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Sweet game, I don't know why I didn't play it sooner!
(Okay, I do know. It's because Kongregay has been filled with garbage, lately)
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Oh wait a sec, the first thing you have to do is kill a square while standing on an arrow. This shows you that you can go back.
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Nice easy puzzle game. My only comment is to put the instructions on the main screen! I was clicking for like half a minute before I read the Kong instructions that it's a keyboard only game.
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The real challenge was getting the action sounds to be in time with the music. Level 24 was such a red herring... I had fun with it up until that point. Just a massive facepalm for my abilities at the end. Good work!
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This is super fun! If a game like this released on Steam with 100s of levels and varied environments, I'd totally buy it.
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love this game. would love to see more. would even be interesting to see you carry stats over to the next level where you might find you didn't pick the optimal path and might have to return to an earlier dungeon
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Started with 5 stars rating until last level. I heavily dislike where an intuitive puzzle game suddenly becomes counterintuitive to make it difficult (-1). I've spent over 30 minutes on the final level which is more time than it took me to complete all the other levels combined (-1). Based on this, 3/5.
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I would have never got level 23 done without reading the comments.... But level 24 was buttclenching.... I was too dumb first.. but then realized ohhh you do it that way... idiot... Loved it 5/5
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this is a great game but the comment about the hint makes it way too obvious! would make the last level a lot more challenging if you just left the hint in level 21 and didn't comment on the fact that its a hint for the last level! that way the user understands the mechanics but isn't looking for that exact scenario on level 24
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Thank you so much for this game! I really love how the simple 2D style allows for fluid gameplay as most people prefer a game that runs smooth over a game that looks good.
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A well designed game made on a very simple concept. I think the difficulty is well adjusted for most of the population. At no point I felt bored by excessive repetitions. That said, I've just warmed up and the game is over. I'd love to see some harder levels, but I'm not sure if it is even possible with the concept of the game without making the board huge, enemies far more diverse or adding more complexity to the concept. That's why I rate it 4/5.
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super little game - and 24 had me stuck for far too long, but got there in the end. (hint - don't waste any bombs on the 4 tough ones in the final home stretch)
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Almost as soon as I started playing I made an arbitrary challenge wherein I would force myself to move to the beat of the song, much like the game Crypt of the Necrodancer and if I didn't I would have to quit the level and restart... I guess what I'm trying to say is, the song's a bop