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ok cool dude do you have any more problems i could help you with. and till you can make room for more monsters in the mean time you could sacrifice them to traits and other monsters
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to get rid of monsters you dont need in your inventory you will need to unlock the sell function. you do this by getting enough gold to upgrade the merchant place found in the campfire. it should be the first 1 you see. then after you get the upgrade. you should see a sell button on the top left corner in you inventory
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@Nidht to lvl up past 39 it will require monster of higher rarity. common is grey, rare is green, epic is dark blue, yellow is legend, and light blue is master. if your using all commons and your stuck at 39 that means you need to use rare monsters to push that monster past that threshold.
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This game just earned a 1 star, I finally got a manticore and the next time I loaded up the game I no longer had it... the game gave it and then took it away
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45 is my new best by saving up potions that lessen damage by 75% for 30 seconds and increase my damage by 100% for 30 seconds
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JUst WHAT the ... You know what.
I finally get the seccond Boss killed and my new best is 63, the next Boss, how is it working ?
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I'm stuck at map area 38 with the boss monster doing me massive damage and the medium badge has become a grinder to get gold enough to level up monsters and abilities to get past... some people swear by certain formations and abilities to get the badges but the very low possibility of very randomly acquiring those leaves me bored and I wander off for a few days to check in and level up some with afk gold... one day the medium may be completed in about 10 years or so.
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Hey so, I have an armor games account and I play Idle Monster Frontier on that. Is there any way to transfer my save over to my kong account or no?
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This "game" is so slow paced and considering you won't be rewarded past 12 hours of being offline, it means you have to constantly check in but NOT PLAY to get meager amounts of gold. You could play the game regularly and get about the same amount of gold for wasting your time and attention. I get it's an idle game but one that makes you not play to progress really sucks. Possibly the dumbest medium badge I've come across.
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I cant bleive this badge is only medium, the only way to get its by spednign 20 or thirty dollars on his game in addition o spending 50-60 hours on it
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I spend 150 gems for a monster... and get a rare sphynx? Parton my language... but that is bullshit. I was reminded why I didn't bother to get the medium badge. I will not likely be coming back.
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I think some settings to, for instance, allow you to always accept a new member would be amazing! Small things like that add a ton to the quality of life for the game. Unless I just missed those settings somewhere.
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Here's how to beat the 2nd boss. Wait for and buy a legendary (or mythic) mage with a defensive core from shop monsters singles and give it a Psychic Shield, Steely, Holy Spirit, and other good defensive traits. Then get 4 elves and give them Tribalism or Team Player. Leveling them is very important. I don't know but maybe it's possible to use auto clicker overnight to farm gold. But anyway, over time level your elves to 50 and your legendary to 30. The boss should die in less than 5 seconds as damage stacks multiplicatively. If you have problems, just save up and use 6 consumables. And when it dies, you can see that you did not get the medium badge even though the badge's icon is the icon of the 2nd boss, the name of the badge is "Beware False Eye-dols Badge" hints at the one-eyedness of the 2nd boss, and the badge's description is "Defeat the second boss". You wallow in immense pain realizing that the area number in the badge is wrong and you now must clear another 16 areas.
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Most important features that this game is lacking:
1) Ability to auto-collect captured monsters during AFK gameplay.
2) Ability to auto-restart a run when a run fails.
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The Healer skill says Deal 50% damage at the start. Does this mean my monsters damage is dropped by 50% when you get this trait? Or is this a separate skill that just does 50% damage when it fires?