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Can you make skills for spirits more clear? Mist shows cooldown reduction in decimals for reducing by percent, while Saphira shows the same decimals but reduces by flat time. I thought Mist was useless until I finally equipped it, thinking it also just reduced other skill cds by .1 second for every other skill cast.
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Old version was 5/5, mostly due to first impressions. Version 2.0 is 3/5. Not a fan of the new progression and systems, but reading through the comments I seem to the be only one, so I'll be on my way. Thanks for the fun times in version 1.x, devs. Best of luck to you and yours.
Sorry to hear that. We'll be revisiting an "infinity mode" of sorts in the future; if ya got the time then please check it out :) Best wishes to ya and hope to see you again.
PS: if you got the time to spare please drop by the forum and tell us what exactly you didn't like it'll be useful information as we go on improving the game.
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i wonder what happened to Ultimate skill cooldown with this new version of game? i mean i cant even use it once on challenge mode... i either die or clear it faster than its ready...
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The timers for your skills dont accurately display how long the cooldowns take. All it does is literally just count down faster lmao then whats the point of having it then
Hmm good point, since our CD reduction speeds up (but doesn't adjust it to show the real time) it takes the skill to recharge. Thanks for bringing this UX concern up.
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Great game so far but having a couple issues... first one is that there's a memory leak somewhere; if I leave the game running for long enough, Firefox complains that the game used too much memory and it crashes.
The second issue is that I keep getting quests to use challenge mode, but my 'challenge (7/7)' button is greyed out and unclickable :-(
We're working on memory leaks in a near patch. For the challenge mode, I've fixed it for your file. This issue only exists for users who migrated from v1.0 but never complete the challenge tutorial. We'll work on fixing that on our server side very soon too. Thanks for the report!
Hello, after reviewing your data it seems this is the first time you're logging in to Re:Archer v2.0. Welcome back! We have since changed the game from v1.0. Your anima level is migrated but there is now a world map, regions and stages to explore. More details here: https://www.kongregate.com/forums/964834-re-archer/topics/1797028-re-archer-2-0
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"Out of memory. If you are the developer of this content, try allocating more memory to your WebGL build in the WebGL player settings."
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really love the game since launch but love it even more after the new patch....hoping to see it in the google playstore in the future..amazing job by the devs...completely f2p can earn premium currency in game...LOVE IT <3
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I'm unsure if it's a bug or feature but for the challenges, Sylpheed doesn't gain any exp in them and thus even when using an auto-clicker I can't pass the first one. Still enjoying the game regardless.
Progression for Challenge mode is separate from the core game (As of the moment) Once you've left (fail or pass) challenge mode you'll receive experience for your challenge mode stats thus allowing you to push onwards in CM. If you got any more details regarding your issue please feel free to drop by the forums and post on the issues thread :)
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zlataribica is right, some people have just some problems I like the new version, the artifacts and the new level difficulties are great.
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I just found this game a few days ago so idk what this old version everyones talking about was like, but this game is SO AWESOME, seriously fantastic game here, keep it up. This is everything I was looking for in an idle rpg.
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Well there you have it folks!
Before 2.0 release some ppl constant complain that the game must be more offline focus i.e. idle game. Now after 2.0 patch the game dynamic completely changed into almost full idle game and some don't like that.
The next thing is some say its p2w. I personally don't think its p2w, in my eyes its normal that developer wants to earn few bucks and i didn't find any cash content that its not available through normal play.
Now we have in game vote pool if we like the game or not ?!! I believe the creators of the game don't know anymore what we want from the game because we cry about every thing that's in the game right now.
Deal with it ... game has totally changed its dynamic now its completely different animal. We want them to make changes they did that and we don't like it again?
For me its was 5 star game before and still is a 5 star game. Enjoy playing the game. Cheers!!
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For some reason it seems very hard for me to get this game started. Sometimes the loading bar just freezes at 90%, sometimes the loading bar won't even start. Sometimes i manage to load the game but it says I'am not logged into Kong and have to try to relog. After several trys i managed to play it once today. Tried with Firefox and Chrome, cleared cache etc. but still have login issues everytime.
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Well, I was going to play this game, but I keep getting an error. I tried playing in Chrome and then Firefox, both had failed and gave me the same error. I can't post the error here because it is over the max character limit.
Sorry to hear you're encountering this issue. We'll check what's causing this. As a quick troubleshoot try clearing your browser cache and cookie (this might help though I can't promise that it will). If you got any more concerns you can reach us at the forums, we check it regularly and reply as soon as we can.
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I wish we could still advance quickly in stages where we are too strong. I have come back to this after being gone for almost two months and the zones it is putting me in I clear easily without even investing in proficiency.
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every 15-30minutes the game sort of goes into limbo where if Im still on a stage everything works alright, but if I try to do anything else other than let the game play the game will softlock. For example, opening the stats menu softlocks the game (no inputs and clicks do anything anymore), finishing a level and reaching the end of level rewards will softlock the game (the game screen fades as normal, but then nothing happens and the game doesnt react to anything anymore), clicking abandon will bring a loading wheel that never ends, effectively softlocking the game as well, etc. etc.
Refreshing the page works, but once again only for another 15-30 minutes.
I've noticed your file is using Zirca. We've identified a bug with Zirca causing some math errors w/c causes other bugs to appear (details in the forum Patch Note 2.0.2.4). Please unqeuip that spirit and use something else for the meantime. We're patching in a few hours. Thanks!
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2.0.0.0 Patcher gives me an Out of Bounds memory access error, and thus I can't play the game, and I can't get to the game to reset my save because it goes out of bounds. Help?
I see you're logging in all the way from v.0.4.0. I've fixed your file and you should be able to login now. Tell us what you think about Re:Archer 2.0!
Anima is automatically applied to you via Anima level. The higher your anima level the higher the bonuses you get as you level up. We're currently working on improving the way we deliver this information, hopefully by the next patch this system will be easier to understand.
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I used to be able to take CM 400 easily, now with essences removed and spirits being nerfed, I can no longer even clear it. Now I can't get the shards necessary to pay the increased spirit upgrade cost. You wiped me out.
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I'm really not getting how I should play this. Anima level 40, it says, but at 57 I struggle to make it into the double-digits past the first boss.
Blessings should be permanent (to a stage's difficulty) since each difficulty is treated as its own stage with unique effects. Did the blessing not credit for you?
We're currently working on improving performance so that we can add more content into the game, as a stop gap troubleshoot method have you tried deleting your browser cache and cookies this might help with the performance (might).
The game is free to play, we didn't delete progress; it was translated and scaled to fit the current system, and sorry to hear you find the runs slow if you keep at it you'll be able to improve your clear times by leveling up.