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short and good. for what it was. neat idea, although needs more.... and longer prehaps? mabey you should be able to set the star goal at the begining.
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would have been a lot more fun if planets had gravity and you could sling your spaceship around em.
the whole space/planet theme seems really forced as is. could have been
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On my first go, I did it on the 2nd shot of Round 4 but the chat light was yellow so it never got recorded. This game is a total processor killer when you use the gravity. Do not play this game on an older machine!
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8 rounds, 3 of which i didnt know what the planet size up thing was.. or planets.... but i still cant figure out star magnet
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Majosha you're an idiot.
Btw, rob, what did you use for the physics engine?
Is it a simple x0-vt-(1/2)at^2 and plastic collisions or something else, because I think I saw the spaceship slowing down going almost vertically downwards.
Even though, I guess, there isn't really a down in space.
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@Majosha I am not sure the game is meant to be a perfect astrophysics simulator. There aren't very many games on this site that are 100% logical, take it for what it is, fun.
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other than that previously mentioned error, the game's ok. Kinda reminds me of a cross between Peggle (with the pinball-type stuff) and that hedgehog game on Kongregate (where you're supposed to send a hedgehog into space in 5 days). but, overall I'd say 3.5/5 game. could be improved.