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Also firing should be automatic. A lot of the time my ragdoll couldn't move because the keyboard has trouble with 3 button inputs at once.
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That hard badge should be an impossible badge. The 42nd dude (a boss) is actually ridiculous. And the enemies that should green missiles are Overpowered when there are 3 of them at once. If you go towards a wall, they form a homing wall of death (inescapable btw) Good game, just extremely frustrating to go for the hard badge.
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I'll be the first to admit I suck at these ragdoll games, and I don't like sucking.
THe concept is nothing appealing to me, and I see no reason as to how and why I should enjoy this game. 1/5
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I don't think anyone understands that you're not supposed to be able to aim. The point of the game is about movement. The ragdoll offers such a spray that you can focus on dodging and moving and still hit. If didn't have to hold space to aim this would be a perfect game
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Impossible for me to complete as I'm limited in my keyboard input (I can dodge effectively or shoot, not both). If shooting were automatic (there's no real point in ever not shooting) I could beat it.
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I dont mind the controls but the shooting is just ridiculous.I probaly could of won if it had perfect aiming and my eye blindfolded.
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Neat game, but I see why some people hate it. Directly controlling the aiming would totally ruin the whole point of a 'ragdoll' game, so I don't know why everyone keeps demanding that. However, there are two things that you should consider: the first is that the time of 'protection' after a death should be a little bit longer. There are plenty of times when you revive in the middle of a stream of lasers and bombs and don't have enough time to get out.
The bigger thing for me, though, is that I have to hold down the space bar to fire. When making a game that relies so much on movement, you should realize that some keyboards won't properly register 3 held keys. I keep sliding along the ground while shooting, and dying because a I can't move up at the same time. I see no reason why the shooting shouldn't be automatic.
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Hmm, I think either the death animation should be shorter, or the immune period should be longer. It's way too easy to get into a chain of unavoidable deaths and lose like 3-4 lives in a row the way it is now.
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so i can't aim, but this is supposed to be fun? This game seems to be a whole new genre: spray-n-pray survival. I want no part of it though.
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controls are really tight, but the aiming system in this game is teh suxorz. I would sometimes take out the first couple of invaders within two seconds, others times it took over thirty due to the impossible aiming.
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reminds me of tough as shit shmups where you have to dodge thousands of bullets while shooting like crazy, except for the oh so hard control here... manage to get the hard badge, 8 lives left, and i tought more were coming!
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Ragdoll physics are weird. If you've played a fair bit of Ragdoll Avalanche or take the time to get used to this, it makes a bit more sense. Still not easy, but not uber-impossible.
Also, I love that there is a shooter where I don't have to use the mouse to aim. Makes it infinitely easier to play on a touchpad.
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A shooter where you can't aim and where you get one-shot killed? Awful. I got the first achievement and quit because it's ridiculous.
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I personally don't see how so many people think this hard is hard considering that I beat it on my first try with 10 lives left. Besides that, pretty fun game, although I thought it was a bit too long, possibly just because the music is so repetitive it makes the game feel repetitive.
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Supreme Resistance General
Dude! You just completed the Supreme Resistance General achievement in Ragdoll Invaders and won the Supreme Resistance General badge and 30 points!
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I don't see how this is easy, I can't even get past level two. It would be nice if you could actually aim.....and go up when the up button is actually pushed.
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A good game, but insanely annoying aim and one hit kill shots which can kill you even if they hit an area that wouldn't kill you if it was just a laser beam, plus the fact that the game continues on quite a bit past the point where it is annoying... oh and lets not forget that it is insanely annoying how it's nearly impossible to get every other life because there is an enemy shot which conveniently hits you RIGHT before you're going to get it really lowers the value...
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A good game, but insanely annoying aim and one hit kill shots which can kill you even if they hit an area that wouldn't kill you if it was just a laser beam, plus the fact that the game continues on quite a bit past the point where it is annoying
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Supreme Resistance General
Dude! You just completed the Supreme Resistance General achievement in Ragdoll Invaders and won the Supreme Resistance General badge and 30 points!
too easy, I didn't die until level 7 boss!
Rank: Ragdoll Masters Master
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lol I love this game! Need a tip? Turn down your processor speed in the power options on your comp and you can slow the game itself and allow for an easier game. Shhh its a secret :P. But no I beat it without that lil trick, :D 5/5 as always :D
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Amazing game. Tense, fun, and a good challenge. I had just as many relived, Barely made it moments in this as I did in Avalance 2. 5/5, and very glad it got the badges.
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Fun game, the ragdoll is pretty hard to aim while dodgng the one hit kill shots (Takes away from the fun, I enjoy seeing the ragdoll cut up into pieces) Very nice game otherwise
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i personally think the firing rates on all the ships should be lowered a bit because it's so difficult to actually manuever around these amounts of fire with a fairly unresponsive movement
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not such a bad badge tbh, havent got it yet, but at least "hard" is justified and it certainly isnt impossible.
have to say though, this could have been a good game, but really isn't. Its basically a schmup with an incredibly difficult to control player. Fair enough, why not? but the enemies are linear, and the ragdolling just gets annoying.
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Very nice game, kinda bad that I can't complete this again now... I completed it before the badge, I haven't time now to go though it again... but really nice, I hope I'll have time to give a shot to it in the weekend. Real skill needed.
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Loses a litlle of Ragdoll avalanche greatness. Having an smaller body and huge attacks from enemies mean that almost always it's an insta kill instead of losing body parts (I enjoyed seeing the mutilations XD). It's still a great game, can take some time to get used to aim. I can't say much, I'm a ragdoll addicted, so, it was a one try to get the badges XD