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@Iluvtrolls I think this is intended. Circles fit into square holes, but not vice versa. So you have to make sure not putting a circle in a square hole, when you need all circles for circle holes
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I like how some people are saying the fact that a circle can fit in a square hole is "strange." Level 19 blatantly tells you that you can do that.
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Iluvtrolls-- that's intentional, I think. Circles can fit in square holes (provided the diameters are the same), but squares can't fit in circle holes.
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This might have been intuitive for most, but I didn't realise that you could simply hold down the mouse button rather than mashing it. Just thought I'd let anyone who's as dumb as me know :)
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i noticed that while i was screwing around in lvl 30 that if the 2 balls comes to gray arrow at a same time, it will bug out and lets the other gray ball through gray arrow without changing the ball's direction. noticed it while one ball was bounching between gray arrow and black arrow and one ball came from gray gray gray arrows, they arrived to the top left gray arrow at same time and the one that came from gray gray gray arrows bugged and went through the gray arrow without changing direction.
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There were two levels where the number of squares and circles were off. On level 35 I had to put a circle in a square spot. It worked but seemed odd to me. Still 4 our of 5. Fun game that required some thought but not enough to irritate me. Good job.
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Nice game. The rules are straight and understandable easily. The levels are designed greatly (helped a lot in the learning curve of the game rules).
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I also wish there were separate undo/reset buttons. the number of times I had to start completely over when I overclicked by one square was ridiculous.
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Simple, yet fun. As someone else said, reminds me of Hook and Klocki. I enjoy games like this, I liked that the hooks had to pass the shapes at points, really neat
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aha! circles and fit into square holes, but squares can't fit into circle holes. that took me too long to figure out.
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Looks like there's been a change to split hook handling, because now I can't ignore a hook in Level 7 like I used to.
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Overall pleasant gameplay with appropriate graphics and sound. My only criticism is that sometimes the shapes of the pucks matter and sometimes they don't.
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Really? I beat all 35 levels a week ago and it didn't save them. Now a badge comes out..............running latest version of chrome.
Really sorry about that. The version you played had problems saving the game due to permissions issues that only affected some browser setups. The current version has been updated to use a different save method but that obviously is too late you help you out. If anyone is still having save issues, with the current version, please let me know. Wish I had better news. EDIT: For other folks, the new save method will read the old saves if they exist.
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only music is stunning, the game is short, I prefer long, easy to play games where they almost are played themselves.
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In Firefox, it won't load due to a security warning. Maybe you shouldn't pull any content from non-secure third-party sites.
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I love this style of game. Simplistic with a little bit of challenge, but never so much that it makes you want to walk away. Congrats on releasing the game! I love the music in the background but the sound effects got annoying really quickly. Got muted very fast. Still keep the music on though! Well done!
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Solid game, however better music could be used. Also, the diffiulty of the levels drop when you are at about level 30. If the last levels were harder, it would have been much more fun. It is creative and exciting though, good work.
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Haven't played yet ... waiting for it to load ... but I appreciate you working with other dev's and giving them a shout out.
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Nice challenge with simple mechanics and artwork, that ends up getting complex at the end of the game. If the sounds effects were not always the same, it would be wonderfull. 5/5
Hi, thanks for the feedback. Several folks have suggested an undo function and I agree it is needed so I just updated the game with a simple undo that should help if you move a hook too far.
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Amazing concept! I enjoy this game a lot, along with this kind of semi-genre. The balance of complexity and simplicity is such a great mix!
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As I am quite busy in RL, and most of the time I cannot finish a game in one run, I wld say it wld be good to add a save button, as it is now the 3rd time I hv to start from level 1
Sorry about that. I'm not sure what is wrong. I'm pretty confident that the autosave works on FireFox and Chrome unless you are running into the memory issues that others here have reported. I'll be updating to a newer version of Unity soon as I'm hoping that might clear up some issues with you and other folks. Thanks for the report.
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Would love to play this game, but it never loads on Chrome (aww, snap! page redirect) Version 63.0.3239.132 - has done this every time I have tried since the game was published. Also tried it on Firefox 58.0.2 and it doesn't load.
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Very intuitive, very creative, and very good length that doesn't go on for too long, interesting and cool way to introduce new mechanics too.