Under rating threshold (hideshow)
I'd like to have a set of combat skill slots and another set of non-combat skill slots, so I don't have to switch the skills around all the time. The game's even more fun further in. :) Good work!
Under rating threshold (hideshow)
This is a great game, and I was anxious to see where the story led. I felt connected with the story, and the branching character classes was a nice touch. Please continue this project! I would love to play more! Keep up the great work!
Under rating threshold (hideshow)
The rotation problem also shows up with buff(s). I have used quite a bit of MP recasting boost while it still has more than half its time. Having it skip buffs that have more than X% of their duration left would also be a good plan.
Under rating threshold (hideshow)
A smarter way for your character to use magic would be VERY useful as a sorcerer... As it is, you frequently waste all your mana/elements taking out the weakest creatures that are already almost dead, so later one you end up meleeing the bosses. Not to mention, since it is a straight rotation it is not hard to run out of one element, so you don't use ANY element due to the missing element corresponding to the next in the rotation.
A mage type should also have a way to regenerate a bit more in combat.
Under rating threshold (hideshow)
I hope for some way to specify if you want combat or non-c0mbat activities active. Also, will tools eventually be used for some challenges?
Under rating threshold (hideshow)
Yeah, you make this a complete game, with some graphics and a fck ton more content and i'll buy it.
I dont know if id call this a beta, kinda ended a bit quickly and suddenly. More like a pre-alpha. But I enjoyed my time with it. Took a few hours to finish.
Under rating threshold (hideshow)
I absolutely can't read any of the dark grey text on the black backgrounds. Can you make the font size larger? It also seems unusually blurry.
Under rating threshold (hideshow)
A desperately needed option: A dark mode for people who are sensitive to brightness, the black text on a bright white background really starts straining my eyes after 10-15 minutes.
Under rating threshold (hideshow)
Nice game, however, I usually play with in a zoomed in view (my eyes aren't that sharp) and all the fonts in the game are extremely blurry. If you want to continue drawing in a canvas instead of doing HTML (like theory of magic) please use window.devicePixelRatio to oversize the canvas buffer, so the result looks crisp. Search for "High DPI Canvas" on how this is done. Also windows on High DPI displays has already a default zoom turned on.
Under rating threshold (hideshow)
I agree about the tutorial, would help immensely! I keep getting stuck, though eventually for unclear reasons I usually become unstuck. It's lots of fun anyway though, thanks for uploading and I look forward to updates!
Under rating threshold (hideshow)
Suggestions: An upgrade to allow you to start automatically training another skill when you max the once you are currently on. Adjust the size of the Current box so that it's size doesn't fluctuate and change the size/locations of your resources bar. Group the resources and turn them into drop down menus. "Destiny" "Nature" "Magic" something like that. That's all for now.
Under rating threshold (hideshow)
Absolutely loved the game. I would quite happily purchase it on steam, if you plan to release it there. One thing though, the AnchovySandwich making mechanic disappeared when I left the first part, after finishing with the father.
Under rating threshold (hideshow)
for the fire orb you have to be able to produce firewood, so get "use tools" at lvl 4 and produce firewood, once you made the first firewood stack, the orb will appear in the shop
Under rating threshold (hideshow)
some of the equipment disappears when i unequipped it, such as my crowbar that i had, i unequipped it and it vanished into nothing.
Under rating threshold (hideshow)
This game is a take on the idle game Theory of Magic.
It's a good start but would definitly benefit from a brief tutorial.
Also, like many Unity games, the game doesn't play nice on laptops or mobile devices.