Under rating threshold (hideshow)
hard game, i like it but try to improve with better responce(move faster) and the healths (its incredibly hard to dodge bullets and get health
Under rating threshold (hideshow)
Very difficult (for me, at least) to get used to no diagonal movement. The ground is also like sandpaper, if you are a little off in your movements you slow right down. The game isn't too difficult, it's only 52 enemies, rather than 52 waves (what I thought originally) so it is a good length. The music suits the game well. I think I said this when the game first came out, but it is too difficult to pick up lives, due to the walls of fire, no diagonal movement and the grippy ground. I couldn't get any after the second last boss.
Under rating threshold (hideshow)
To hard to aim
Why didn't you let the mouse control, like in previous ragdoll ?? That'd be better.
2/5 for difficulty
Under rating threshold (hideshow)
man, that game is ASS.
freaking hard. why do you have to pick up the lives??? its hard enough to dodge all the lasers and grenaded and stuff. when there are 2 or more ships on the screen, its often impossible to get the falling heart, because the enemy-fire is all around. maaan.
4/5
Under rating threshold (hideshow)
If game's difficulty consists in a character hard to move an unable to aim, congratulations cause this game is perfect! You have my 1/5
Under rating threshold (hideshow)
Stingy b*stard, shouldn't have made you scrambling to catch the stupid life bonus; as if dodging enemy fires aren't difficult as it is. >:
Under rating threshold (hideshow)
argh 51. The controls really takes some getting used to, but after a while it gets pretty fun. I wouldnt have bothered playing that long though if it werent for the badge, guess the developers should thank kong :)
Under rating threshold (hideshow)
I can imagine what the 'Ragdollsoft' directors were thinking when they made this.
"Hey, we've made too many ragdoll games. Let's make a space game. With, like spaceships and stuff." "Ok, but can we make the main character a ragdoll?" "Oh. I guess."
That aside, the laser is possibly the worst-thought out thing in the game. There is NO FEASIBLE WAY to dodge something that traps you on one side of the screen and then sweeps towards you. It's not like the other things, where you could sneer and go 'if you were faster you would've dodged it'. There is no way to dodge it. And while i'm on a roll, can't we just RECEIVE the bloody lives? I'm dodging my ass off, and it's difficult to maneuver your way through thousands of projectiles to reach a small heart-shaped red thing. Urgh.
Under rating threshold (hideshow)
"Hope you enjoy it!" No, I didn't. And I am very disapointed that it has badges :/ this s*it game should have 0 badges instead of 2.
Under rating threshold (hideshow)
Really good concept but really aggravating . getting hard badge does not seem worth the time and effort for this one. 3/5
Under rating threshold (hideshow)
Frustratingly fun, a little repetitive, but challenging. The difficulty is in trying to understand the physics so that you can avoid getting destroyed. Personally I can appreciate it, but do not have the patience to win at it.
Under rating threshold (hideshow)
And oh ya I never complained by a game until now!!! All the ratings from me were of 4/5 or 5/5 never little! Now its 1/5! So u can say im very good whit the game!
Under rating threshold (hideshow)
THINGS THAT NEED TO BE CHANGED: 1) make less inertia 2) make better/faster acceleration 3) control the ragdoll from his center like in the other games instead of by his arms
Under rating threshold (hideshow)
Best game ever... besides that it got the worst controls ever and the most ugly enemy's... and... to boring waves, to irritating life system and... best I end here. But I got a good layout... No, wait it doesn't, I'm sorry But see it on the good side, I cant vote less then one star 0/5