Games Achievements My Kong Sign In

Comments for Villainous

« Back to Villainous

Stoic001

Jul. 03, 2011

Under rating threshold (show) Why are people down rating "I'd like a fast forward button", the game is painfully slow even on the 'high speed setting", give me a x4 speed option in addition to normal/double speed. The game is just too slow, there simply isn't enough to do during the the rounds.

+ - !

(10)

Stradivarius8457

Jul. 03, 2011

Under rating threshold (show) Love how the upgrading works, very cool!

+ - !

(2)

Stoic001

Jul. 03, 2011

Under rating threshold (show) Level 19 is under-tuned, same goes for level 2; yes, I realize it's a tutorial level, but it is significantly easier than the first level.

+ - !

(3)

rat101

Jul. 03, 2011

Under rating threshold (show)

+ - !

(-11)

rat101

Jul. 03, 2011

Under rating threshold (show)

+ - !

(-3)

wesso911

Jul. 03, 2011

Under rating threshold (show) Very time consuming but its all worth the wait.

+ - !

(1)

FrostFinder

Jul. 03, 2011

Under rating threshold (show)

+ - !

(-3)

madmax6100

Jul. 03, 2011

Under rating threshold (show)

+ - !

(-4)

disturbed_gregg

Jul. 03, 2011

Under rating threshold (show) Thanks for a great game! 5/5

+ - !

(0)

glfootballmlb21

Jul. 03, 2011

Under rating threshold (show) MY RAINBOW!!!

+ - !

(3)

Combos

Jul. 03, 2011

Under rating threshold (show) Should be like tier's of stuff in the throne room so like your throne would get better the more bronze medals you get and stuff like that.

+ - !

(8)

BobTheOffender

Jul. 03, 2011

Under rating threshold (show) Glitch: You can collect mana and infamy when the pause screen is up.

+ - !

(2)

sooperpalooza

Jul. 03, 2011

Under rating threshold (show)

+ - !

(-4)

UndeadPickle

Jul. 03, 2011

Under rating threshold (show) Definitely one of my favourites on Kong.

+ - !

(2)

Oreos23

Jul. 03, 2011

Under rating threshold (show) Its a humbling expirence to get beaten by a play called Coconut Kingdom over and over.

+ - !

(11)

sares321

Jul. 03, 2011

Under rating threshold (show) Pretty fun game. I wouldn't mind more music, the 30-second loop gets pretty repetitive.

+ - !

(8)

undefined1

Jul. 03, 2011

Under rating threshold (show) When I read "From the makers of I Have One Day and Don't Shit Your Pants" I knew this was gonna be great.

+ - !

(27)

KingDane1995

Jul. 03, 2011

Under rating threshold (show) This is really what Anti-Tower Defense should have been...

+ - !

(10)

jordanchillin

Jul. 03, 2011

Under rating threshold (show)

+ - !

(-11)

nateman6595

Jul. 03, 2011

Under rating threshold (show) Instead of the gghsggggshgg strategy i prefer using a fully upgraded turtle in front so it soaks up alot of the damage

+ - !

(-1)

OmegaNova0

Jul. 03, 2011

Under rating threshold (show) An interesting addition would be unlockables with the different throne room items, like maybe unlocking the throne would let you summon an extra creature, and then some of the other items, based on difficulty, unlock either new spells or another creature to add replay value, and some sort of benefit to unlocking the particularly drawn out decoratives.

+ - !

(7)

Pengo7

Jul. 03, 2011

Under rating threshold (show) lol on level 14: gold:30 me:60

+ - !

(4)

R3MOVERDRIVE

Jul. 03, 2011

Under rating threshold (show)

+ - !

(-7)

kingjelly

Jul. 03, 2011

Under rating threshold (show) The concept is great, it looks great, basically everything about this game is great except i dont really like playing it...

+ - !

(5)

poppercds

Jul. 03, 2011

Under rating threshold (show) Wow, amazing game 5/5, the only thing that I wanted from this game and didn't get was an ending cutscene or something like that.

+ - !

(12)

draconitious

Jul. 03, 2011

Under rating threshold (show) I beat level twenty and in the throne room, it says that I earned a spell called "Spirit Swap" but I can't figure out how to use it /:

+ - !

(3)

banjosRAREfamily

Jul. 03, 2011

Under rating threshold (show)

+ - !

(-6)

dodo9789

Jul. 03, 2011

Under rating threshold (show) WOW! this is the only reverse TD that is worth playing! amazing game. addicted now ; )

+ - !

(0)

JaceDraccus

Jul. 03, 2011

Under rating threshold (show)

+ - !

(-3)

dashx747

Jul. 03, 2011

Under rating threshold (show) Only after seeing the throne room I noticed that this is the same wizard of "I have 1 day". So I just helped him get revenge on the kingdom I helped save on the first place? Cool.

+ - !

(3)

IronicMushroom

Jul. 03, 2011

Under rating threshold (show) I love twists on defense games...This would technically be a offense game then? Hmm...very clever line of gameplay.

+ - !

(2)

Noobin8er

Jul. 03, 2011

Under rating threshold (show) so your monsters just HAVE to follow the road, not the grass?

+ - !

(2)

Barkiiz

Jul. 03, 2011

Under rating threshold (show) First I want to say: Awesome game! Brilliant concept with the reversed Tower Defence, which actually makes the game original. And I like how your castle is growing as you upgrade your minions. A sequel is a must! 5 Stars & Favourited.

+ - !

(15)

parkok

Jul. 03, 2011

Under rating threshold (show)

+ - !

(-4)

Harmphrey

Jul. 03, 2011

Under rating threshold (show) it would be cool if the Spirit Swap was actually a spell. like you could switch to the defense side

+ - !

(3)

TheBlob

Jul. 03, 2011

Under rating threshold (show) I wish my monsters would die faster to shoot out more coins =(

+ - !

(3)

Krathos09

Jul. 03, 2011

Under rating threshold (show) restart and menu buttons should ask for confirmation :S

+ - !

(4)

beefytime

Jul. 03, 2011

Under rating threshold (show) Great Game >:D

+ - !

(2)

Harmphrey

Jul. 03, 2011

Under rating threshold (show) lol tutorial level, send all of the raiders, dont use any spells, get 100

+ - !

(-1)

Pykrete

Jul. 03, 2011

Under rating threshold (show) Only suggestion I can make is to let the display scale so I can shrink it to fit on my screen. Not everyone has high-res monitors you know.

+ - !

(2)

xandramas

Jul. 03, 2011

Under rating threshold (show)

+ - !

(-11)

zd24

Jul. 03, 2011

Under rating threshold (show)

+ - !

(-8)

HypnoToad96

Jul. 03, 2011

Under rating threshold (show) Great game Rete! This is definitely an interesting new take on the whole TD scheme. But there was just one flaw that seemed to really catch my attention. As you get into about round 5 or 6 you start to have to backtrack into previous levels several times in order to upgrade skills to be able to beat each level. Like HoopleDoople stated above, you should give fixed rewards after each initial victory, and smaller rewards every time you beat your previous best on each level. Also, you should get some money every time you max out a skill, giving you an incentive to max everything out (other than becoming all powerful). Just a matter of over-difficulty in terms of constant backtracking is all. Just some suggestions.

+ - !

(4)

goodshot4041

Jul. 03, 2011

Under rating threshold (show)

+ - !

(-16)

CupcakeCorner

Jul. 03, 2011

Under rating threshold (show) I saws "From the makers of Don't shit your pants." i had to come.

+ - !

(4)

rpgmanes

Jul. 03, 2011

Under rating threshold (show)

+ - !

(-3)

gurumao

Jul. 03, 2011

Under rating threshold (show) Every time my mana reached the cap, I kept hitting M. Damn you GemCraft!

+ - !

(2)

Danaroth

Jul. 03, 2011

Under rating threshold (show) After finishing, I can't say this game is really grindy except for the very beginning; after getting like 7 bronzes I went back from start and have beaten all levels with gold with almost no interruptions (I think I failed a couple of times). There is a definite problem that the levels aren't various enough and I've been personally able to beat all of them with 2 basic teams; a more experienced player most likely would be able with just one. Last level in particular was particularly anticlimatic and easy to figure out, assuming a player will reach it with a decent amount of upgrades; I also don't like the possibility to go back to earlier levels without any limitation, making trivial to get gold medals. On the happy side, the levels are much faster than most of other TDs, which is a good trend that I'll like to see in the future.

+ - !

(1)

whatnow47

Jul. 03, 2011

Under rating threshold (show)

+ - !

(-3)

uradumdum2

Jul. 03, 2011

Under rating threshold (show) To make simpleharmonic's comment easier to read: For maps without bog or holy towers, use 2 goblins, a healer, a shield golem, four goblins, a shield golem, a healer, and finally 2 goblins. You want the healer first, because the shield golem's have alot of health and if the healer dies, they can survive much longer. On maps with bog or holy towers, you want: A goblin, a healer, a cleanse warlock, a shield golem, four goblins, a healer, a cleanse warlock, a shield golem, and finally a goblin. The reason you want healers ahead of warlocks is because they heal for less than the bog or holy towers do, so you want him to die before the cleanse warlock. Please don't - me because of repost. I was just making it easier to read.

+ - !

(103)

  • add a comment
Developers Players Support YouTube TikTok X (Twitter) LinkedIn
Join the conversation Join Discord
Terms of Service Privacy Policy Code of Conduct
© 2026 Kongregate