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Buggiest game on earth. Enhance fails Always at 90% success rate. Enjoy crafting items wasting your resources and then they disappear from your bag.
Enjoy wasting your time on a very poorly developped game.
Devs should quit their job.
1 star because 0 stars can't be set.
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hi everyone and i like the update sorry im late but i was playing a dif game so yea i hope you are having a great day byeee
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This game has potential, but there's an unbelievable number of very annoying bugs. It seems like every time I play I find three more things that are broken. I'm on the verge of giving up until there are several major bug fixing updates.
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It might be just my luck, but the drops seem to be messed up. I beat Graveyard Field 2 Expert 20+ times and didn't get a single Ruby Rune.
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Besides memory bug which is very annoying it would be great i we could LOCK all chest at once that we farmed or at least have some hotkey to lock items. 150 slots with chests to lock manually is soo frustrating :) Thank You for Your hard work!
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How about making it so you can sit in one level and just farm there instead of having to click replay? That way it can actually be a idle game in a sense. Don't get me wrong I'm enjoying the game tremendously but would like the option to sit in one and grind character levels.
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Would be nice if you could pay a stat respec. Diamonds or gold, whatever. In case you tried something and it didnt work out.
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Got 8 chests farming on Goblin Camp. Then had enough rescourses to craft a the first sword the smith gives.. I busted through a level 2 levels past my level, and bust through it like a piece of cake. Then got a mace that was worth less but even more powerful.
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A glitch that I haven't seen in the comments is that sometimes the achievement notification pops up when you haven't finished an achievement and it doesn't go away. Hopefully this is fixed soon!
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I lost my save about two days ago, and since I started replaying, I keep getting so many reward chests every time I reload to hometown. Up to at least 11 I think.
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when fighting the boss,the normal battle music (from the place)n and the boss battle music plays at the same time,plz fix,it makes the music very weird,and the normal battle music plays with the win music too,make the normal battle music stop when fighting the boss and when win
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The bug where the screen goes dark after changing around inventory makes the game unplayable.
It looks like it could be a real hit but that bug desperately needs to be fixed.
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There is a significant drop in FPS when I enter the dungeon, and ONLY the dungeon. Not sure if this happens to anyone else, but this needs to be fixed
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Something is backwards in the Hunting and Collecting achievements. It alerts me to the ones I have instead of the ones I don't have.
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Oh, this game SO needs a confirmation button on selling prime items! Or else an undo sale button. Ouch... ouch... *headsmack*
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there should be some way to make miss lower miss rate chances like a stat or have skill set ups or gears that make you not miss for idling because idling at level late game is almost useless other than farming gold
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Once all the bugs are sorted, it would be really good to see how much gold I own when I am buying things. You have to actually get out of the buy screen and check how much money you have left.
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Some very simple character customization would be nice! Esp maybe just one to play as a girl (just give the char long hair)
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Thanks for the update, much love for making things easier to sell. Also wanted to add my opinion on adding a "Mage Skill Tree"
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It would be great if there was a player shop unlocked at a high-ish level (maybe around 200) where players could sell items to each other for gems or gold. It seems like the problem a lot of people have with moving on is their gear. Yes, you can upgrade it, but that's wasting money since you'll probably swap it out a few levels later anyways. Instead, you could sell your old gear to lower level players and salvage some of that money. Like if you agree.
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In the most recent set of updates that added the quick sell and open all features to the chests, yes those are nice... if implemented properly. I afk farmed 3 inventory pages of Rune Chest V's, and when I opened them using open all and sell all to sell the junk, the game's memory gets devoured. I can only open at most 100 chests using this method, and then I have to reload the page because the game ran out of memory. If I open the chests individually and sell the items individually I don't run into the memory problem