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the balance is way too off you can spill bottled jucie ( dang there should be a game critic thing on this web) 4/5 for the game 1/5 for story where is the story? 1/5 for the story line (ahh i love my job) 1/5 for thegame blance 3/5 for the cheak pts (needs more) and 5/5 onthe lighting(?!?!?!?! wut every 1 gets a 5/5 on that)1/5 for a demo cant u see im enjoying this? soo 2/5 for total
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It's just a trial version... -.- Also, it seems kind of silly to have space be bail out when all that does is cause you to lose..what is the purpose of having that control at all?
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this game sucks u fall off too easily the back of the bike weighs lyk a million stone and the front weight half a stone 0/5
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Leaning is non-intuitive. I eventually got the hang of it, but I agree with the previous poster who said the lean setting should reset every time.
Also, a lot of these checkpoints are in the worst possible positions. I guess that's the point, but it becomes needlessly difficult when I have to power on/brake at exactly the moment the bike spawns to avoid crashing.
While we're discussing bike spawns, it would be so much more helpful (and, I think, realistic) if the bike did not bounce when spawning. After watching the bike bounce around for half an hour after I crash, it's really frustrating to power on and then spin out and crash again just because I didn't see the bike bounce on spawn.
That said, I liked the game.
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Hey, dumbos, it's a GAME. Stop complaining about the unrealistic dirt bike physics. I mean, what the hell? And, really, if you think this game is flawed, then you just really suck at it, so shut up and get off the computer, and go ride a real dirt bike if you want real physics, losers.