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To all those people who complain about why the green tree doesn't have anything, you need to upgrade one of your heroes to lvl 3. + this to keep it alive.
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I really like having a choice when to put units out into the field... I wish the spawned generated and then the player could send them onto the field manually. Anyone agree or am I just weird?
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this game needs badges and alot more missions and like alot more slots for (untis) (heros) and (titans) and skills + if u like!!!
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Nice game. Finally an "Epic War"-game breathing a little Epic. Now You've got a plot (I was going to use the word "story-line", but then I reallized that it didn't keep on for long enough to be refered to as a line.). Still get the feeling that I don't really have any motivation to do whatever I'm doing. Upgrade, rearrange, attack. Repeat and fade. Nothing ever happens. In that sense, it's very similar to the thre earlier games. Too bad. I do long for the fifth game, when you will have fixed it so that it's enjoyable (I hope). For now it's reeeeeally repetitive.
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If you added badges an autosave feature and some zoom options this game would be perfect, add some of these to epic war 5 and Im sure the community will agree to this being much better. =)
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autosave feature, indicator of length and range of unit bonus spells (e.g., attack boost), button to speed up game process, editing of annoying bosses or levels (e.g., horse constantly throwing bombs isn't difficult, just tedious), more strategy, better unit control (hate it when hero turns around at certain parts and doesn't at other).
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Tip for the final boss (angel) when he attacks and he dissappears for a sec use your stop-time and he will dissappear for ever so u can destroy the castle :D
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if ur pressing 'p' and then surrendering, then next battle u do you may still have some units from last battle (friend and foe) so u need to press the white flag and press surrender instead.
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You're games are terrible now, EW1 and 2 were amazing, some of my favorite games, but now it just seems like you just rush these out, to publish something.
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Just so all of you know, it is possible to defeat the dragon without a titan. Just be careful and make sure you hit it before it can heal at all, and use a lot of magic.
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Just beat all levels on epic. Here is how: Complete the game on normal mode until u reach the challenges. Use "Stop the big bang" to grind money. Max your army, your mana pool and invulnerability skill. Hit Invul when revenge waves come.
On later lvls wait for your whole army to spawn and until for your mana pool to max at 400/400, then run in and stay invul, refreshing it every 40-50ticks of your mana pool. If necessary use crit skill for support. This strat works on every level (even goblins, angel or baal) except for the very last one on epic mode (even thou the strat there is only slightly differend...). Ignore Titans, they are to slow. Just pop units and burn stuff down invul as fast as you can. If there is a mob you cant kill ignore him, as taking down the castle will do the trick aswell.
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@SCUBBY: invincibility runs out when you regenerated about 45 mana (maxed manapool and maxed invincibility). Since it costs 80 that means you should cast each invincibility with 35 mana less than the previous one (i.e. 400, 365, 330, ..., 85). With a full manapool that'd be 10 casts (last with 85 mana).
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The thing I dislike about this game the most is that the normal modes aren't challenging and once you get to the challenging hard/epic ones the only way to win is with skills that feel like cheats(shield/time stop), there's no strategy involved in saving up 400 mana and spamming either one of these skills and with them you'll win with basically every unit composition if they're upgraded.
Still was a fun game and I enjoyed playing it.
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I hate it when my long range heros get too close to the enemy castle when I'm not looking. Next thing I know I'm waiting for them to respawn.
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glitch: once you enter a match get your hero out then surrender go back in and its still there and youll have two. Thumbs Up If This Worked For You.
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@zipdog, you must have just gotten into the series zipdog. Epic War has always done that on there revenge waves (not sure about Epic War 1). Epic War 2 was notorious for it. The last 7 stage would stick 100 something normal units on you. The last 3 would send 5 to 20 various semi-titan units at you. Hell, the last stage got so crazy with it, the boss music would start playing without a boss on the field
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epic glitch w/ surrender: that game keeps on going in the background after you surrender. It then starts where it was if you start a new game, and your units do not attack. Please fix this so I can continue with my game… (btw, I'm using a Mac running Snow Leopard, if it matters.)