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i think it would be nice to go with all the top comments plus to be able to sell ur units or sell an upgrade cuz i really hate these damn goblin things cuz they suck ass!
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spells need to be more practical like when you research things it usualy gets cheaper like electricity only the rich used to be able to afford that but now everyone has it cheap so pls make them cost less in mana. + if you agree
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in ape mountain on epic red can go all the way to the tower at the beginning and the rocks won't hit him cuz he's too close
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Salisian, I think you might get more money the first time you beat a level.
And here's why the grinding is lame. All you do is go to a level your units can beat, press assault, come back in 5 minutes, and repeat x50.
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you know whats awesome when a tank shoots your enemy in midair than the epic dwar dude shoots the cannon ball and gets lie 4 hits on that same target
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to unlock green zone upgrade you need to upgrade youre hero to level 3 please press the pluss. kad atrakintum zalia zona turi padaryti viena is savo heroju 3 lygio paspauskite pliusa.
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Some way to increase many generation would be great, since the arrow weapon has been removed basically, spells are the only direct interaction the player gets. So some way to upgrade mana generation would be great.
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I can't for the life of me figure out how the Guild works. I beat level 10, got a certain amount of gold, then maxed guild (from 20% to 100%), beat level 10 in roughly the same time, got the exact same amount of gold. Now, I know there's fluctuations in units killed, but there's not enough to completely negate an 80% increase in how much gold I should have gotten. Something tells me it's just broken.
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I like to play games while i listen to music and i REALY want to play my music when a misson is takeing like 30mins but the sound is always on so i can't but it is still a very cool game if theirs a 5th i'll defnetly be playing it
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A good strategy is to get about 2 or 3 titans (air dragon and popo at least) grab a tank-like creature (orangutang, untamed beast, epic tank, etc) and then any other 2 creatures you like, for skills make sure you have stop time, shield and meteor, anything else is optional. Now to beat pretty much ANY LEVEL have all your creatures wait at your castle until your titans spawn, then send them all out and spam shield to protect them, everytime shield is about to run out replace it, sooner or later your titans will pwn any major threat or your smaller creatures will have taken out the castle. For some maps (goblin challenge etc etc) don't worry about your small creatures, make sure your air dragon survives and use meteor to clear any black goblins out of the way. Hope this helps
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Wow...this needs an autosave feature...I'd gotten to about stage 12, and now i have to start ALL OVER. Plus if you agree.
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I liked Epic War 3 a lot better. The upgrade and equipping system was also lot less complicated. The ability to use all units also allowed a lot more strategy.
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.......this could be the suckiest game in the world and i would love it due to the greatness of this first 3.......encore
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This game is very good, but it have some usability problems: a text describing the spells would be good during battle (cost and effect). The drag and drop of heroes and spells can get better too(arrange screen). Also, descriptions should appear when mouse over for everything (units, heroes, spells) in battle and in the arrange menu. The main heroe should stop his hit move when ordered to flee, his strike is very slow. It should be possible to move the screen by clicking on the map. Also, spells with area effect should show the area it affects when selected.
But I have to congratulate the art. It's all very beatifull and well made. The mechanics seems flawless to me, except the usability issues mentioned above. 4/5.
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Suggestion: Hero skills, I.E. for popo, +5 attack for dwarf engineers. i just started playing so i only have him and the other starter one. but i think all(or most) should have some 'skill' or 'attribute'. now i could be wrong, some might. like i said, i just started the game.
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this game is imbalance. some units/heros/spells are totally better. some can be used for strategic purpose in specific lvl but some are actually useless. like the centaur. when you have enough money to unlock the green branch, you would not use such a weak unit. healing spell is rather useless most of the time since the enemy will just attack the front line (not your whole army) and you would want to use the mana for something better. Enemy does not attack much. better have more units (tauren) rather than more HP (yeti) same total HP less dmg. phoenix is useless. need mana = invincible + enemy come in wave lightning suit better. etc. IMBALANCE
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lol for all you trying to beat goblin madness, the only way to kill the black goblins is with the dragon(mage's Titan) and Meteor(elf tree). other than that, I recomend SPAMMING weretigers. they cut through both normal and red goblins. and black goblins won't attack your castle, only defend theirs, so if you don't have dragon or meteor, I reccommend Popo's spike ball.
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i found a bug if u press 1 really fast that's all it ever uses and i cant get out of it i cant use any other skills besides the first 1