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Cleanse aura doesn't seem to do a darn thing 95% of the time. My units are still getting hurt from bog a great deal of the time.
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Hey! my troups get hit by holy towers even if they are protected by a cleanse warlock! I tested multiple times and it always did the same thing! if it's a bug, please fix it
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I would like to see a button similar to the "skills visible" button, but one that shows only the speels that could be upgraded further.
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A mix of this and cursed treasure would give one of the best multiplayer games ever! with wizards triying to steal things from others and getting more and more powerful, that would be so cool...
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When razing towns i cant help but laugh at some poor placement of towers :D FOOLISH TOWNSPEOPLE. Its a fun game, the music's nice as well. AND MIDDLE EARTH ZOMG BANANA SHIRE
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I like this concept...its something new and...i feel...more inspired by the developers on Kongregate because, we Kongregators know that there will be a evolution of tower defense game.
Thanks for reading...Raigon09 :D personal score, 8 and a half on first glance, gameplay and everything else, so i give it an 8 so yeah...good score huh?
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i feel like i'm playing starcraft where the only effective strategy is to send mass marines with the useless medic or two.
i've played other "tower attack" games before, but this one is a decent effort. i think games like comet crash on psn have the best idea (attack+defend).
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@hrs111111 Uhm no, I think it adds to the strategy in that I can give my last few units a fighting chance with some extra spells. Its not like it is hard or anything.
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I had seen one before and after that none. I forgot the name and was really looking forward to playing it again. Now you've made one, I am really grateful. If anyone knows the names of any other "tower attack" games, please pm me
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Oh great... They sacrificed their lives to kill Sauron. Twice... And now he returns infesting the corner of a game... Shame on Sauron! >.<
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tip:you should relly make a game called "the eye"!just put the eye from the upper right corner (but on the whole screen) that would make you popular ;)
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lol at first i thought it was a tower defence becouse i saw towers and when it sayas NOT A TOWER DEFENCE i was like "ill play it!!!! "
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Found a bug: Time Played seems to reset whenever you go back to the menu--it only saves the time played in the most recent session.
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Does anyone exactly understand what the "Path Infamy" upgrade does? My units are worth more infamy as they approach towns, but I don't receive infamy on a regular basis, it's only through certain events. Does it mean when my units DIE, the location of their body (closer to towns) determines how many infamy 'coins' they spew out that I pick up with the mouse? I don't understand.
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Awesome-awesome-awesome! 5/5 and favourited. The music is super (though you need to make the end/start of it unnoticable), the gameplay is interesting and hard enough to feel it a little bit challenging. You still have a lot of opportunities to develop it, new units, new towers, new levels, even more upgrades - evolve like Gemcraft did, these styles of games can become bigger and bigger. Nice work, sir.