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How i can play game? Ubuntu 16.04 / browser Firefox 52.9.0 (64-bit) gives me an error
"An error occurred running the Unity content on this page. See your browser JavaScript console for more info. The error was:
uncaught exception: WebAssembly support is not detected in this browser."
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This update should be named "Waiting for tacos." Please balance the treats. Also, a damn "fill order" button for crafts. Slider is awful. Even x1, x5, x10, would be better.
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Can there be a way to easily navigate to kitties when you have so much? Sliding a bar can get tedious. Also can we be able to see when a Kitten's date is finished without having to click on them?
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"My Krooba", constantly described as a strange-looking alien
"Suzem3r", with a single colored stripe of hair and constantly described as "mischievous" or "skilled with makeup"
The devs are fans of the Game Grumps, aren't they?
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I'm getting 20 and 40 donuts in the shop when I have 2 kitties that want hundreds and thousands. Please fix this. Thanks,
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Is there a way that we can check how many points a kitty has? And how many do they need to level up? Thanks! Loving this new update!!!
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The initial cat talks... and talks... and tutorial... and talks... please can shut up and let me play somehow? i don't have 30 minutes for reading this, sorry.
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Your recent update just caused an InvalidStateError in Unity's JavaScript locking out all its database storage. Thank you for messing up Unity for me and costing me hours while I determine not only how to fix it but how to not lose my saves in basically every other game. 1/5 isn't even low enough if you're breaking my computer.
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I like the fact that you click/hold on the craft/job to speed things up, it adds some interaction in all this idling ^^
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I just did my first nap, and Nutmeg stayed at max level, and i didn't lose my kitty levels. This is a bug, right? the game is acting normal otherwise, all my kitties lost progress
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Some of the cat's "hit box" seems to be really large. Overlapping the bottom bar/buttons to switch cats (most noticeable on Wonky).
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Thumbs up if you played a random song the moment you realized the tabs made different music sounds when you clicked on them.
Ah okay, we know what's going on with this (thanks for sending the screenshot). We'll push a fixed build that addresses this sometime soon. Thanks for helping us identify it @HEUGH1 and @supermama44
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Since the most recent update (v.0.103) I'm getting some kind of 'SyntaxError' and the game won't run. I'm not sure how to fix it :(
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A follow up question to the one you responded too. Shouldn't you give options to buy maybe multiple kitty spots and use the sides for like plus one spot or minus one spot? Include like a bundle deal or something.
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Do the plus buttons on the sides of the "buy more kitty slots" do anything? Becuase I clicked them and they dont seem to do anything.
On the confirm 'kitty spot' purchase popup? Those are just icons on the sides to show what you're buying, but if it's distracting/confusing we could remove them. The only key thing on that popup is the purchase button at the bottom.
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It would be really nice if we could store more than 999 crafts and treats. When I leave a craft running overnight because I need more than 1,000 for a cat and wake up to see that it's been stuck at 999, it can be kind of frustrating.
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I've been playing very slowly over the past few months, I have to say the new changes are super welcome and completely reinvigorating my love for the game! So excited to finally get more kitties without having to horde so many taiyaki.
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Loving the game so far but I have noticed that when I refresh the page it gives me heaps of craft items if they're active.
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Ultimately it feels as though this game suffers from the same issues its predecessor does, namely in the redundant work involved to progress again. Why not include a button to give a cat exactly as many items as it wants instead of playing with a slider?