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already beat the game, got all the disks, and completed tutorial before the badges, now ive done all the levels and the tutorial again and still no badges...
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There is no save or level select for the gauntlet because that is the point. It is supposed to be a challenge survival type thing. If you watch the walkthrough video for the gauntlet the whole thing is completed in under 3 minutes.
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i was about to finish the 4th level of the gauntlet, i paused, and i went to look at the upgrade screen for no real reason. i tried to get back but guess what, i couldn't! all i could do was start over. why? because **** YOU
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Having got 3 out of 4 badges and getting to lvl 5 on gauntlet, this game is more tedious than it is fun. Some douche really went to a lot of trouble to make sure there were slim to none safe spots. I like challenging games, but not luck based games. Gauntlet requires way too much luck instead of skill.
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not a bad game just wish jumping would register for me because I'm having troubles, but it is very unique and well done.
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igmo: it is doable. there is a small chance to jump from one wall to the other ... but imho this requieres definatly much more luck than skill or brain ... and it is very frustrating to get it right
generally the campaign wasn't that hard, but gauntlet is difficult and to much luck dependant ...
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....I made it to 5th gauntlet level, but had to leave game. After that I realized that I have to start from the beginning... Conclusion? Level selection like in campaign... + if ya with me
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gauntlet lvl 2 impossible to get through the wall area with the fireball things u cant jump over andu cant climb high enough to fall above it
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Level 14 is frustrating: needs perfect timing, and I'd rather play a game where something other than "do it again, stupid!" solves the puzzle.
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Sorry, but from a game that demands 100% accuracy I demand 100% accurate controls. The transition beween wall climbing and ceiling climbing is basically nonexistent also climbing up a wall and standing on the edge directly after that is very hard to achieve. I gave up on level 9 because it's just frustrating as it is now. 3/5
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Suggestion: take out the superfluous reflection mechanic. Wall climbing is a fun mechanic. Turning invisible is... not exceptional unless you're avoiding actual dudes, but it's still a funish mechanic. Getting killed by stuff you didn't see is NOT a fun mechanic and the puzzle side of it has already been thoroughly explored in more interesting ways.
The upgrade system also seems a bit tacked on. There are probably better ways to add value to your optional trinkets.
2/5
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This is purely a game based off false difficulty. Shoving as many irritating things into one level does not a good game make.
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Not bad though a little easy. Don't think it deserved a hard achievement. Also, Data Disks shouldn't have persisted through death. I'd still 5 it though. Was very fun. Got my mind off Monster Hunter :D
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Anybody else see similarities with Spider-man shattered dimensions? Playing as Noir Spidey? Climbing up walls, ceilings and just the idea of 2 different dimensions. Lol it just went through my mind while I was playing. He just looks like the Noir Spider-man from the game and you can do Spider-man moves.
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This game pisses me off. If you accidentally hit the caps lock instead of the shift key, you can no longer go invisible. You have to refresh the browser and start the lvl over. weak sauce.
Happens for me on Mac OS 10.6 with Chrome.
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Small gripe: it doesn't resize properly to fit a small screen, so I'm constantly trying to guess if there's anything on the ceiling that might kill me, or having to find a safe spot to stand while I scroll up for it.