Under rating threshold (hideshow)
If this game were to get badges it would need better API like kills and upgrades and what not. You should put it in and maby just maby this game will get badges.
Under rating threshold (hideshow)
You can stack towers on top of eac other.
Just put your tower at maxiumlength from castle. Then when creatignext tower jhold cursor below the tower already placed. Create some units fora whike, soon the cursor will jump and be directly on top of your previous tower. Click and create! Stack plasmas. Much fun.
Under rating threshold (hideshow)
It is notable that whatever you upgrade inside of a battle (unit attack power, for instance) will remain with you throughout the rest of the game, and STACK.
Under rating threshold (hideshow)
Why don't you try evolving the genre rather than producing the same game over and over. Actually this one is probably worse than Epic War, in which you could at least be involved and fire your towers.
This is pretty much just a sitting and waiting game - involving almost no actual PLAYING of the game. If you could spend this game up 20x it would be no more difficult and a lot less painless.
Poor excuse for content when the game seems to move at a snails pace to make it longer.
Under rating threshold (hideshow)
i have a question if i am in a floating base that is floating above the enemy base and i hae the recources to make all these ships and turrets and stuff why can't i just make a huge bomb and push it off the base and have it fall on the enemy base?
Under rating threshold (hideshow)
This game is really not good. It's obviously better then I could make... but i would never make a game this boring. No strategy at all, and the units movement is stupid. Pong is more interesting.
Under rating threshold (hideshow)
the researching system isn't as good as it used to be, much too short after about half way there was nothing left to upgrade, the units only being available on certain levels takes away a lot of the fun.
Under rating threshold (hideshow)
at the end of my battles wrong info would come up xD I would play the first mission and it'd say I created about 140 small ships and 50 big ones, and got 1500 exp each time I played it!
Under rating threshold (hideshow)
I used to think the gunners on the base were terrible, but after using the 'manual' targeting mode I sympathize - whomever designed that targeting system apparently was worried that someday it would be used to shoot at him.
Under rating threshold (hideshow)
Easy, just keep 2 secret strikers on the map at all times untill you have about 16000-17000 and then buy 2 airships, 3-4 balloons and a bunch of secret strikers. = WIN
Under rating threshold (hideshow)
My pilots are terrible: for some reason they can only know how to maneuver left or right and up or down at some ridiculously low angle.
Under rating threshold (hideshow)
It's boring with no strategy like all his games. And why do 2 second tier ships hold back the enemy better than 4 turrets and the main ship? Silly.
Under rating threshold (hideshow)
good, but took a long time to beat and the continue button in last level doesn't work (and some of the stats are also a little strange: +6340 for losing 24 guys?)...
Under rating threshold (hideshow)
not bad, played about half of the levels but it is repetive in a bad way, gets boring really fast. defend with towers -> wait wait wait -> kill him with the big units
Under rating threshold (hideshow)
Game feels a lot like sky kingdom, and thats a bit of a drawback to the game. Second thing, why do all the enemy ships have names from the star trek series.... Also the gameplay is much the same without real strategy and dept in gaming.
Under rating threshold (hideshow)
i unlocked the secret striker by making 100 thunderbolts, and unlocked the emp tower by building 10 gun turrets. i still don't have the plasma tower, and i'm on the last level...