Zerocon

Zerocon

by Sarlecc
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Zerocon

Rating:
2.7
Released: December 29, 2010
Last updated: December 29, 2010
Developer: Sarlecc

Tags for Zerocon

Description

Right now it's an exploration game that I am planning on turning into a RPG. If Your lucky you may find the entrance to a currently secret cave. Also check back often for updates.

What I am currently working on.
Kong API.

How to Play

WASD or arrows to move space to jump.
Start brings players to campfire.
player brings up the player screen can't use the first three buttons but return to camp fire takes you back

Developer Updates

Dec 29, 2010 2:05pm

Game seems to be lagging a lot more on Kong than it did alone will be looking at trying to find the problem
Also NPCโ€™s should be in the game by end of week if I can figure out how to program them

Thanks for the feedback all I am currently still trying to figure out coding for NPCโ€™s and so I might put this project on hold till I learn more Java (this is currently above my abilityโ€™s in programming for the time being) in the mean time though I have a maze game that I am working on that will have a lot more game play ( each level is harder than the one before it with a new feature each level) as while as Kong high scores I currently have level 3 completed and working on level 4 I will post more updates on this upcoming game on my profile page

please note This project is on hold until further notice

Comments

0/1000
Particleman avatar

Particleman

Dec. 29, 2010

8
1

So... I climbed over the mountain, and then I fell off the edge of the world. So the world really is flat.

link02555 avatar

link02555

Jan. 01, 2011

2
0

I found the cave :D anyway, this game has a lot of potential and I am really really excited to see its finished counterpart. and also, for you guys looking for the cave, look for a change in the mountains. Then find the circle boulders.

contractkiller47 avatar

contractkiller47

Dec. 29, 2010

4
1

:) cool looking game, though a pretty simple map; a few things i would change:
add some variation in the trees; also make the grass lower or else it looks like a savanna, unless that's what you're aiming for(in which case make it beige); some hills are a bit too steep; you try smoothing out some of the mountains; also have an escape button to release the mouse and access the menu.
otherwise looks great :D

LimaJunior avatar

LimaJunior

Feb. 23, 2011

1
0

good work! Unity is awesome!

Sarlecc avatar

Sarlecc

Jan. 18, 2011

1
0

I am thinking of redoing much of Zerocon after I finish my maze game with some major improvements to help in performance. Also if you have noticed a lack of trees/grass past certain points it is primarily because in the editor part of unity it hides trees and grass that is far away from my current camera location and is hard for me to find the areas that are actually lacking them. I will continue to try an learn more coding so I can turn this into more of a game.

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