Under rating threshold (hideshow)
It's hilarious when agility is maxed allowing you to jump from one hurdle to the next without touching the ground which lets you win before the others start moving.
Under rating threshold (hideshow)
I like the idea about desrtoying unhealthy food, though what it really makes me think is "Yay burgers!" and "No! This area has too many apples! I must away!"
Possibly the opposite of what you had intended.
Under rating threshold (hideshow)
To maximize output, don't bother with stamina training, you can let the equipment do the work. Just work on speed and reaction (I can average 50 points on reaction) for the first set of races just maintain health. You can work on agility on the second set of races.
Under rating threshold (hideshow)
you know someone is hacking the highscores when they get 1 million in the speed mnigame... serriously... this stuff is incredibly noticable.. its unbeleiveable to get the hundereds but since so many can i wont doubt em... but 1 milion? shannanagans...
Under rating threshold (hideshow)
also, failing an obstacle should slow you down, not force you into last place, it's so annoying to be halfway done while everyone else is just starting off, then hit an obstacle, lose the race, and thus have no money, and lose 30% health so that it's even harder to jump the obstacle next time
Under rating threshold (hideshow)
speed is really ezy and i got it to 1000 also reaction sometimes its kinda weird my point numbers went to 619(WWE) and 911 stamina NEEDs to be changed toooooooo hard to get high number
Under rating threshold (hideshow)
The training games need some serious rework, the speed is balanced to be way too easy and the other games seem too tight. The health mini game is alot of random luck (I hit 5 as a low because only 10 burgers fell in the time limit and 50 as my high when it rained burgers and time pieces). My main complaint though is that you lose after the simplest miss clicks (hitting 2 keys at once in the speed mini game for example). The forgiveness level needs to be a bit higher (ex hitting 2 wrong keys in a row in the speed mini game, this will keep people from mashing keys yet still allow simple mistakes). The 10 races to advance is rather annoying too since after my first 10 races of failures I didn't lose till I hit the premier league (30+ wins in a row even though I only need 7 or so in each bracket to ensure moving up a ladder). Also for some reason when I moved up a bracket I lost some of my cash. 2/5
Under rating threshold (hideshow)
Tell me how my alligator just jumped 25 meters over a hurdle that (comparatively speaking) is (ballpark) 10 meters high.
Under rating threshold (hideshow)
I really dislike that if your agillity is high enough relative to your other stats, having obstacles makes you go faster.
Under rating threshold (hideshow)
the artwork is great as always, and I like the game concept, however it gets repetitive soon - at some point, there was such a gap between my character and the opponents that the game presented no more challenge as I could easily win all matches without training
but overall I thnik this game could easily become great if some challenge in added
Under rating threshold (hideshow)
Stamina is WAAAAAAY too difficult. If you're going to keep it like that, might I suggest making the score an exponential growth? AKA The longer you survive, the faster your score increases??
Under rating threshold (hideshow)
OH!!! So this is what athletes do to get ready... Smash burgers... See random letters around you on a treadmill... Seems easy enough!
Under rating threshold (hideshow)
I think there is some bug with the Agility training, cause even though I hold down the down arrow, I still get hit by the birds, pretty annoying :/
Under rating threshold (hideshow)
the ducking in agility needs a longer time. i literally cannot duck anything other than RIGHT before i hit the bird to avoid it. so whenever i do agility, i get like no points :/
Under rating threshold (hideshow)
Things I hate about this games include the fact that is impossible not to win, that there is no challenge, that so many people are wasting time on it (Including myself), and the developer gets his carrot for making such a stupid game in getting ad revenue from these badges, and thinks he should make more of these disastrously linear games. You just spend the money you get for doing nothing, and then you win. You can't even disimprove, if you don't win a league, you don't get demoted. This is the worst sort of game, if it can even be described as that. There is no interactivity with the player, and the developer should feel ashamed that he wasted his time on this game. 1 out of 5.
Under rating threshold (hideshow)
You'd think getting pelted by watermellons, getting run over by a penguin on a vehicle, falling on a treadmill would decrease your health.
Under rating threshold (hideshow)
when i first saw that the easy achievment was to win a race, i thought 'psh, pushover achievement.' i take that back :\
Under rating threshold (hideshow)
agility training is kinda stupid if your character still looks like they bang their head in the anvil when they duck... it makes it hard to judge when to duck...