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The thing I don't get is why they put all those extra coins in the beginning levels. Is it to throw people off or something.
Also the time you get to jump on the green floating guy is awesome!
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This game is absolutely wonderful, as said a little bit earlier it's smooth and cool graphics.
But it is aslo wery easy to understand, challenging and it's a twist. And i'm really in to twists on the classics.
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Nice concept, but some of the levels are ridiculously difficult. That reflects on me as well, so you still get a 5/5.
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Level 22 made me quit. It was the first level I died at, and certainly the first one I died 28 times at. I just find it so monotonous that your jumping and precision and luck ALL have to be exact. You should replace level 22 with a level that actually takes skill. 21 was cool.
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Found a Easter Egg! On level 16, there are 2 snails, right? If you kill both at the same time, a goomba pops out instead of a slug!
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level 24 is kinda bad just because it takes such precision and no thinking, other than love it, how do i use king krusher after i unlock him?
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good idea, bad exacuation, needs to be brought into todays era of flash gaming, feels to old and the unresponsive character and small platforms add together to make this game, basically quite bad