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Comments for Space Mineral Rush - Idle

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sk0976

Oct. 15, 2017

Under rating threshold (show) You know, when the most efficient solution to a game is to put an auto clicker on the gambling section, this kind of defies the purpose of a game in general.

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(0)

penguinoid

Oct. 14, 2017

Under rating threshold (show) For the roulette game, set your gamble percentage as 2*[win percent]-100%. This is the best you can do as reliable income. It will earn you 0.5% on average per game at 55% odds, 2% at 60%, 4.7% at 65%, 8.6% at 70%, 14% at 75%, and 21% at 80%. It's exponential growth, like the market, although the market will beat low-level gambling.

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(-1)

Ultimuh

Oct. 11, 2017

Under rating threshold (show) For some reason, I seem to be stuck in the Jump screen. Cannot push either the Ok or Cancel button.

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(-1)

Developer response from S_DE

Thank you for reporting, it should be working again now.

cornoth

Oct. 08, 2017

Under rating threshold (show) yeap sucks that it doesnt save really

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(1)

Developer response from S_DE

https://kong.zendesk.com/hc/en-us/articles/205101775-What-happened-to-my-saved-game-

Stovilla

Oct. 06, 2017

Under rating threshold (show) Please make it so that the game runs while I am in another tab.

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(0)

Developer response from S_DE

It should now (tested on Mozilla and Chrome)

Rhazaak

Oct. 05, 2017

Under rating threshold (show) What about adding a buy max button?

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(-1)

Developer response from S_DE

It has been added. Thanks for the suggestion.

ixnorp

Oct. 05, 2017

Under rating threshold (show) This game is really uninspired. No new takes on mechanics. No depth to the systems at the moment. The graphics are nice and the depth of stats available is good.

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(1)

Developer response from S_DE

This is kind of a "pilot" game. I'm still struggling with some of the basic features and learning about some others that I didn't think or consider that important. For my next game I'll try something a bit more ambitious. If you have specific ideas about something you would like to see, please comment.

CDelli

Oct. 04, 2017

Under rating threshold (show) No offline income? Definitely a no-go in an idle game for me

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(2)

Developer response from S_DE

I'll definitely add that.

hejjonathan1

Oct. 04, 2017

Under rating threshold (show) Sooo the game cant save? played this the whole day yesterday and today all my progress was gone :P

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(-1)

Developer response from S_DE

It uses local shared objects (flash cookies) to save; these can be deleted by programs like CCleaner, or not stored due browser settings.

samspro1

Oct. 03, 2017

Under rating threshold (show) Great game, the option to buy/sell individually in the market would be nice, unless that would cause balance issues.

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(-1)

Developer response from S_DE

I don't think it would affect balance, but it would require too many changes for the interface. It would also require keeping track of every single transaction to calculate your earnings. I think it's better to keep it simple for the player, the CPU and me.

Zirenaz

Oct. 03, 2017

Under rating threshold (show)

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(-5)

klaael

Oct. 01, 2017

Under rating threshold (show) clicking becomes useless so fast I wonder why it is even there to begin with. We get a mining bonus with each achievement. That bonus became irrelevant after a couple of hours into the game and I am not running after achievements anymore. I suggest a % of miners output should be added to the clicking.

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(2)

Developer response from S_DE

In most idle games I've seen clicking becomes useless at some point so other sources become more relevant. I guess some people will overlook them anyway and stop playing as soon as clicking isn't enough on its own to progress. I'll add a few active and passive bonuses.

szaryobywatel

Sep. 29, 2017

Under rating threshold (show) RETARDED - game doesn't work when you are on other tab, having 17.5/sec mined NOTHING during 120 sec [= 2100]

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(-1)

Developer response from S_DE

This is not an issue on Firefox. I'm currently trying to fix the problem on Chrome.

R4WRB34N5

Sep. 28, 2017

Under rating threshold (show) It would be nice to be able to see the cost of the next droid/upgrade. It's a truly great start to making the game. Though the malfunctioning save is an issue.

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(1)

Developer response from S_DE

The cost of the gatherer is displayed when the mouse is over the gatherer tab. I'm researching about more reliable saving options.

havsumtact

Sep. 28, 2017

Under rating threshold (show) Thanks for the response S DE. I'm using Firefox... privacy settings are fairly strict but Kong has full permissions. I get that people would exploit with a import/export component (there's always a few cheaters), perhaps there is a simple way of encrypting the game code... either way, any game that takes a lot of time NEEDS a dependable save function.

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(0)

ConstantinB2

Sep. 27, 2017

Under rating threshold (show) why score reset everyday? or only me i have this problem?

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(1)

Developer response from S_DE

What score?

daemonblackheart

Sep. 26, 2017

Under rating threshold (show) firefox it works in backround :D

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(0)

havsumtact

Sep. 26, 2017

Under rating threshold (show) Aside from not saving it's a well made game, kudos on that part.

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(-1)

Developer response from S_DE

Thank you. The problem is that it does work for some (including me), so I don't know what I can do about that. I can only suggest using a different browser and/or checking your privacy settings. I could try to add an import/export system, but then people could exploit the roulette.

havsumtact

Sep. 26, 2017

Under rating threshold (show) Well, that sucks... prestiged maybe 4 or 5 times over the past week... the power flicked off for a second and I found out that this game does NOT save! :(

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(-1)

Dagodless

Sep. 26, 2017

Under rating threshold (show) Can you make the Gamble wheel faster pls?

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(-1)

Developer response from S_DE

Yes, it's the next thing on the list.

Smoky500

Sep. 25, 2017

Under rating threshold (show) Save Game doesn't load for me Win 10 + Chrome

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(-1)

Oakshield

Sep. 24, 2017

Under rating threshold (show) Chrome, latest version. A game that works while not focused: Sword Fight

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(-1)

Developer response from S_DE

Thank you.

Robobob90

Sep. 24, 2017

Under rating threshold (show)

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(-5)

Developer response from S_DE

That's not how probability works. You need a way bigger sample to get close to the average.

aloe111

Sep. 23, 2017

Under rating threshold (show) nice game. but no incentive playing after jump

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(0)

Developer response from S_DE

I'll add a few things, but what would you want to see? What would be a good incentive?

KingLao

Sep. 23, 2017

Under rating threshold (show) why not gathering money in background?

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(2)

Developer response from S_DE

I'm using Firefox, the game keeps working even while minimized and on suspension mode. What browser do you use?

neoorma

Sep. 23, 2017

Under rating threshold (show) This game seems more like a Stock Simulator once its unlocked. Easy money and you can't lose money as long as you wait enough.

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(-1)

FroggerbobT

Sep. 22, 2017

Under rating threshold (show) Nice, you "reduced lag" by making it run at like 3 fps. But, guess what? Clicking is still slow as shit, and the game never did lag anyway.

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(-2)

Developer response from S_DE

It runs at 30 fps, but some functions are only called 10 or 6 times every second instead of every frame. The lag affects mostly low end and old computers, so I know it's a "sacrifice" that has no benefit for many. I'll add an option section so you can choose the settings that better fit your specs.

AritzB

Sep. 22, 2017

Under rating threshold (show) I play with a laptop, and i cant buy multiple, because i cant use keyboard and mouse at the same time. It would be nice a button you can activate to buy multiple. thanks

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(-1)

Developer response from S_DE

I need to think where I can put that, but I'll add it.

Sereomontis

Sep. 22, 2017

Under rating threshold (show) Seems clicking lags a bit with the custom mouse on, but on the other hand, I'm getting 8.8 per click, compared to 7.6 million per second, so clicking is useless anyway. Maybe add some clicking upgrades?

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(-1)

Developer response from S_DE

Maybe, but probably not the best idea while the lag problem isn’t 100% solved.

rickfury

Sep. 21, 2017

Under rating threshold (show) glad to see clicking lag fixed, though clicking is still pretty worthless past minute two... Also, my whole game has started building up lag, so I'm refreshing the tab every 20 minutes or less =/ - but hey, save has always worked for me!

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(-1)

Developer response from S_DE

I tried a few quick fixes. Now I'm working on other ways to reduce lag, but they require more time and testing.

abyssoft

Sep. 21, 2017

Under rating threshold (show) Save works for me.

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(-1)

zzNoNameGiven

Sep. 21, 2017

Under rating threshold (show) Save is working in Firefox 55.0.3 (32 bit) on Win 10 64 bit.

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(-1)

kblox

Sep. 21, 2017

Under rating threshold (show) save did not work for me, 9/21/17 on IE win 10

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(-1)

BenKinst

Sep. 21, 2017

Under rating threshold (show) Save works perfectly. Launched today. Win10 + Chrome

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(0)

Oakshield

Sep. 21, 2017

Under rating threshold (show) Started yesterday

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(0)

Oakshield

Sep. 21, 2017

Under rating threshold (show) Save working fine here

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(0)

ascii122

Sep. 21, 2017

Under rating threshold (show) save works for me win7 chrome

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(0)

Developer response from S_DE

Thanks. :)

Jothithi

Sep. 21, 2017

Under rating threshold (show) ok, so i'm level 2, and i can't really advance because i am autobuying 3rd mining option

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(0)

Developer response from S_DE

Ok, I found the problem; a series of circumstances caused that bug. I added a line that should prevent that from keep happening. Please refresh the page and report back.

setale

Sep. 21, 2017

Under rating threshold (show) Maybe an autobuy/autosell limit on the market? For a more idle feeling... ;)

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(0)

Developer response from S_DE

You can easily duplicate your resources very quickly through the market. The catch is that requires a bit more attention, so maybe automatize the whole cycle is not the best idea, but the auto-sell option could be a nice reward. Maybe with upgrades to auto-sell at higher profits.

daemonblackheart

Sep. 21, 2017

Under rating threshold (show) lost my save or there is no save either way 3 days lost

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(0)

Developer response from S_DE

Saving stopped working for you or never did?

FroggerbobT

Sep. 21, 2017

Under rating threshold (show) The clicking issue is not caused by lag or anything like that. It's limited to something in the neighborhood of 3-4 clicks per second, which is really rather low when most of us can easily click double that speed.

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(1)

Developer response from S_DE

I think is the amount of data and calculations. I'll reduce the frame rate and look for unnecessary functions running, hopefully that will help.

Rickey

Sep. 21, 2017

Under rating threshold (show) Game resets after every browser close.. I can't rate this 5/5 no matter how much i want to :/

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(0)

Developer response from S_DE

I'm testing it on Firefox and my save file stays after closing the browser. Do you have data saving enabled? Does this happens with other flash games (that use shared objects as saving method)?

gietertje

Sep. 21, 2017

Under rating threshold (show) Ok, so yesterday i did my 3rd jump and it didn't register. Later i did do another jump that worked. Now i return to the game, and my WHOLE progress gone, back to starters.

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(0)

Developer response from S_DE

Sorry for the inconvenience, the constant updates have that side effect if I'm not careful enough (and trust me I try). Maybe you want come back in few days when I have a more stable version and with a few extra features.

Oakshield

Sep. 21, 2017

Under rating threshold (show) Also not working when switching tabs

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(1)

Oakshield

Sep. 21, 2017

Under rating threshold (show) No offline progress?

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(2)

daemonblackheart

Sep. 20, 2017

Under rating threshold (show) i cant read the pop ups

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(0)

Developer response from S_DE

Yeah, one of the fonts seems to be unreadable on some screens. I'll replace all those texts once I finish working on the current update.

Anarchie

Sep. 20, 2017

Under rating threshold (show) I did some simulations. The gamble wheel usually produces severe losses on average even at like 60%. I guess this is not intended, best do some simulations yourself and check results.

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(1)

Developer response from S_DE

I tested that extensively, but I'll check again. Though 60% doesn't really ensure to win most games, is just a bit more likely.

Silverbolt21

Sep. 20, 2017

Under rating threshold (show) This is the single laggiest idle/clicker I have ever seen. And I play lots of these games, which have plenty of particles, and they don't lag like this. I'll give it another go after a few updates!

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(0)

Developer response from S_DE

Great! I know is not just the particles, but I'm starting there. After that I'll try several things until I can make it work properly, even with the particles on. I'll be posting on the "Game News" section any progress.

Shynygami

Sep. 20, 2017

Under rating threshold (show) interesting game. hope it can keep my interest for a while.

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(0)

Developer response from S_DE

If there is anything I can add to make it more interesting, tell me about it.

gietertje

Sep. 20, 2017

Under rating threshold (show) Hmm, just did my 3rd jump (1 yesterday, 1 in the morning, 1 just now), and somehow it shows i only had 2 jumps. So im missing a whole jump with the perk points that go with it....

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(0)

Developer response from S_DE

Yeah, unfortunately an early version had a bug, I fixed it yesterday so there shouldn't be any problems from now on.

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