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whos is going through all the comments and minus'ing them?!? There's nothing strange about all those comments that anybody should downgrade those!
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You need to do something about the spacing issues. Too many areas are far too hard to deal with because they are at the edges of the screen and/or are blocked by icons. Let us hide the icons or put a border around the area or let us rotate the screen or whatever, just do something.
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Stamps need to be made a renewable resource. My idea is have a building at the bottom of the bunker that does it for high prices, what do you all think?
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I am unable to access most of my friendslist (My Kong list is about 1500 people) and adding new people doesn't add more people to my list. Given that of the 19 people the game realises are on my friendlist, 13 are inactive, this pretty much makes it impossible to get the free items traded by friends and makes the game pretty unplayable long-term.
Since other people have had the same problem and a couple have fixed it by deleting their entire friendslist and repopulating it, the problem is clearly that your script stripping the friendlist from Kong can't handle large numbers of friends.
You really should consider dropping the energy timer by about 2 minutes as well.
Hello, we will check the friendlist issue, thank you for feedback. The energy regeneration will be changed after game rating reaches 3.75 (there is a topic on forum).
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I have to say, for a game that has paid features my experience so far is suprisingly good, with a little help from friends you can manage alot.
This is (in my opinion) one of the best "pay2win" games I played!
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*@Dev:* I keep having problems in the 'Rare Forest', with my robot suddenly ignoring my selections, even though I have energy. Yesterday I managed to use 2/3 energy, but had to refresh (so couldn't get back in), & today I haven't been able to use any. The robot suddenly ignores any mouse selections (just stands in place, looking side to side).
In case anyone else is having this problem (& if it helps with any bug fix): if there are items on screen that you can take back home (decorative items such as signs etc - anything with a pop-up saying 'Will cost x/y amount of energy'), you CAN still get these items, which prevents the trip from being a total waste!
Hoping you can fix this bug! It would be great if we could refresh the page etc, without an area locking you out (when you have energy), plus the count-down timer, & access to area, restarting when your total energy for the area equals 0. Many thanks!
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To those having problems with Friends not showing in game: the game is currently using your Kongregate Friend-list for the API, so anyone you haven't added to your Friend-list on Kong, won't show in the game until you add them. Look at the 'High Score' list to see which of your friends are included for you on the API (if a friend isn't showing, look at their account, to check they've added you!). I've left comments & Forum posts for the Dev. and Kongregate, but I personally believe this needs to also include your Fan list, or not be based on an external object. (N.B. Comment to Kong. re additional Friend-lists).
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In reply to comments: You can move items, rotate them, delete them, or move them to the warehouse, by clicking on the bottom right arrow icon, then the 4 icons in the circles next to it (for Plants, Build, Market, & Warehouse), will change to these new options. Simply click the arrow icon again to switch it back.
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billy, If you click the little arrow labeled 'choose your indicator' in the bottom right, there's an option that allows you to move things.
Hello, please describe this issue in more details on forum (http://www.kongregate.com/forums/10718-project-restoration/topics/513514-bugs-and-unofficial-tech-support)
Hello, please describe this issue in more details on forum (http://www.kongregate.com/forums/10718-project-restoration/topics/513514-bugs-and-unofficial-tech-support)
Hello, please describe your problems and we will help you. You can ask questions on forum (http://www.kongregate.com/forums/10718-project-restoration).
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The game would be a million times better if I didn't have to tell it not to post to my feed every 10 seconds.
>>> Do something, screen loads, click "no thanks"
Do something else, screen loads, click "no thanks"
Do something else, screen loads, click "no thanks"
Do something else, screen loads, click "no thanks"
Hello, we are trying to do our best, but we would appreciate any help in developing our game. Any inappropriate names, descriptions, translations, etc. found you can post here: http://www.kongregate.com/forums/10718-project-restoration/topics/516497-ingame-text-corrections and we will fix it as soon as possible.
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There should be a limit to the number of "bugs" that appear on your screen. I now have 3 and can do nothing. Guess I'm done with this game!
Hello, you can ask your friends for a gift (a bat, for example) to destroy them, also you can create them on your own or wait until the bug will go away by itself.
Hello, please describe this issue in more details on forum (http://www.kongregate.com/forums/10718-project-restoration/topics/513514-bugs-and-unofficial-tech-support)
Hello, we are sorry to hear that, but as you know – all of the farm-type games are based on Energy system. Nevertheless, we are looking forward to any suggestions and proposals to make our game better and if you have any, then feel free to contact us at any time.
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@Dev: Except for the issues mentioned, I am enjoying playing this game occasionally between other games. However, to make the game more enjoyable, it really does need either: a faster energy system, an increase to your base energy, or preferably both. It could also do with more energy rewards linked to quests - especially as it is currently.
As a player who won't be piling money into the game (or any other, it's not you!), I am slightly concerned about 2 main areas atm: saving up enough tokens for all of the production buildings, and that it looks as though all of the higher level plants require tokens to plant, or at least to enable planting. Basically, I guess this is a 'please don't forget the little guy' (well, gal!), before we get any further into the game!
I'll look forward to seeing how these issues are addressed, and balanced. Thanks!!
Hello, thank you for feedback. Please read next topic regarding the energy system: http://www.kongregate.com/forums/10718-project-restoration/topics/516821-energy-restoration-time . For other suggestions and bugs found you can also use our forum, so we could discuss it in more details.
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@Dev: The friends system shouldn't be only for those on your friend list, and not your fans - especially where your own game invite allows you to send requests to random strangers from chat! I use my Kongregate friend list for people I speak to in chat (I'm disabled, it helps!), so adding 20 to 30 random people a day to my friend-list, purely so I can play this game, seems more than a little ridiculous. At the very least, please use the 'Fan' list as well, but really, this shouldn't be dependent on an out-of-game object.
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Another bug: when doing something in wilderness there is a chance that will be consumed, but action is not performed, losing so many actions like this...
Hello, thank you for your feedback. You can also use our forum for suggestions (http://www.kongregate.com/forums/10718-project-restoration/topics/513444-suggestions). We will investigate this issue.
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you're maximum energy should increase like every 5 levels by 10 en every new level you should get you're energy filled tot the max automatically plus the battery rewards
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The 5 min energy recharge is excessive, and the longest recharge period I've ever encountered. Yes, you can pick up energy when you visit friends once a day, but there are far too many energy drains. Yes, use energy to plant crops, or harvest stone and wood, etc, but having to use energy to collect a produced item from a factory? Again, it's excessive.
In similar games there will be a certain amount of items that require a cash input, but the amount in this game is excessive. Yes, you can play the game without spending money, but it's about as enjoyable as being in Las Vegas without money, and particularly so because if you were in Las Vegas, you'd be very likely to encounter the devs of this game, spending all the money they've 'harvested'.
Hello, energy regeneration time will be lowered when game rating reaches 3.75. More here: http://www.kongregate.com/forums/10718-project-restoration/topics/516821-energy-restoration-time
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Well, I've played this game for about a week, and must say my initial verdict still stands: In an armada of cynical, money-grabbing games, it would appear that this would be the flagship. Can almost feel a cold mechanical hand reaching for my wallet.
Hello, thank you for your feedback. It is your own decision if you want to pay for the game. We are not insisting on payments and there are players that have reached high levels without any payments. By paying, you help us to develop the game and to make it better for you, but again – it is you personal decision.
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Why are only friends who are already on your list of Kongregate friends added, and not those who add you from the forums/chat? (Especially as the options to send friend invites to those who are not on your friend-list is given.)
Hello, in order to see you newly added friends, please make sure that they also added you to their friendlist and after adding a friend, please refresh your page in order to see him in the game.
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Problems with this game: The quest where you're supposed to tell your friends to play this shit game.
The energy system
The excess of quests that are just extremely boring "take 3 bushes"
Every 30 seconds kong tries to get me to tell all my friends i level up or finished a building. I don't think i'll come back to this game, but that doesn't worry me because there are already hundreds of games exactly like this
Hello, thank you for feedback. We are sorry that you didn’t like our game. Please note that we are open for any suggestions you have, and if you have any, please post them on forum and we will surely check them. We are trying to do our best to make our game better, but we can’t do it without your help.
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Why do we have 3 robots? It's not like we can multitask and be efficient -- because they all share the same energy supply. What's the point, Devs? I don't even know which bots do which activities. I just click on stuff and wait for the correct bot to do the job. Of course, after 50 clicks I'm all done for the day because energy is forcing people to *not* enjoy a game at a pace they want. Instead, we only play a few minutes a day until we tire of the energy BS. *Get rid of the energy mechanic and you'll have a higher player base!*
: Hello, thank you for feedback. Yes, you a right, they do have the same energy supply, but they do their own task (whilst one of them is searching trash piles, another one can gather resources from your building, and etc.). Regarding the energy regeneration time, please read this topic: http://www.kongregate.com/forums/10718-project-restoration/topics/516821-energy-restoration-time . If you have more suggestions, please use our Suggestions topic on forum (http://www.kongregate.com/forums/10718-project-restoration/topics/513444-suggestions) and we will surely check them.
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Look, Developers, we understand why you make Energy Based games - but you're only pushing people away from playing your game. Yeah, you'll have a bunch of people still play, but they'll get bored from waiting 10+ hours just to play for 10 minutes. Instead, remove this BS Energy mechanic and let people enjoy every minute of game play. If you make a fun game, people will come back every day to play. Having energy simply pushes people away. Like me. Bye.
Hello, we are sorry that you didn’t like our game. Regarding the energy regeneration time, please read this topic: http://www.kongregate.com/forums/10718-project-restoration/topics/516821-energy-restoration-time . If you have more suggestions, please use our Suggestions topic on forum (http://www.kongregate.com/forums/10718-project-restoration/topics/513444-suggestions) and we will surely check them.