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Wrothful

Jan. 12, 2018

Under rating threshold (show) Is stat points essence broken? I can get the others to 50+ but this one doesn't budge from 0

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(1)

Developer response from Xylpheed

Stat Point essence is very rare (around 1% chance). Give it some time and you'll be able to get 1 :)

killerkyle333

Jan. 11, 2018

Under rating threshold (show) Gets a bit laggy after playing it a few hours contentiously and background starts disappearing after dying a couple times in 1 run

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(1)

Developer response from RecastStudios

Noted! It's on our issue tracker, thanks :) Edit: v0.4.0 has fixed this issue and has new content, we would appreciate it if you tell us what you think of the new patch!

GravelRoad

Jan. 11, 2018

Under rating threshold (show) based on how old the top comments are, this game really needs some basic explanations up front

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(0)

Developer response from Wintermute1774

We've removed the tutorial because 1) players found it long and annoying and 2) we've changed mechanics faster in the past so the tutorial got outdated quickly. We will have a full tutorial in before this goes out of beta.

Atalan

Jan. 03, 2018

Under rating threshold (show) It would be nice to have a "Reset Anima" option, which allows re-rolling all the Anima and levels of passives. This would open up a level of strategy for potential bonus challenge levels in the future (assuming a world map is implemented), where enemies might require certain stats to be defeated more than others.

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Developer response from RecastStudios

We would like the "Trait" system to do this job instead of essences. Thanks for the suggestion! Edit: v0.4.0 is out with the new Challenge mode & Traits system, please tell us what you think!

ZeroZaraki

Jan. 01, 2018

Under rating threshold (show) for now i would suggest adding a "low performance mode", it's quite heavy to have this running for a long time having a low performance mode would allow you have this running in the back at all times, and you can just check up on it whenever you want, game is looking great tho i like it

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(1)

Developer response from Xylpheed

We'll keep this in mind. Thanks!

trigger27

Dec. 30, 2017

Under rating threshold (show) Not sure if this is a thing but, does Feli have a Crit Chance? If so, what stat increase it. If not, why not ^^.

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(0)

Developer response from Xylpheed

Feli doesn't crit :( Feli's damage scales with HP so VIT :) In the future, Feli will have its own unique progression.

HyperShadow9000

Dec. 29, 2017

Under rating threshold (show) though only got 3 days of offline bonus when I couldn't play for weeks (unless 3 days is the max)

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(0)

Developer response from Xylpheed

We capped the offline progress for 3 days only.

HyperShadow9000

Dec. 29, 2017

Under rating threshold (show) FINALLY I can play the game again :)

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(0)

IrugaXSin

Dec. 24, 2017

Under rating threshold (show) Game feels a lot smoother since I last played. Keep up the good work!

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(0)

Developer response from RecastStudios

Thanks! Check back soon for more updates :) Edit: v0.4.0 is out with new systems and content, please tell us what you think!

dcish

Dec. 23, 2017

Under rating threshold (show) Had the bug happen where i lost all my stats again. Refreshed a few times and am beginning at the start again. No option to check cloud for further progress

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(0)

Developer response from Xylpheed

Sent you a pm

HyperShadow9000

Dec. 22, 2017

Under rating threshold (show) came to see if the black screen problem I had was fixed or not. It wasn't :(

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(1)

ChriXXX

Dec. 22, 2017

Under rating threshold (show) nice, but to slow

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Developer response from Xylpheed

Which is slow? The progress or the game is laggy?

MrDucky13

Dec. 21, 2017

Under rating threshold (show) Is there a reason that all of my stats decrease if I choose not to increase them? Seems kinda silly to increase stats only for them to decrease as the game progresses

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(0)

Developer response from Xylpheed

Hi, this only happens to ASPD and CRIT DMG as they do not scale exponentially like all the other stats. These 2 substats slowly decreases with level but can be easily increased by spending stat points on POW/AGI. In the previous versions, increasing POW decreases ASPD and increasing DEX decreases CRIT DMG. We figured that this would be a better solution. If it doesn't sit right yet, we'll figure out something better. If you have a suggestion, please post it in the forum and we'll consider it. Thanks for the feedback :)

Redcody

Dec. 21, 2017

Under rating threshold (show) Seems like the boosts given by dex/vit/agi/pow inversely scales with level. Its confusing that my character feels weaker upon leveling up (before spending my stat points)

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(1)

Developer response from Xylpheed

Hi, this only happens to ASPD and CRIT DMG as they do not scale exponentially like all the other stats. These 2 substats slowly decreases with level but can be easily increased by spending stat points on POW/AGI. In the previous versions, increasing POW decreases ASPD and increasing DEX decreases CRIT DMG. We figured that this would be a better solution. If it doesn't sit right yet, we'll figure out something better. If you have a suggestion, please post it in the forum and we'll consider it. Thanks for the feedback :)

dcish

Dec. 17, 2017

Under rating threshold (show) After a few minutes and a reload, cloud seemed to work. phew.

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(0)

Developer response from Wintermute1774

Phew :)

dcish

Dec. 17, 2017

Under rating threshold (show) Wow, all my stats just got reset. Was on level 21. So pretty far along. reloaded no luck.

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(0)

DanielS1116

Dec. 14, 2017

Under rating threshold (show) I need to change my chicks outfit. or pick my own chick at the start. I could use a new bow as well. or maybe upgrade to a cool gun or something. I would also like some different creatures to fight. Im like lvl 90 and on my 5th reset, am I still only able to kill bunnys?

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(0)

Developer response from Wintermute1774

Cosmetics is on our pipeline but will take a bit more longer. Your feedback is noted, thanks! We have more stages coming soon!

ThisPOT

Dec. 12, 2017

Under rating threshold (show) Also, really needs an option for screen NOT to shake when you crit!...

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(0)

Developer response from Xylpheed

Hi, we have this in the Settings menu although it completely disables screenshake.

ThisPOT

Dec. 12, 2017

Under rating threshold (show) I come periodically to see the changes, which are great. Small changes but making it way more enjoyable. However I have a complaint! The game remembers that I don't need a tutorial but it erases my progress :(...

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(0)

Developer response from Xylpheed

Thank you. I need to more details on this. Sent you a PM :)

ORbTucker

Dec. 10, 2017

Under rating threshold (show) Okay, just had a second suggestion. Since I've made the same mistake twice today. An undo button on spending skill points, or an "Are you sure" prompt before exiting the window might be nice. With of course the option to disable the prompt in the menu. Since not everyone accidentally buys 10 of a skill when they meant to just get 1 T_T

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(0)

Developer response from Xylpheed

We will revamp the Stats and Essence UI in the future. We plan to include these changes. Thanks!

ORbTucker

Dec. 07, 2017

Under rating threshold (show) Enjoying the game so far. The only major thing that I would suggest right now is a hotkey to advance to the next stage on the keyboard. When I'm actively clicking enemies to speed up my progression, it breaks the flow dramatically to have to stop attacking to hit the next stage button. Since they are unused, hitting D to advance to the next stage would be simple, or binding it to the arrow key?

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(0)

Developer response from Xylpheed

Hi, we've just uploaded 0.3.2. Stage progression is now done automatically (please see 0.3.2 patch notes for complete details). Thanks!

Bren4485

Dec. 06, 2017

Under rating threshold (show) I was really enjoying the game but I clicked save game in options and the next time I logged in all of my progress had been reset...

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(0)

Developer response from Xylpheed

Sorry to hear that :( We just uploaded a new version. We applied a fix for saving and implemented cloud as well.

MatzeRoga

Dec. 03, 2017

Under rating threshold (show) Potentially good game. I see a few Problems. The Essences you get are too randomly and the Reroll costs more the more often you use it. This might force you to take Essences you dont want but on the other hand increase the price for the next roll of Essences. There is no Goal one is looking forward to, like Milestones or Quests or something that will give me some nice rewards which boost my progression speed that i can feel it, like more dmg, more anima, etc. Also starting always from level 1 with +- the same speed, makes it somewhat boring. If you are able to hit higher levels and you are forced to reset to get Anima, you should be able to get back to that level fast. I can increase the attackspeed by putting points into Agi, but it scales weirdly; putting points into something else makes me fire slower again??? Keep it up!

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Developer response from Xylpheed

Thanks for these comments. I agree on most of your points and we'll definitely note this. Regarding the transcend cycles, we have an overkill system in place to get you back to the stage where you left off. If it's not enough, we'll think of something better. Thanks!

HyperShadow9000

Nov. 30, 2017

Under rating threshold (show) Can't play the game anymore. Stuck with a black screen :(

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(1)

Developer response from Xylpheed

This was a first. If it's not asking too much, might I ask a log. I'll send you a PM.

skywalkerluke757

Nov. 28, 2017

Under rating threshold (show) I think that the archer should be shooting all the time even though you are in the stats or anime etc. Also when I am upgrading I find it annoying that if I do *10 I won't see what that certain stat will be if do upgrade it. Plus I feel like you shouldn't have Strafe, Balista, etc until you buy it/get it later in the game or were you trying to see if we liked it?

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(0)

Developer response from Xylpheed

All of our mechanics are open for changes based on user feedback. We started out simple and we plan to have more fun and complex mechanics as we go. I like your idea so we'll probably consider this in the future. Thanks for the feedback!

CH3W_JU5T1N_3NG

Nov. 28, 2017

Under rating threshold (show) lost all my progress. shame.

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(0)

Developer response from Xylpheed

Sent you a PM. EDIT: Hi, we've just uploaded 0.3.2 and have implemented cloud saving.

CH3W_JU5T1N_3NG

Nov. 26, 2017

Under rating threshold (show) i know its in beta but this game is embarrassing! the amount of lag it produces makes this game very hard to enjoy. hopefully it works better on firefox. hopefully.

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Developer response from Xylpheed

Hi, we have a problem in lag but it should only happen after hours of playing it (due to memory leak). Can I ask you what browser are you using and if this happens to other Unity WebGL games because this doesn't happen to most of our users.

CH3W_JU5T1N_3NG

Nov. 26, 2017

Under rating threshold (show) not even 1 minute into the game and it crashes. now it won't even load.

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(0)

KitsuneFire

Nov. 25, 2017

Under rating threshold (show) I.... don't know what happened, but i think it might have to do with my new motherboard... My old one went out, and i've suddenly lost a full months worth of progress X_X No way to externally save kinda screwed me over....

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Developer response from Xylpheed

Sorry to hear that :( If the browser cache is cleared, so is the data. We're rolling out cloud save that would be bound to your Kongregate account. We're sorry that it didn't make it. Sent you a pm.

SweetieBelleCMC

Nov. 24, 2017

Under rating threshold (show) Something in this game is cooking the cpu to temps that are usually reserved for AAA games on ultra settings.

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(0)

Developer response from Xylpheed

That's scary :( Does this happen on the first few minutes or after hours of playing?

Fipplu

Nov. 21, 2017

Under rating threshold (show) Keep crashing in IE, start the game in Firefox and no crashes but all progress is lost

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(0)

Developer response from Xylpheed

Noted! Cloud is coming in the next patch to avoid progress loss altogether. EDIT: Hi, we've just uploaded 0.3.2 and have implemented cloud saving.

KDawgg86

Nov. 19, 2017

Under rating threshold (show) "Thanks for the feedback! We are considering this for future updates and will be discussing this via chat and forums. Stay tuned! Edit: We've added a new overkill system for faster stage progress from transcend on v0.3.0, please let us know what you think!" ummm do i dare say that's a lie

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(0)

Developer response from Xylpheed

Hi, did you mean that the overkill system is not working? If that is the case, overkill system only works for stages you have already cleared. Will send you a PM to confirm. Thanks!

dcish

Nov. 18, 2017

Under rating threshold (show) Leaving game open for like 12h ended up with a webgl out of memory issue. Fix your leaks.

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(0)

Developer response from Xylpheed

In the latest version we fixed a leak caused by the Ultimate skill. Looks like there's a leak we haven't caught yet. We'll inspect this. Thanks for notifying!

HyperShadow9000

Nov. 17, 2017

Under rating threshold (show) One thing I thought would be good that you could unlock or have in the beginning is that later in the game, even without using one stat point, you can 1 hit kill things. When you close the game, you are stuck on that one level that you saved and closed on. It would be nice if (like in other game), you would progress through the game (to the highest level without dying) thus making leveling faster. After the balance the makers of the game did, leveling up was made much much harder.

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(1)

Developer response from Xylpheed

Thanks for the feedback. We'll cook something up so that you can also progress stage while offline (not just XP). Stay tuned!

Guattanator

Nov. 13, 2017

Under rating threshold (show) Only recently started, I like it so far, but I have to say. While I like the fact that each stat seems to affect the others, I wish there was a way to see how they would affect each other before committing to an increase of one.

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(1)

Developer response from Xylpheed

Thanks for the feedback. We'll note this :)

SoftAsSilk

Nov. 12, 2017

Under rating threshold (show) Save is gone now.. only started like 2 days ago.

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(0)

Developer response from Xylpheed

Sorry for this! :( Cloud is coming in v0.3.2 to remove this issue altogether. EDIT: Hi, we've just uploaded 0.3.2 and have implemented cloud saving.

SilverxDarksoul

Nov. 12, 2017

Under rating threshold (show) One of the best looking idlers I've seen for a long time, but after playing a couple hours it feels painfully lacking in content and progression. Looping constant resets to roll the dice on essence upgrades gets boring. Have I just not gotten far enough to see the other content or is it simply not here yet? Great potential so far but would like to see more.

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Developer response from Xylpheed

Hi, we only have the core gameplay for now. We'll add more systems for progression while we're in beta. We're currently working on a new system we call "Traits" which features skill tree for passive skills. The trait system will be using a different progression system. Thanks and stay tuned for the updates :)

KitsuneFire

Nov. 12, 2017

Under rating threshold (show) Uhhhhhhh, my game broke :/ i was playing and on area 9 stage 7, i got this.... Out of memory. If you are the developer of this content, try allocating more memory to your WebGL build in the WebGL player settings

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(0)

Developer response from Wintermute1774

Edit: Fixed as of 0.3.1.1 Original: Hi, was the game open for hours? We actually have found a leak and will roll out the fix along with the next version. We'll check if our allocation is enough as well (currently it's set to 512MB). Thanks for reporting :)

HyperShadow9000

Nov. 10, 2017

Under rating threshold (show) one thing I hate is that I have to change the setting always when I get back on. They don't save

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firecat6666

Nov. 09, 2017

Under rating threshold (show) what about that save export/import function? that would solve everyone's save problems too, I suppose (including mine)

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Developer response from Xylpheed

Hi, there is a problem with import/export in Unity games and it'll take time to hack around it. Instead, we're working on a cloud service (a better solution) that would be bound to your Kongregate account (no registration needed). Did you get wiped on the current version (0.3.1) also? EDIT: Hi, we've just uploaded 0.3.2 and have implemented cloud saving.

rikkuchick

Nov. 09, 2017

Under rating threshold (show) Feels pretty bad to have had ALL of the progression nerfed at once. Seems a bit overkill to me. Even with the gifted anima from my previous progress, my new progress is painfully slow. I feel like if I were a new player, I would quit pretty quickly.

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Developer response from Xylpheed

The previous version was way too fast. Some players capped in a few days and couldn't even reach Stage 30. We made sure that after capping the essence players would be able to reach Stage 30 but the pace is still in the works. We are currently interviewing our most active players to observe this. I have noted your feedback and we'll do something about it. Thanks for the input!

LaughingCorvus

Nov. 09, 2017

Under rating threshold (show) hey, I'm not sure how practical this may be, but I'd like to see separate audio sliders for both music and sound effects. I know it's possible, at the least, as I've seen it in other flash games.

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Developer response from Xylpheed

It's possible. We're handling BGM and SFX separately. We'll consider this :)

psytravis

Nov. 09, 2017

Under rating threshold (show) wow the respec makes the game unplayable. i got 4 +stats but none of them worked i still olny get 1 stat point per level. really frustrating

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Developer response from Wintermute1774

Noted, are you referring to "Stat Points" essence or "ALL Stats" essence?

WolfZeroX

Nov. 09, 2017

Under rating threshold (show) I like the game but I lose my progress each time I leave the game.

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(0)

Developer response from Xylpheed

Sorry for this :( We're reaching out to people who experience wipes to get more information, please check your inbox. Cloud is coming in v0.3.2 to remove this issue altogether. EDIT: Hi, we've just uploaded 0.3.2 and have implemented cloud saving.

Bren4485

Nov. 08, 2017

Under rating threshold (show) I am having a lot of fun with this game and I love how you guys are actually taking time to respond and listen to peoples comments and feedback. Also I like the new update!

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(1)

Developer response from Wintermute1774

Thanks! Please stay tuned for more updates.

Rageburst

Nov. 08, 2017

Under rating threshold (show) in headphones I can hear some hardly noticable sounds (SOUND OFF) on casting Ult and sometimes Fall

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(0)

Developer response from Wintermute1774

Bug noted! Thanks :)

Jeon

Nov. 08, 2017

Under rating threshold (show) As someone who just started yesterday, I'm liking the balance changes. My click damage had grown so quickly that the archer was irrelevant. So far the archer has been a lot more useful than before. Also, thank you for getting rid of misses in favor of a damage range.

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Developer response from Wintermute1774

Thanks for the feedback! Regarding click damage, can you message me the build you are running? Are you running a VIT heavy build?

Janiedoe

Nov. 08, 2017

Under rating threshold (show) Save issue is till not solved. After grinding for some time, I clicked to save the game, reloaded the page and gone was all my progress. :(

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(1)

Developer response from Xylpheed

Sorry for this :( We're reaching out to people who experience wipes to get more information. Cloud is coming in v0.3.2 to remove this issue altogether. And thanks for the information you have provided in a private message! EDIT: Hi, we've just uploaded 0.3.2 and have implemented cloud saving.

Ottava

Nov. 07, 2017

Under rating threshold (show) "Saved" and lost all of my progress. Don't refresh, don't leave the game, or anything if you want actual progress.

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(1)

Developer response from Xylpheed

Sorry for this :( We're reaching out to people who experience wipes to get more information. Cloud is coming in v0.3.2 to remove this issue altogether. EDIT: Hi, we've just uploaded 0.3.2 and have implemented cloud saving.

Mithloren

Nov. 06, 2017

Under rating threshold (show) I had not noticed that multiplier in the Stats menu either.. super nice now that I see it.

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(1)

Developer response from Xylpheed

Looks like we'll have to revise the UI for it. Most players miss it. Thanks for the feedback!

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