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the towers are great if your a guy who likes to keep a point where they will never pass :P
but yeah it is easy but you could always change something around... take a little longer to attack. or something like thatbut all in all a say 4/5 just for it being a little too easy
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Speed is overpowered and strenght underpowered. I ended up in a situation where I literally couldn't finish the game on the last map due to 1 basic turret stopping all my beetles with 2 speed upgrades and the rest strength. Despite having it on speed 4 for half an hour or so and the middle spawn dipped to 2-3 creatures several times but couldn't capture it because my beetles constantly exited my spawn with an interval and speed which meant that they never once touched the enemy spawn. I then played through it with speed as my only upgrade and it was a breeze.
Not a bad game per se but terribly unbalanced between upgrades.
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OH MY GOD! Does that music sound like the old mario games on SNES? I swear its they've just cut out a few notes so it sounds different.
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Got to level 8 with beetles and couldn't beat it. Went through the levels again with all speed (ants) and it was a piece of cake
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The Towers are not useless, believe me they can come in handy when you screw something up an the game stucks(espacialy in the hourglasslevel when you use beetles) If you simply rush through everything theres no need for a tower but if you like to play a little ... and by the way why complaining about something you can do but dont want to, be happy you can play the game without building towers and accept the fact that they are there. The more feature the better id say.
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As annoying as it is for me to post again...
I never actually used a tower (having not bothered learning how to), making them a rather pointless addition to the game. As has been noted by others, the game is quite easy, but I think to increase the difficulty without improving the controls (especially moving units from a far away spawn) would just make the game frustrating.
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a bit like nanowars, but the controls are frustrating. The computer seems able to deploy two streams of maggots at once. It's also very nonagressive. Towers seem pretty useless... what's the point of upgrading only speed/strength?
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upgrading is too random, if you make it according to kills, and add more levels it will be a better.
Also, Towers are useless, and sacrifice too much.
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Like Nanowars, but more of a pain to play. Adding towers and the like could be a good idea, but only if it can easily be incorporated into the controls. Currently it involves too much effort to move units from an old spawn to a new one.
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Yea it's been done before.Interesting that you can place a few towers though.What I don't like is that you cant select all towers and send to one tower.Pain in the ass shuffling troops all over.
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its just beeing fast in the first 10 seconds, than the game is over... eighter you have more nests than the computer or not... no skill at all required, havent used any towers and still beaten the game in like 8 minuits
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such a copy of that other game...but the other one is better :p only difference is that this one has towers which you barely use...