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Comments for [Visible] III

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AntimaterieJoe

Sep. 21, 2010

Under rating threshold (show)

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(-9)

masterkec86

Sep. 21, 2010

Under rating threshold (show)

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(-24)

sterlingmusk

Sep. 21, 2010

Under rating threshold (show) is it weird that i thought the last level of the gauntlet was the easiest one?

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(6)

danielns13

Sep. 21, 2010

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(-5)

duckduckzeus

Sep. 21, 2010

Under rating threshold (show) Wall to wall jumping is complete garbage.

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(14)

Dutchmafia

Sep. 21, 2010

Under rating threshold (show) 245 deaths, 39 minutes... second part of final gauntlet was a breeze compared to the rest. Thank you for that.

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(3)

lolbot

Sep. 21, 2010

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(-5)

masterofdhara

Sep. 21, 2010

Under rating threshold (show) Aaaaand held caps lock instead of shift. 5/5

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(1)

Bronzegate

Sep. 21, 2010

Under rating threshold (show) i dont like this game at all but then again its not my type of game

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(-1)

andreslopez

Sep. 21, 2010

Under rating threshold (show) The music, the levels, the level editor, the dificulty, all was awesome 5/5 (:-D) put "+" if you are with me.

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(5)

Matterer

Sep. 21, 2010

Under rating threshold (show) The double screen doesnt really fit with this type of game. You really want to speed through the level, jumping of walls, climbing on the ceiling and sneakin past lazers like a boss. However, you cant, you have to first tediously examine both screen before inching your way along only to run into something you missed on the bottom screen. Fansastic Game besides the reflection. 4/5

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(3)

Spud_of_Doom

Sep. 21, 2010

Under rating threshold (show) 32:20, 151 deaths. Level 14 was evil.

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(1)

hieballa

Sep. 21, 2010

Under rating threshold (show) gauntlet ran in 19:44 with 94 deaths :D i think i did pretty ok :D

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(0)

Naruto231

Sep. 21, 2010

Under rating threshold (show) gauntlet makes u so frustrated its annoying

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(-2)

urmelhelble

Sep. 21, 2010

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(-5)

Uri1

Sep. 21, 2010

Under rating threshold (show) They say insanity is doing the same thing over and over expecting a different result. I guess that makes me crazy. Good game.

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(2)

314tyu

Sep. 21, 2010

Under rating threshold (show) upss found them

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(0)

314tyu

Sep. 21, 2010

Under rating threshold (show) does anyone have all the ingame achievements? any subscription about them?

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(0)

314tyu

Sep. 21, 2010

Under rating threshold (show) Gauntlet, 85 death, 18 mins :)

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(4)

brainisdead

Sep. 21, 2010

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(-3)

Frannn

Sep. 21, 2010

Under rating threshold (show) Very nice music. I'm not really into this kind of games, but...well done.

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(2)

cccaaattt

Sep. 21, 2010

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(-9)

SUP1

Sep. 21, 2010

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(-8)

danialkawa

Sep. 21, 2010

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(-4)

ALLareHOSTILE

Sep. 21, 2010

Under rating threshold (show) COMPLETE GAUNTLET FTW!!! + if you complete gauntlet (I expect quite a few people to complete it)

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(2)

T_pain

Sep. 21, 2010

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(-12)

lobstery

Sep. 21, 2010

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(-16)

DEMONYTE

Sep. 21, 2010

Under rating threshold (show) This game has no concept of physics aside from gravity. And what's with the annoying space-bar thing in the gauntlet? Annoying 1sec death meets necissary extra button. Other than that, great game. Controls should be customizble tho. Add a + for custom controls. (And maybe the ability to jump UP off of walls... makes controls WAY less tedious)

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(1)

Lloyd_Majere

Sep. 21, 2010

Under rating threshold (show) 29:44 on Gauntlet, 220 deaths... well. quite a few of those deaths were about 1 second start-suicides. But hey, glad I got it XD

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(1)

fezz0

Sep. 21, 2010

Under rating threshold (show) awsome game 5/5

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(1)

Krystian101

Sep. 21, 2010

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(-6)

Erusumme

Sep. 21, 2010

Under rating threshold (show) Bleh, my computer screen isn't big enough to play the game effectively >.o

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(0)

Bonezz

Sep. 21, 2010

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(-3)

hitorikii

Sep. 21, 2010

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(-3)

Vunde

Sep. 21, 2010

Under rating threshold (show) Gauntlet mode: Time - 30:27 Deaths - 136 .. It seems like I rock.. :D

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(-2)

breaker007

Sep. 21, 2010

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(-3)

SAX93

Sep. 21, 2010

Under rating threshold (show) very nice game XD. Its little hard,but its ok...

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(0)

AUDAN

Sep. 21, 2010

Under rating threshold (show) Concept, graphics and mechanics are very good. Control scheme - bad (unintuitive). We need different button for grabing (like the cloaking). The best way is additional control scheme for player to choose. Directional grabing is very unintuitive and frustrating. Think about that. Nevertheless good game. Cheers.

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(-2)

snowyowl0

Sep. 21, 2010

Under rating threshold (show) Less than 1% of players have finished the gauntlet? That doesn't sound right. 26:17 with 197 deaths.

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(2)

Lucifer667

Sep. 21, 2010

Under rating threshold (show) Gauntlet Mode: Time - 39:57 Deaths - 231 Yaay! ^_^ under 40 minutes!

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(1)

Lucifer667

Sep. 21, 2010

Under rating threshold (show) Hit + if you said f*ck/sh*t/damn multiple times during gauntlet mode. :P I sure did! especially the last level!

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(1)

Alternatives

Sep. 21, 2010

Under rating threshold (show) As soon as I finished level 1 of the Gauntlet I booked myself for anger management classes.

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(0)

Edditoria

Sep. 21, 2010

Under rating threshold (show) sometimes he will move even I don't press any key. It's a small bug. Nice game to play (3/5)

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(-2)

rob_blackadder

Sep. 21, 2010

Under rating threshold (show) FINALLY OMG! 49mins 40 secs, 177 deaths later. i have run the gauntlet! never playing this game again

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(-1)

Ua_Faelain

Sep. 21, 2010

Under rating threshold (show) Finally beat the Gauntlet. What a wonderfully challenging set of levels. I really think you have a great concept going here. For Visible IV (and yes I do really hope there is a IV) I'd just recommend a longer campaign. Well done, mate.

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(-1)

sirin

Sep. 21, 2010

Under rating threshold (show)

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(-3)

Kitswulf

Sep. 21, 2010

Under rating threshold (show) I loved the reflecting, puzzle-playing aspects of it and the times it forced me to plan my routes for speed and efficiency. Hated the hit detection and clumsiness of the arrow/shift combo. I see a lot of promise here, but it'll have to be done in a sequel, if ever. 3/5.

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(-1)

Nodcomandr

Sep. 21, 2010

Under rating threshold (show) This game tries too hard to like. The skills are too few. It reminds me of shift, or one of the many other similiar puzzle platformer games on kong. Whats the point behind the upgrading system? There is no point. Why not just let us have the best blue/green bar from the start? I may come back for badges, but that's it. 3/5

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(-1)

aquaguard

Sep. 21, 2010

Under rating threshold (show) nice game - 1 thing to note, not sure whether its my keyboard or not, using wsad with shift is no problem, using arrows with shift has issues - can't actually press shift with arrows at the same time, died hundreds of times becoz of that...

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(1)

wowzorzorz

Sep. 21, 2010

Under rating threshold (show) Absolute willpower huh? so pressing the wasd keys and shift requires will power. well dang i got alot of that :D

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(0)

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