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Fantastic art and sound! This game has style bleeding out it's eyeballs and with the addition of auto-follow/fire, there are no real defects. The responsiveness of the developer earns him 5 STARS.
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Yeah! Now my finger will NOT be numb and completely !"#$%&' after trying to play this game! Thank you SO MUCH for the auto move\fire!!! Great game! Keep `em coming!
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It seems like a good game from what I've played so far. The only problem I'm having is the ship movement. You have to move the mouse outside the ship in order to move it, but this makes it harder/impossible to make small movements, and in a game like this that relies so heavily on avoiding enemy bullets that's not a good thing at all.
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how can there be more than ONE RED IVANS at the same time after you have killed him about one million times.
Also why not just make all enemies drop notes instead of have you kill some then the last one will drop some
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Very nice game. Lot's of fun. One small issue: the hit-box on the last boss (green alien in a rocket) is larger than the graphic. I crashed into the boss a few times while not touching him.
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I don't like it that when you fail a level you still get the notes to upgrade your ship. It means that less skill is envolved, only more time.
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Quite good at first, but the lack of storyline and repetative gameplay made it boring. At first I thought there might be some kind of storyline, but it was just... well, sotrylineless. Could we replay levels for notes, if you missed some. I liked the graphics but the gameplay got boring after about 10 minutes. Overall, fairly good game. 3/5.
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Playin this on a notebook with a touchpad can be a small pita. Would be awesome to have an option to use WASD/arrows instead. Still a great game 4/5
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I've played it this morning and my finger is still in pain. Now I've start to play again and it shot and follow on auto. Great!! 5/5 for quick updates.
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*Fix for my last comment: If you pause the game, you're doomed, On some levels at least. I suggest that you replace the pause button to the Esc, or Space button or probably to the LEFT Mouse Button click.
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If you pause the game, you're doomed, On some levels at least. I suggest that you replace the pause button to the Esc, or Space button or something alike.
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decent game but does not stand out from the crowd and another thing is that you have a slight deadzone around your ship where the ship wont follow the cursor what makes this game a totall pain in the ass to play - the upgrade screen need 3 klicks for 1 upgrade which is just bad interface design etc etc -> 3 stars
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Great - my save game just disappeared. But I have the autoshoot / follow feature now! Wow going from the last level of the story mode down to level 1. 5/5 -> 1/5
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would be nice to be able to see where you got five star success and also to be able to choose which level you wqnt to replay!
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I have one major problem with the controls. Your ship follows your mouse. Which is good. But he wont follow it if it is on him. so when he catches up with it you can make him do precise movements. Which is bad.
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Err.. at the risk of sounding ungrateful... could holding the mouse button now turn off the fire rate? Might be very helpful for a couple of achievements. Thx.
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are there any keyboard controls? i like the look of this game but im on a laptop and i hate using the touch pad for this sort of thing
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Dizzy and Daisy. You just have to wait a bit and play with the little guy, after you defeated the yellow boss. Then you get a new friend and the game continues.
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Great update...thx.... You just got my 5/5. And kudos on the artwork and sound feel.
but... my poor index finger for some reason now feels like it's missing out.
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Last level glitched on the Daisy battle - Killed the yellow guy, but little guy wouldn't die. Tried running into him, shooting, and dodging don't defeat him. Restarted my browser, and - WOW no data saved. 1/5
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ok, ive killed the last boss, so how do you get daisy? not really sure what i have to do, unless the game glitched on me.
overal good game and ppl plz leave comments on how to catch her please if anyone finds out how