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Stuck on 24. Is there some way to save your stars? i.e. to walk over them without picking them up? I guess that would make the level stupidly easy, but I'm feeling stumped, since you more or less waste those first two stars, and you can get to more than 3 swords 1 shield, so you take 4 damage from each of the top level enemy.
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lvl 23: Get the +1Atk, kill the hexagon guys above starting point and below the sword. Note: While at 0Def make sure to go through the -1Def places.
This should get you enough HP(+1 on the way) to go after the +1Def on the bottom left.
After you collected it you look like 1HP 2Atk 1Def. Kill the last top hexagon guy for +2HP
Now you need the 2nd Def boost which is on the right. The right path is via the 2nd row counting from bottom of of spikes. This way after you kill each spike you get +2HP.
After you collected it you look like 2HP 2Atk 2Def.
Spikes now deal only -1HP, so you can go for the +1Atk boost which is left on the left :)
The right way to this boost is starting on the 2nd row counting from top of of spikes. After that you go in a stairway like path to the boost collecting +1HP after each spike enemy.
With it you end up like 1HP 3Atk 2Def. This is enough to kill any remaining enemy on the level (spikes are one-shoted and 3 guys blocking the exit deal you -0HP per hit)
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Can't do 23. No idea how to get the attack before I die. Feels like ypu gain plus 1 hp max per move and then have to lose 2 or more per move.
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how should level 21 work? you can only get +2 attack bevore walking towards the last room.... on the way you loose 2 attack..... and cant beat the last enemys with 0 atk o.O
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@Dev : Maybe a feature when i stay pressed on a arrow key, I want to move until I meet an obstacle.
With the same mechanic, if I m next to a monster and press the key to attack him, I attack him while I press the same key.
When it's the 10th time I do a level, this could be less tiring to go to the same point.
Otherwise, i loved this game !
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Really good puzzle game. It's interesting trying to manage your stats to defeat enemies and the difficulty progressed naturally. One suggestion I have is to make the turbo button a toggle instead of holding it down with a T symbol to indicate the turbo is on.
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Loved it. The game looks and sounds polished, and the puzzles were nicely designed. I actually found the last one to be the hardest one, so it was a satisfying finish.
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Nice game, felt a bit short, when I finally got it, the game ended instead of getting harder. Level 15 felt like the biggest difficulity spike and the level I'd the most problem solving.
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Proposal : A hint system maybe ? You know , after a specified number of failed attempts , give a little hint to the player .
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Solid little puzzle. Some levels had pretty clever solutions that were difficult to come up with. The puzzles didn't get boring or repetitive like it often happens. The tapping to move got a bit annoying after failing a level a few times.
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The game is very good but unfortunately each time I start it, it clears the previous level progress. Does it happen to anyone else? (Im using the newest version of Firefox)
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Not sure what hint you added in level 21 that applies to 24. I assume it'd have to be that arrows only stop you from entering them the wrong way but you can still step off against them -- but 21 seems to contain no arrows.
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Now that was fun. Throws you right into the battle and makes you forget you are actually playing a puzzle game. Neat!
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Ah, figured out 13. For anyone else stuck - grab the last shield (bottom left) before the final 3 heart set (top left). That will do it!
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The game could have somehow shown the player that you can walk backwards when you're on an arrow - not knowing this made the last level impossible
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Most important trick for the last level: arrows only prevent you from entering them from the wrong side, while standing ON an arrow you can actually step in the opposite direction!
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That was a very amusing puzzle game and i really liked it.
Final level was a little bit tricky so i want to share my solution for Level 24: Star 1: Kill bottom left hexagon, Star 2: kill the first Square to bottom right knife, Star 3: Enter Blue arrow kill the spiky one and go back, Star 4: kill spiky and take the shild, then finish squares and take knife, Finish blue arrow row and take final Knife. Collect the rest of the hearts ( you should have 13 heart at this point) then finish the game.
Thank you for sharing this nice game Dev, and have a nice day.