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Dear Vijai,
hope my message finds you well.
I've been playing Age of Rivals for a long time now, under the moniker Dronetti. Great game, indeed.
Sadly, the game experience is somewhat ruined by the player which goes under the nick "Pablohere". He seems capable to freeze the game - so that the timer won't progress - whenever he wants, forcing the other player to quit. This is going on since, at least, one year.
Would that be possibe to ban him forever from the game?
Thank you, and keep up the good work.
Hello. After multiple reports of abuse from multiple sources (here and on email), I've taken steps to remove Pablohere from the leaderboards. Hopefully that discourages him from continuing to engage in this kind of behavior.
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When Pyrotechs is boosted by Ballistics Engineer, it should damage all Economic cards with 3 damage. It damages the first Economic card with 3 and the rest with 1 only.
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Let´s say my opponent plays an Infantry which knocks out Underworld and I play an Underworld which knocks out Infantry. How do I know which card goes first? Is there any universal rule or is it just about fast clicking? Many times I thought that I was faster than my opponent and it was my card that was knocked out. Otherwise I really like this game. It is amazingly well-balanced.
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Hey,
I'm not sure if this is a glitch or not but Scavangers gets a buff from fire catapults, it also gets a buff from deranged artificer. If all there are on the board, and deranged artificer and scavengers are on one side- while fire catapults are on the other, you get an incredibly over-powered Scavenger. Is that the intention? I'm a little confused about the writing on Scavengers because it says it gets the buff for every wasted card.
Great game btw.
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Holy moly. I am playing the "hard" level for one of the campaigns. My opponent, the computer, got Sneaky Tunneler - IN ROUND TWO. Sneaky Tunneler is only supposed to show up in round 1. If you're going to make the computer cheat maybe at least don't let it get cards in rounds when those cards aren't supposed to appear!
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any way to not get matched up with certain people? purposefully using the 30 secs. timer EVERY card draw to make me forfeit is getting annoying
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I really like this game. You know its good when you rage quit bc you get the worst luck (literally knocked out my best cards 3 games in a row) and are back again in 15 minutes. Any updates coming?
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And an addendum to my last comment... when the computer is not playing fair, to get taunted at the end of every challenge round just rubs salt in the wound. Seriously. I say very unkind things to my computer. Don't make me struggle over and over against a cheat and then stick your tongue out at me when I inevitably lose because the odds are stacked high against me.
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Is it just me or when playing the computer in challenges, does "randomness" seemingly come down on the side of the computer 9 times out of 10? I want to complete the game and beat all of the challenges but it is SO frustrating when time after time I get the worst cards being drawn from my deck for the next round and the computer gets the best, or the computer just SOMEHOW manages to get the EXACT card or two that messes up my deck's strategy even though those cards never seem to appear at another time... I don't mind a handicap but it would be nice to feel like the game was remotely fair and not like I just happen to win a challenge on the 100th try because I got lucky enough to draw just the right cards that even cheating couldn't beat.
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Great game concept and is fun, but the AI cheats. It destroys/blocks the most useful card you have 90% of the time, and you destroy/block the least valuable card of the AI 90% of the time. Also, the AI responds to your choices such that it always gains the advantages from your choices.
In summary, the RNG is always in the AI's favor.
But then again, I guess the AI does need that edge anyway. Besides, there's PVP.
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I enjoy the game a lot! At first, I did not get used to rules easily but after short 2-3 round, I turned addicted to the game! <3
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Great Game! - You need a skip option for the cards being displayed after each round and also at some point somehow an option to influence the card deck - atm we only can be sure of one-three cards drawn - how about more and also to be sure some cards are NOt drawn
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Out of memory... Of course just before winning a game. I'll be back in a few weeks hoping it works better as the game is pretty good from wha tI could see.
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This game moves slowly and can be hard to understand at first. If you like pressing your luck with RNG, then is is the game for you. Just be willing to lose
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the only two things i do not like is that the art carts need to be more of them and two no single player campain but good card game
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all cards and rivals are unlocked. i find no more motivation to play on. for the sake of what? mining gold? nah! pity, there is so much potential in this engine, but for a while it has been neither improving nor debugged properly. whatevs, i think i've played enough. it's been a lovely eight months. thank you all, team roboto!
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#GreatGame2017 Best game I have ever played and I like card games, just so I am a experienced card gamer Imma wreck some more players in this game.
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also, one more thought: the chance to EDIT our custom chat box from time to time, maybe at a cost... that would be so nice
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also: maybe nerf the "ha ha!" chat option... ambiguous, although usually used obnoxiously. i guess it gives jerks an outlet, though.
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great game! the conclusion of each match is so understated, though. Maybe some kind of victory endzone dance upon a win, and some kinda crying into your beer gif when you lose. As it is now, I am like, "oh, I won." or "oh, I lost." Minor thing. Love the gem.