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I just wish the firemen were more efficient in preventing fires. That and a more interactive combat system. Really now, 1 fireman = 1 damage prevented? Might as well spam builders. And what is the logic of having veteran pilots on spitfires all being shot down, but with all the noobs in hurricanes somehow surviving?
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There should be indicators on the Summary screen for when you haven't allocated workers to planes in the factory or other units to cities.
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Though Matador was a little... loud... in his complaint, i really have to agree. I sent a Spitfire and a Hurricane into battle with two Heinkel bombers, and lost the Spitfire. I seriously doubt that the two massive, sluggish, and lightly armed bombers could have shot down either of those planes. I think that the combat generator could be changed, and better consider that Spitfires were excellent fighters, and many of the British pilots at the start of the fight were skilled aces.
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Why the hell do I keep losing every single dogfight?!?! That is completely inaccurate as the Spitfires were far better planes than the Messers. I call bullcrap on the combat generator on this game.
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Congratulations! You won the Battle of Britain in 35 days! Unrealistic much? Good game anyways, 4/5 and favorited. Please make a sequel, maybe about a more recent war, or possibly go into the future and use starships and crews instead of planes and pilots.
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I think recruiters are too important, and spies are really hard to keep in a decent amount (meaby by design), the game are too random with too little information shown to the player, (Why did my 12 spitfires die to the 2 bombers?). The most annoying part being the last - Let the game be more transparent around what the game mechanics is, if you make a sequel of course :)
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The potential of Workers is a bit too high. They are a lot more effective than Firemen, and a lot more difficult to lose than planes, so usually it's better to let an area take damage and rebuild the 90% bombed city in a single day between battles. That's probably not how it happened in real life. :p
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deserves a sequel, but I wish that you could play longer. I will just get a ton of pilots to fly my hoard of 36 spitfires, but the game will end.
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I usually just barely manage to scrape by. However when the amount of planes I have is over 10 I tend to have a good day.
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this game ssssssssssssssuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuucccccccccckkkkkkkkkkkkksssssssssssssss
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damn i lost since East Coast blew up my spies couldnt do anything after that its just xxxxxxxx is going to attack xxxxxxxxxxx so i just had to guess which was going to be attacked
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Explain this: "Spitfires are better than Hurricanes but cost more to buid."
cost to build spitfire: 250 kg
cost to build hurricane:500 kg
it also seems that hurricanes ae the better plane in this game
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Barely won the game, almost lost South East and gave up defending West Coast, what didn't get attacked once after I abandoned it's defences. Ended up losing around 212 planes and shotdown 310. Better kill-death ratio (for British) than in the actual Battle for Britain.