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Could you make a reset/start over button, i haven't played this game in a long time and i really liked it, but iwould like to start over. Just a suggestion.
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so i logged in and my game data seems to have been deleted and i'm starting from total scratch.....any way to recover my old game?
Most of our art comes from this guy. https://www.artstation.com/artofpip https://www.facebook.com/artofpip/
We're actually improving Sylpheed's look. https://i.imgur.com/Q0Vka7U.png Let us know what you think :)
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I've wanted to know, might this game ever hit Mobile devices? That would be pretty cool, since it would be nice to play whenever I really don't have a computer with me.
We have a confirmed bug on the mini-boss quest. Killing the boar mini-boss will not register in the Kill Mini-boss quest. For now, you can go to other stages where the mini-boss is not a boar. We'll roll out a fix soon.
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Well, this is odd. Was finally making it past the easy stage of the first map I died to the 100 stage boss. When I reached the area again, I won without killing the boss or something. Like it loaded but didn't reset the boss hp or something. Thought you might want to know.
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Just refreshed and already see a major problem with the update. We can no longer see what wave of an area we are on, huge negative.
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Why don't we have more options on settings to disable some other effects? For example, spawning monsters, hits, exp and wave progress bars and so on? I would be fine with having only the background picture on my screen. Maybe some shortcut keys to open stats, settings etc. too.
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Some initial feedback form a brand new player: The UI directed me to first go to challenge 1, instead of level 1-1. Many hints that were given only served to further confuse me at the time they were given. The explanation for allocating stat points went by too fast, so I have no idea what I'm missing. It also stopped my progress, I had to refresh the game to allow me to continue playing level 1-1 in the middle of the stat point explanation, even though the game did not freeze. In conclusion: The graphics are very pretty, but this game needs some serious work if it's going to keep any new players.
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So, not only do different stat points cost a different amount, which is terrible enough, but we lose all our blessings, and not get refunded the amount of crystals we spent on them? That is borderline stealing, for those of us that bought crystals.
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You guys willing to rework the layout of the stats to indicate which are "Base Stats" inside the menu instead of having us look up those details in some random forum thread? For example, putting the base stats together in the left column with a column header and the other stats in the right column.
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and energy system to limit how long one can play your game? welp, time to stop playing as the dev clearly doesn't want me to play their product. i don't play games designed like that as it's stupid AND the fact it has a cash shop tells me the game has gone from idle to pay-2-win which is where i drop a game on the spot.
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wait, the level resets when you abandon the area to get those Anima Exp? man, i didn't know she reincarnate when abandoning her mission lmao
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I have noticed the game crashes more often as of the latest patch. I had not noticed this before as i was always pushing as far as possible for anima. But now i am farming for a particular artifact and noticed that after you clear a stage, and after it shows you the reports, the black screen that pops up before it autoreplays a stage, it crashes there much more often now. Where as memory leak used to cause a crash once every 3-5 hours, it is now almost every hour on that black screen.
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Just read the patch notes for the upcoming patch. Most of the changes seem really bad and like they weren't thought through, however, i will give it a chance once it comes out. But, what we really want and need, is a complete halt on patches like this that change things, or new content. Because what we need is for these bugs that break the game, or make it harder to play, to be fixed. Such as the memory leak bug that has been around since the first version of the game was launched.
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Thanks for the active developing, great art style. I don't mind not having as much active gameplay (some ppl complain about that), let's me play at my own pace and still make progress. Grinding is fun =)
More meaning full choices for when you check back on the progress is welcome. I think the 1k area's are a good step towards that, having to commit to a build
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having the game crash right when you get to the victory screen of a challenge removes the key you used but does not award anything (it resets progress to before you accepted the challenge)
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please make galeforce travel till the end of the screen. I hate seeing the skill disappearing everytime in front of a enemy that spawned in the far right of the screen
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Okay I know idle games are meant to be slow but there does need to be some level of progression. Starting a new game, if after 2 hours the furthest progression I can make is from wave 1 to wave 9 in level 1-1 on easy; then the game might be a tad TOO SLOW imo.
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It's a very good and fun game but sometimes when I enter challange mode and complete it I return to the 'normal' game at the stage I was left off wich is normal I know but I start with level 1 again. So I reached stage 97 entered challange mode, I return and I'm level 1 fighting again monsters of level 97. I thinks it's a small bug but could you look into it please? (sorry for my bad English)
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2019, we're afraid of machines getting more intelligent that us, but instead of getting smarter, we're spending money on idle games.
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I understand resetting the challenge every 7 days, but why you need to reset and the level you work for, when you're always under the half level of the level your challenge is
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Information says you are ranked in rank by performance, but you are in the wrong if you are not even receiving a reward. Anyway, I do not even know what rank he wants if we can not see him.
PS: it's about challenges
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It's crazy because we were lvl 100 when we finished the first mini boss. I got out of the dungeon a bit and when I went in again I was lvl 1. It's pretty bad because that way you'll always be lvl 1 in this game. As long as I stood to get to the first mini boss, I can say that I would be at least 1day to finish the first part of dungeon nr1. In vain, she always has self-save if all from 1 o.
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for new players keep in mind that anima level is where most of your power comes from. work on raising that asap. also, pierce is a very nice thing to get to 10 quickly
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I´m Sorry but i don´t like the changes you made with Version 2.0. Bevor, the game was very intriguing.
But now i´m feeling lost.
Sorry, but don´t want to play anymore :(