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It might just be me, but the triple loot button upon catching a golden bug (option to watch an ad) is not functioning. Otherwise, I have had a great time playing a wonderful remake of a classic! The most I can hope for is that the dev does not give up, continues work, and that the community supports the game as much as we're able to!
Hi there, not just you - it looks like Kongregate broke their own ads, seems to be affecting many games. Great to hear you're enjoying it regardless :)
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OMG i played the HECKK out of the first one, still to this day the idle game i played the most
i LOOOVE how all the graphics are in one scene, very clever
(also seeing what you thought the bugs looked like was cool, i was thinking starship trooper style aliens, but thats the benefit of a text game i guess)
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Also I'd rather have the feature in the original swarm sim where clicking on the cost of an upgrade you can't afford directs you to the required bug type with the required @buy amount filled in for you. Having to do multiple calculations for this is super tedious especially when you start chaining in to 2 or even 3 higher level meat bug types to buy twin upgrades.
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It takes some of the fun out of the game to be forced to go through the tutorial. The enjoyment of discovering new items, of getting your first queen, or seeing how much faster your food grows ... all of that is eliminated when I'm just clicking on highlighted buttons following a tutorial. Wish I could skip it and learn the game for myself.
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triple loot seems to never work for me.. don't have adblock on & I've had ads from other games work as well, so idk why they aren't working with this game =(
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After a while, the game is way too slow for active play. And since in incremental games you need to be brain dead to even consider spending real money, there is no interest in playing anymore.
Too bad because I though the ant idea was fun and the upgrade mechanism was clever.
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It would be nice to have a way to not get notifications for upgrades you don't want, by setting the custom qty to 0, but that doesnt do anything
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QuL sugegstion: for nexus add all spells into sub-tab and all creaturea into sub-tab, current form with all spread is bit messy
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Think you screwed up the twins thing with the last update. While it IS reducing costs, I am still only getting ONE when click buy even when I have twins level 3. I should be getting 3 each time I buy one. If this is not meant to be the case, then you should NOT call the call the upgrade twins. It should simply be cost reduction. But to be clear, I know when I first started playing, haveing twins level 3 DID buy 3 when I bought clicked buy one. Fix please.
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Not bad, but I wish it had more stuff from the original as others have said. For example, I may just not be able to tell how to do it, but in the original it was easy to set the notifications for an upgrade at twice the cost, you could see how many queens for example you can buy every second, which is missing here.
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I have trouble clicking "Double Your Earnings" button on login, and I am forced to either click away or refresh the page, so I lose my bonus.
Hotfix?
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Is the 2nd time that i try to click on the button to play an advertise but it make the sound and nothing happens. What's wrong? Maybe the button isn't active already?
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also in ant2 they have calculation that count the breeding too so it easier to keep track. I think it a neat feature, maybe you can look at it cheer :D
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I fused a lot of crystal before i found out i can buy shard with crystal.?Should i restart or is there anyway to unfuse my crystal
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The swarmpedia and achievement menus are really hard to look through: there's no scroll bar and mousewheel moves through them really slowly. The only way to move through them with any kind of speed is by grabbing and moving them sortof like they're on a mobile app. But it still feels bad compared to the speed I could look through achievements on the previous version.
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I've had this game running for 6 days straight 24 hours a day solid with interacting(buying upgrades) about 7 times a day. Still need 133 Fuel for FIRST ascension! This is stupid slow on progression. I don't want a 5 minute game, but more than 48hours for the first prestige(ascension, whatever the game uses...) is just beyond dumb. I don't think the AMMOUNT of fuel needed is the problem. It's the fact that getting ONE fuel is based on using ONE ability and it takes way too long to build energy to do it. This seriously needs to be looked at to rebalance things. As is, it's just too much.
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are golden bugs bugged? (pun not intended) Leaderboard shows everyone with only 23 and I see no way to catch more. They stoped spawning
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To answers to the dev. If the previous game had the same difficulty for reaching ascension i would have complained there to. Just is no fun if all i can do is, buy highest units, use up all energy, go offline again and repeat till after dozens of day you finaly reached ascension. Don'T remember any other idle game were it was this slow