The Making of Advanced Combat Part 1
by rescue86k
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The Making of Advanced Combat Part 1
Tags for The Making of Advanced Combat Part 1
Description
Part 1 of the process to making “Advanced Combat”.
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Not a full game
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Details: Game based on the avoider game tutorial. First version of the game featuring allies.
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See Part 2
http://www.kongregate.com/games/rescue86k/the-making-of-advanced-combat-part-2
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See Full Version
http://www.kongregate.com/games/rescue86k/advanced-combat
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See post on “The Making of Advanced Combat”
http://gamedev.michaeljameswilliams.com/2011/06/10/the-making-of-advanced-combat/
How to Play
WASD-Move
Spacebar- Shoot
Hold Left click to melee
Comments
seamuslee
Jan. 12, 2012
Dude.... This is really fun and could be a good game. You really keep it simple and the ai is pretty good. One thing though, enemies shouldnt de-aggro as soon as they lose line of sight, i hope they arent THAT stupid. Maybe, they need to have LoS to see you at first, but then they will chase you down no matter what?
EPR89
Jun. 09, 2011
More than three rooms and something that keeps you going (story) would be nice.