the best party members off the team 'til later, and then having them all start from scratch. I really wanted to finish the game, 'cause it looked fun, but the excessive grinding just took all the fun out of it for me.
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I loathe fetch quests, in all manners. But the one line, "What's a food?" made it so very worth doing and made me actually want to finish it, rather than feeling obliged to do so.
I love your humor Pseduo.
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(continued)
Most of the characters are pretty good even. There's only about 3 characters that weren't fun to use.
The variety of items, equipment and their skills is also great. And being able to master the items' skills is quite a unique and interesting concept.
The music is amazing, even more considering you did it all yourself. Felt like playing a real classic videogame!
All the secret dungeons, superbosses and all are also quite nice to go through, and pretty challenging. Took me a few tries to defeat Karnos and Animus, even with the 'good' strategies and all. The solo arenas were also pretty challenging at times - Without actually leveling the characters, it can be pretty painful to successfully complete them.
Overall, Chapter 3 was a great game, and I enjoyed every single minute and challenge. It was well worth the ~50 hours I spent in this game. Hell, I would have spent even more! I'm looking forward for Chp4, aswell as Pseudolonewolf's other games. 5/5!
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Only got to finish Chp3 recently, and I must say I am impressed.
I have always been a big fan of the Mardek series, even though I only got to play Chp3 now.
But I played through the whole game now. I am amazed - Even though it took two years to finish this game and all, the amount of content it haves is amazing, considering Pseudo did everything completely by himself. It haves more content/gameplay time than several console/professional games.
I love MARDEK's storyline and dialogue - Although it seems like just a bunch of random RPG parodying and some jokes, there's quite a storyline hidden behind all that. The dreamstones, libraries, encyclopedias and all make it even more interesting.
The gameplay is also great. It feels just as good, if not even better, as any console RPG. Reaction skills and passive skills, along with mastering of skills allows for quite a wide variety of strategies and combinations. Plus, having what, 11 characters in total, gives even more variety.
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I seriously do not see how this is not the highest rated game on kongregate! It is complete, fun, funny, and a good story. Its only bad bit is the graphics, but I like them too! 5/5 and my favorite favorite!
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Let me just say, i have been having the "key sticking problem" and was abou to buy another ekyboard. But you saved me a good deal of money, thank you.
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I like in the caverns if you read one of the bookshelves what I believe to be a FF7 and FF8 reference. The weapon/armor shop.
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i have a suggestion that would make this game alot more 'easy' especially in the cambria arena
its to have the ability to switch equips in battle at the cost of one turn
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In the caves after the sun temple, I really don't think its fair if you fight 3 Happy Johnnys and they all use 1000 needles.
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Great game, 5/5 but I honestly liked the 2nd mardek better. I feel the 3rd installment is a bit too complicated and I really did not want Deugan to die off? He possibly comes back to life in the 4th one? Just a thought but keep up the good work, your games are amazing Pseudowolf.
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This made me LOL and upset at the same time.
Security Guard: Do you find me attractive?
Mardek: Not really....
Security Guard: Terrorists!!!!
Fights a lvl 50 demon that I can't win. XD
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This is THE BEST GAME i have ever played besides Final Fantasy and Pokémon.... Extremely addicting... I really loved the characters, the music, the story... The saving mechanic is AMAZING! It really deserves a 1000/5 for all your hard work...
There is only one sugestion for your next chapters: Put a "saving last move" swich on the options menu... it would help a lot battling against some monsters....XD (thumbs up if you agree!)
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oops, my message got cut, meant to say : I hope the fourth chapter is done soon but cannot rush perfection^^
on another note I would like to um..suggest an idea ^^: what if maybe...um, the 'environment' helped to.. 'influence' the different adepts? like a desert region would give a natural 'empower' to fire attacks, and such? it's just an idea and it's been done quite a bit i think, but I wanted to throw my piece out there, yay for you ^^ your music and work stole my heart, hehe.
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I loved this I loved it to death and I hope for the fourth chapter to come soon. I was so impressed, I was BLOWN AWAY by the fact that you, Wolf, 'composed' all the music here. i swear the first time i heard the arrangements in chapter two i swore it was from some nostalgic game that was really old, but ...listening to all the old music tracks i have and the one you so smartly put in this, i realize they are all original... if I had the cash I would send it and buy every track of your wonderful music. i especially love the guardian battle theme s done soon but cannot rush perfection ^^
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It's extremely hard to summarize my feelings for this game in a single comment. Just... everything about it was amazing. The story, the mechanics, the art, the music... everything. You're going to have an extremely hard time making mardek 4 better than this.
Side note: after my 30 minute battle with animus (many rage quits later), I finished it off with a solo run at the final boss XD
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why is everybody saying that the mystery man is deugan if you even played the second chapter you should recognize that its obviously steele. i dont know how steel came back to life though i think moric was invovled. also if you go back to the gem mine you should see that his body is missing