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I wish the enemy can move or attack together at same time during their turn, that will be more cool and save more time too.
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It's funny because the developer/uploader's name is ryzed. The name "Ryze" comes from League of Legends. He's a playable champ and he's pwnage. 5/5 for this game.
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sequel plz..moar areas, upgrades, n personality to the units. (sniper, medic, etc.) Could be a really great flash game.
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Enemy Animations get REALLY TEDIOUS at the "survive 20 levels" XD
But this is a great game!
And, for CE54: Lo he estado jugando con una tablet, imaginate que tanto me parece un juego de DS a mi? XD
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Really really nice game. Once you figured out what each weapon and character can do, it gets quite easy. There should also be a skip enemy turn animations option, because in some of the levels when there are more monsters than men, it take sooooo long for the enemy turn to finish. Also a reason for why the game ends after turn 20? Helicopter comes to pick them up, simulation ends etc. eould be nice.
But a really nice game. I like it :)
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you really need to make it so some of the things that pop out of the sewers are strong enough to survive a bayonet hit... otherwise a guy with a bayonet in a defensive stance will never even get touched by them.
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350credits before last mission, not enough to buy grenade launcher. I guess no hard badge for me...WHAT IS THIS?! 3/5.
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yeah so green does more dmg and blue cant attack alot of times whats up wit the differences if they all have same weap and stats
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You reference "Starship Troopers" for both the badges. This is my favorite movie of all time. I love you kongregate staff, I love you all.
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As purplepoopoo said, we could use an undo, or are you sure button, in the future. Higher maximum levels, more weapon choices, instant/quick enemy movements, a % chance to hit, and increasingly difficult enemies. The non-shooting guys make the final 'survival' level a joke. You need only the level 3 gun (sniper being a bad choice regardless), the gun has a knife, stand next to spawn points and just poke the bad guys.
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There are 11 levels, and the last level can be completed in 19 turns rather than just surviving for 20 (very easily actually). You might even be able to do it in 18 if you can use the heavy merc efficiently, maybe 16-17 if you use the barrel to blow up the big bad guy.
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My game data disappeared with the addition of the badges. (I did not clear any of my data from my computer/internet history.)
I did receive my first badge though.
Looking forward to the sequel, but just can't fathom playing through again.
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Maybe I'm just an idiot and haven't found it yet, but there should be an option to sell weapons once you've bought them... I've hit level ten now and hadn't upgraded Magnus to the Grenade Launcher... and killing those big beasties without it is incredibly difficult...
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Great game, but the strategy is pretty simple; (SPOILER, kinda) use the bayonet on the AR to basically plug up the spawn holes, take out the huge guys first, then the ranged/the green lumberers, save your ammo on the drones. The sequel should be pretty awesome. I'd like to see a bit more customization options; maybe put a bayonet on other weapons (pistol-knives are totally reasonable), armor customization, actual class development (don't really know about this, as I just had the big guy and 4 with AR's for the last levels, never even bothered buying the sniper).
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Its a very impressive game, the only fail is that there should be a button of, if you get wrong on a unit move you should be able to go back where you was.
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Absolutely Incubation. Especially the first 3 Maps are totally adapted. I loved it, but it´s a little bit to easy ;-)
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I think if you do a second one like this, enemies should scale up as you level up, so they also have more health and do more damage.
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VERY good game! My only complaint is that there isn't a lot of content. An actual story, as well as more equipment and skill levels, would greatly enhance this.