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Comments for Idling to Rule the Gods

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imi___

Oct. 04, 2014

Under rating threshold (show) Not sure how to reply to a Dev-reply, but about the sweetspots: Yes, there are sweetspots all over the place. If you have a cap of say 167 clones on training a skill, its totally useless to put 166 clones there (you waste 83 clones not contributing to anything). Its also useless to put 83 clones there, in which case you would waste 41 clones). Its even worse with Battle, since here the number of optimal clones against a monster varies with increasing battle power. If you max out against the "Slime" with say.. 100 clones, then a couple of minutes later, you probably only need around 80 clones and 20 are wasted. You constantly have to adjust the number of clones fighting to be "optimal".

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(3)

Developer response from Ryu82

This sweetspots are intentional. There was a display bug which locked like a sweetspot at the previous version. This is not there anymore. Think about it like this: If 2 clones attack one monster and it dies, it doesn't matter if one clone does 99% damage and the other clone the leftover 1% (with 98% wasted power) or if each clone does 50% damage.

imi___

Oct. 04, 2014

Under rating threshold (show) Physical power seems to me totally useless. Its way better to raise Mystical power until the god can't harm you (your regen is faster than his attack), then battle power until you can damage him (faster than relying on the puny 1/4th of physical power) and then grind him down. Said that, I only beat 4 gods so far... maybe it changes in mid-game...?

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(1)

Developer response from Ryu82

True later on it is not that useful anymore. It is not totally useless but mystic is more important. Maybe I will think about how to make it more useful at the mid/end game.

Katraen

Oct. 04, 2014

Under rating threshold (show) Can you add the Attack and Defense statiscits? Not how to calculate them, just how high they are?

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(4)

sosikpl

Oct. 04, 2014

Under rating threshold (show) is there any posibility to create two thing at once or 1 at a time is the limit ?

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(0)

pitagora16

Oct. 04, 2014

Under rating threshold (show) it would be nice for the creating speed to increase with each defeated god. 'cause its kinda obvious that you become stronger in creation then you should also have increased speed in creation too

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(2)

Matrix2332

Oct. 04, 2014

Under rating threshold (show) After defeating maybe every 5 gods you can make it so that you can create more han 1 thing at a time.

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(3)

Sereomontis

Oct. 04, 2014

Under rating threshold (show) I'd like to see something that tells me how close I am to getting an achievement. Like "500 x Light (450). With the (450) being the current number. It's easy enough with Skills and training, but in creating, it gets complicated.

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(3)

Omegus

Oct. 04, 2014

Under rating threshold (show) 5/5 still loving the game! the only small nitpick i have is the cap on fighting. currently i can use a single clone to fight several monsters with the maximum speed (roughly 40/s) but with the capped speed adding clones does nothing. due to the cap theres no way to really speed up the kills for the 1mil kills achievement, which at that speed would take close to 7 hours! (significantly longer than the time i spend playing before rebirth.) all that aside i thank you for creating such an awesome game!

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(2)

Amag5

Oct. 04, 2014

Under rating threshold (show) This is a good game, and I'm enjoying it! But I do have a couple of suggestions. First, creations require way too much micromanagement, especially considering this is an idle game. Perhaps an auto button could be added such that if, for example, you're trying to make plants, whenever your soil and water get to 0, you automatically switch to producing those (and stone, etc., if necessary) and then back to plants when you have enough of the required ingredients. Second, could we possibly see how many total of each creation have been made already? it would help with getting achievements. Third, it took me a while to realize what caused the next skill/training to become available, and I would appreciate having the info on how many levels of the previous training are necessary right in the popup. But seriously, good work on all that you've got already.

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(2)

yingjie1000

Oct. 04, 2014

Under rating threshold (show) Just a little tip, if you don't know how to beat Hyperion, aim for 40 to 50 million power level and aim for physical and battle. Damage is the reason why people can't defeat him.

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(0)

Payneinsane

Oct. 04, 2014

Under rating threshold (show) Hey, odd thing just happened. I hit rebirth and it reset.

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(1)

shadowxex

Oct. 03, 2014

Under rating threshold (show) the use of '.' is a bit confusing. Does 26.250 million = 26250000 or 26250000000? there is no',' but only'.'. like 1.000 clone = 1000 clone

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(3)

chief10beers

Oct. 03, 2014

Under rating threshold (show) i feel the picture of you should become more... godlike with every rebirth ;)

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(392)

Developer response from Ryu82

Now you can choose between male and female and you can modify your avatar a bit and new items are unlocked after defeating gods or creating creations.

BamfForHire

Oct. 03, 2014

Under rating threshold (show) The creating skill doesn't seem to decrease the time it takes to create anything :/

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(19)

Developer response from Ryu82

it does, there is a % shown now. 100% is the base speed you have in creating. It will slowly increase at intervalls of creatingpower x 8

MACKATTACK2

Oct. 03, 2014

Under rating threshold (show) I know it might take a while, but I think you should give some of, if not all the achievements names like "I can see clearly now" for one of the create sky achievements.

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(5)

DarkoK

Oct. 03, 2014

Under rating threshold (show) everything is great. i think this is the game i will play for the next month. but, i think that creation multiplayer should add to the speed of creations as well

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(2)

hvt45

Oct. 03, 2014

Under rating threshold (show) The auto add clone seems to start being a problem when you hit your max cap clone.

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(2)

hvt45

Oct. 03, 2014

Under rating threshold (show) The auto add clone isn't working so well. I had 106 clone on Kobold and my rate of creating clone was much faster than it being killed. Few minutes later, it went down to 104 and I have 2 clone not being used.

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(12)

Developer response from Ryu82

It adds clones as long as you have an idle clone. When clones are dieing faster than they are created a new one might not be added. There is a bit randomness when clones die and the creating-rate is constant. This is why sometimes there is a gap but the gap shouldn't be higher tan 2 or 3. The amount of clones you use is not saved to add missing ones if you have more idle clones. Maybe I will save the values at some later update, but probably not the next few days.

Rikkarta

Oct. 03, 2014

Under rating threshold (show) I found it very usefull to go for 90% mystic, 10% battle, wich results in ~ 15 battle to 5 mystic. as long as you have at least SOME health, you can tank any boss, as long as you have at least 1/3rd of his powerlevel in mystery. thumbs up if this helped you (i dont know if it is usefull at first boss tries)

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(-2)

sweetkid01

Oct. 03, 2014

Under rating threshold (show) O_O I GOT THE DRAGON FIST!!!!!!

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(1)

AbsenceOfLight2

Oct. 03, 2014

Under rating threshold (show) So the mystic power is basically useless? Or at least, only a fraction of the importance of physical?

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(-1)

SilverxDarksoul

Oct. 03, 2014

Under rating threshold (show) Leaving this idle overnight whilst you make shadow clones seems to be the way forward with regards to getting more of them. Maybe having just clones (no other creation items) generate offline at 25 or 50% normal speed could aid progression.

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(2)

DarkoK

Oct. 03, 2014

Under rating threshold (show) well, just like me, SOMEONE was watching too much stargate... these are the folse gods! the goauld!

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(-1)

Cione

Oct. 03, 2014

Under rating threshold (show)

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(-4)

Developer response from Ryu82

You can get a total amount of up to 99999 clones. After each rebirth you will have more clones than before.

BohemianToad

Oct. 03, 2014

Under rating threshold (show) There can only be one! This is the idling game I've been looking for.

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(0)

heasdwlocker

Oct. 03, 2014

Under rating threshold (show) how is creation duration exactly calculated?

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(1)

ColonelHayden

Oct. 03, 2014

Under rating threshold (show) I still don't understand any comments from people who "lost their entire progress" when the dev makes it a point to include an import/export function. Those who make comments and forum posts because they lost everything should be too ashamed of their own stupidity to post anything. Go ahead and down-vote my comment. You're the problem.

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(-2)

ephemeralnotion

Oct. 03, 2014

Under rating threshold (show) A suggestion about the way you have microtransactions set up. Players tend to prefer permanent bonuses to temporary ones, or at least the option of buying permanent bonuses instead of temporary ones. The choices you have available right now are all temporary. You're more likely to attract purchasers if you add some permanent options, or change them all to permanent.

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(2)

Developer response from Ryu82

I might add some permanent offers soon

Arteurus

Oct. 03, 2014

Under rating threshold (show) Lost my whole progress :/

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(-2)

baluga210

Oct. 03, 2014

Under rating threshold (show) no u get me wrong i have 4 k but i need to play 2h to reobtein the 4k shadows the should transist after upgrade like 30% i have to play 2h to reobtain my shadows and then i can create to be effective

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(-1)

baluga210

Oct. 03, 2014

Under rating threshold (show) way to slow to get shadows just u have to buy it not cool bro not cool

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(0)

Developer response from Ryu82

It's an idle game which takes a month or longer to finish. To get to max shadow clones takes a few minutes even if you don't buy the ultimated shadow summon. So you really don't have to buy anything if you just wait a few minutes longer after each rebirth.

Ruridale

Oct. 03, 2014

Under rating threshold (show)

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(-3)

Kaltherzigh

Oct. 03, 2014

Under rating threshold (show) To defeat the Gods is easy. Just get the PHYSICAL POWER at least 2x the God's power level. Mythical power is close to useless. I have a 12/1 rate on Phys/Myth power and can keep on killing Gods losing less HP than the Gods. TL;DR Minimum to defeat God's: Phys/2 =God's power, Myth*10 = Phys power. GG WP

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(-2)

QLerR

Oct. 03, 2014

Under rating threshold (show) funny to kill 2 first gods with all stats =0 and 15 billion creating (:

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(1)

Tykor

Oct. 03, 2014

Under rating threshold (show) Are the sweetspots intentional? I find myself sitting and finetuning every labor in the game to not waste clones! I like it anyway

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(46)

Developer response from Ryu82

There was a displaybug at the first version I updated. That is fixed. The other sweetspots are intentional. You need the maximum value, 1/2, 1/3, 1/4 or higher dividers of the maxiumum value to be effective.

Kiritsukeru

Oct. 03, 2014

Under rating threshold (show) it doesn't really feel like creation levels actually speeds up creation in the slightest.

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(5)

zabijaq

Oct. 03, 2014

Under rating threshold (show) CREATING MULTIPLIER BARELY WORKS

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(1)

tonberry111

Oct. 03, 2014

Under rating threshold (show) whatever upgrade i get e.g. swimming ( leveled 10k times) I still get 1 power every few seconds, no change from the start of the game. is there something I am missing or is this a bug?

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(1)

SemperFi87

Oct. 03, 2014

Under rating threshold (show) I just drank 13 000 money worth of beer in 2seconds when i reloaded the game :D

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(0)

mixerow

Oct. 03, 2014

Under rating threshold (show) Can u add stats that will tell us how much Physical/Mystic/Battle we get per second total from all Trainings/Skills/Fights.

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(1)

ken030988

Oct. 02, 2014

Under rating threshold (show) I feel bad for the dev... Taking his time to write the details of every stat and people seems not to read them because they cant understand why they cant hurt the gods when having high powerlevel.

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(32)

TheLaw118

Oct. 02, 2014

Under rating threshold (show)

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(-3)

baleizer

Oct. 02, 2014

Under rating threshold (show) Can you please add the version history inside the game? :'D

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(1)

Developer response from Ryu82

I will do that on the next version.

player_03

Oct. 02, 2014

Under rating threshold (show) Another typo: The description for "Throw spears" says "Trow" instead of "Throw".

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(1)

keylan118

Oct. 02, 2014

Under rating threshold (show) Beat Hyperion, my health went down a little though. Mystic: 6.1 million Physical: 21.5 million Battle: 5.5 million Creating: 689 :P

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(0)

TheLaw118

Oct. 02, 2014

Under rating threshold (show) Smudoxo, the static multiplyer can only be as high as the number of gods you have beaten. Read the stats page, above everything.

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(0)

monkeykid28

Oct. 02, 2014

Under rating threshold (show) A side note, it appears to also affect the fight tab aswell

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(0)

monkeykid28

Oct. 02, 2014

Under rating threshold (show) Not sure what's going on but if you hover over the number of physical or mystic a second it says one number. But if you remove all your units and put them all back in after a while the number jumps and so does the speed it seems. Not sure what's going on there. Are we loosing progress or is it just an information glitch (a lack of update on the info).

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(0)

Developer response from Ryu82

Its a lack of update. The info is updated when you change the clones. But it also increases after getting achievements and then it the info doesn't update. I will fix this soon.

smudoxo

Oct. 02, 2014

Under rating threshold (show) The statistic multipliers don't seem to work properly. After 2 hours of playing, 25 Achievements and 1 killed God I still got multiplier 2

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(0)

Developer response from Ryu82

At the top of the Statistic page it says "can't be higher than your god multiplier". If I wouldn't make this limitation, it would increase way to fast in the beginning. But later after defeating about 2/3 of the gods, your god multiplier will become higher than your statistic multiplier.

bathrobehero

Oct. 02, 2014

Under rating threshold (show) It seems that if 500 clones practicing High kicks yields the same amount of stats if I increase that 500 to 1500. In other words clones are not scaling in a linear manner and it's best to divide them instead of putting every one of them on the same task. Is it intentional? If so, how is this scaling works?

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(1)

Developer response from Ryu82

the progress is updated once every 30 milliseconds. If the clones are fast enough to do a full training in 30 milliseconds, it won't increase anymore if you add more clones. For the later tiers of trainings / skills you need more than 10000 clones to reach this limit though.

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