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Comments for Swarm Simulator: Evolution

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Normalcj2

Nov. 04, 2018

Under rating threshold (show) after several days of waiting i finally unlocked the Ascension. now to wait another 4 days to get enough fuel for one launch. >.>

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(1)

dragon352

Nov. 04, 2018

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(-6)

MattMaN

Nov. 04, 2018

Under rating threshold (show) @ohrealy You don't need Twins once your natural production of a unit begins to exceed what you can hatch for it, but it's critical to upgrade it before you reach that point.

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(1)

gukinator

Nov. 04, 2018

Under rating threshold (show) Ugh. If youre going to use my personal data for your own good, at least take responsibility if you make a mistake and don't properly ensure the data gets where its supposed to. Yes you can't be completely sure that you wont be man-in-the-middle attacked, but if you are that's your bad, you cant just shirk that fault onto the customer by having them click a button confirming they read something that i highly doubt even 5% of your users even read. Pretty subversive behavior, I'd rather just not click past the intro screen, its unlikely this game is worth the risk

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(8)

yellowfellow50

Nov. 04, 2018

Under rating threshold (show) The music is real good

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(4)

Cobble91

Nov. 03, 2018

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(0)

Babynoob

Nov. 03, 2018

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(-3)

ohrealy

Nov. 03, 2018

Under rating threshold (show) Hey scary, am I missing something with the twins upgrade? Proportionately it seems counterproductive to purchase the twins upgrade after you start upgrading the next bug.

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(5)

MathiasCorlM

Nov. 03, 2018

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(-3)

PabbyDooba

Nov. 03, 2018

Under rating threshold (show) oh my g textures?!?!?!?

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(-1)

MrRegister

Nov. 03, 2018

Under rating threshold (show) remove fuel

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(5)

MrRegister

Nov. 03, 2018

Under rating threshold (show) decrease fuel

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(3)

barriebob

Nov. 03, 2018

Under rating threshold (show) tutorial makes me simply want to get out of here. so annoying.

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(3)

ricypandaninja1

Nov. 03, 2018

Under rating threshold (show) Super fun! but i kinda hate how you cant keep on collecting golden bettles but if we could collect inf i would be broken but, Love this game!!

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(1)

ioncannan

Nov. 03, 2018

Under rating threshold (show) omg this game is awesome but just one question i have shouldnt halfing also half the amount of larva it costs when you do twins

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(4)

rizzlefrizzle

Nov. 02, 2018

Under rating threshold (show) if you're looking for a programmer im open for hire. i have a resume.

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(3)

oxford

Nov. 02, 2018

Under rating threshold (show) A gold bug dropped an elixir then the gold bug counter started going in reverse until I had 0/10 bugs for the day with 0 left to spawn.

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(2)

Developer response from ScaryBee

The counter shows how many you have left today to catch.

Captalist32

Nov. 02, 2018

Under rating threshold (show)

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(-10)

some2ndrandomboi

Nov. 02, 2018

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(-3)

NebrisPL

Nov. 02, 2018

Under rating threshold (show) whole life i waited for this game. awesome

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(0)

Cubicks

Nov. 02, 2018

Under rating threshold (show) Ants have 6 legs. :)

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(-2)

Xephan

Nov. 01, 2018

Under rating threshold (show) Elixirs button should not be on the same row as the secondary production menu.

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(3)

DayElven

Nov. 01, 2018

Under rating threshold (show) Played the game for a few days and almost reached the second ascension, but now the game won't start. "TypeError: __GLOBAL__sub_I_Thread_cpp_202378 is not a function"

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(15)

Developer response from ScaryBee

I think this is caused by Kongregate caching some files that it shouldn't be when I update the game. Clearing cache and/or restarting browser seems to have helped some of the players who've hit this.

dogman98

Nov. 01, 2018

Under rating threshold (show) good

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(0)

tinerci_1

Nov. 01, 2018

Under rating threshold (show) do bugs respawn if i miss them? or just 10 bugs a day?

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(2)

Developer response from ScaryBee

They respawn pretty quickly.

MrRegister

Nov. 01, 2018

Under rating threshold (show) the x2 offline gain button is not working, for example I'm offline since 1 hour, I enter the game and I see the x2 button(watching ad) but nothing happens after I press the button

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(2)

hikahuk

Oct. 31, 2018

Under rating threshold (show) just started playing, the one qol thing i really miss still is the option to signal the faster upgrade only once you have twice as many things as needed. Also I'd prefer the timers using actual predictions, not current rates or maybe an option to switch between those two if possible. Otherwise it's a great portover, really good job

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(3)

JadedSatirically

Oct. 31, 2018

Under rating threshold (show)

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(-11)

shradercinc1

Oct. 31, 2018

Under rating threshold (show) One feature that i miss from the original was the Pie charts of your territory, i could see all at once who was controlling what, you can do this here, but its less visually pleasant and slower

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(3)

Dkpure

Oct. 31, 2018

Under rating threshold (show) I think it would be really cool if the eyes on our swarm's minions followed our cursors on screen, and wandered if we went off screen.

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(7)

Kaiser_Aegis

Oct. 31, 2018

Under rating threshold (show) Step 1: Gather meat with Drones Step 2: Sacrifice Drones to spawn Queens Step 3: ??? Step 4: Neuroprophet!

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(3)

Raanil

Oct. 31, 2018

Under rating threshold (show) I really dislike the invaders system, it forces you to be active in an idle game.

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(3)

Developer response from ScaryBee

Good news! v1.5 adds the HFL and gives everyone a way to Idle through Invasions :)

judicaell

Oct. 30, 2018

Under rating threshold (show) nightbugs is cool if your energy hit max overnight. 1000 energy spent = 1 fuel, 1200 energy spent = 1.2 fuel etc

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(0)

Bhauk

Oct. 30, 2018

Under rating threshold (show) is it a waste of energy to make nightbugs to try and speed up your first ascension? And why does it have to only give 1 fuel per ability use?

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(0)

sawdragon666

Oct. 30, 2018

Under rating threshold (show) how do i get the cloud load window to pop up again when playing in a different computer? i accidently clicked elsewhere while it opened and it closed

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(3)

Toddi

Oct. 30, 2018

Under rating threshold (show) Wow, never was pissed so much at a game. It tells you you can ascent at 40 Hatcheries, and when you reach it, then it tells you you need 3 to 5 more days of senselessly using spells to create "rocket fuel" gained trough using 50 to 100 spells. As far as i know there is no way to gain that fuel earlier. Only reason for this "mechanic" is to force you to use more crystals. Seemed a nice game but leaves a really sour taste.

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(3)

kyoneko

Oct. 30, 2018

Under rating threshold (show) Cloud loading is currently a pain as it does not always trigger. Causing you to have to refresh often and wait for it to pop up eventually. A button to cloud save and load in the options would be amazing here.

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(3)

Developer response from ScaryBee

Added in v1.5.2!

LolpooploL123

Oct. 29, 2018

Under rating threshold (show) Upgraded entomologist, realized that it isnt actually hatching more bugs, its just breaking my purchase into 2 numbers. spawn 89 hive queens? no, just 81 and 8 queens! is this a glitch?

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(1)

Developer response from ScaryBee

The 81 is th ebase amount, the 8 is the bonus from entomologist, the UI shows the combined number now.

Oakshield

Oct. 29, 2018

Under rating threshold (show) The idle for invasions and bugs is sorely needed.

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(4)

rpresser

Oct. 29, 2018

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(-3)

DarkNightmarepl

Oct. 29, 2018

Under rating threshold (show) This game have so chill and amazing soundtrack! Great job! And game is great too ;)

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grimoxiii

Oct. 29, 2018

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(-3)

Destriarch

Oct. 29, 2018

Under rating threshold (show) Just a thought, but I think it would be more intuitive to have 'Hatch' on the left, because it uses up resources to the left of the current one in the list, 'Faster' in the middle because it uses up the current resource, and 'Twins' on the right because it uses up resources to the right of the current one.

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(0)

jake17225

Oct. 29, 2018

Under rating threshold (show) are there anymore games like this

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(1)

ancil21

Oct. 28, 2018

Under rating threshold (show) "There are a bunch of things in this version that buffed progress vs. the original (Elixirs, Gold Bugs, Shards) ... the base Energy/s change was to offset some of that!" i could ascend on the original within a day, this one im on day 3. you made the freetoplay progression 5x longer and, added cashshop items. i wouldn't say this is an improvement, for this reason i refuse to spend a cent on this game.

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(4)

MattMaN

Oct. 28, 2018

Under rating threshold (show) @skyesfury the Hatch amount counts the bonus units in the final count. This can be easily confirmed by putting in, say, 1600 as your buy amount and looking at your costs.

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(0)

neo32x

Oct. 28, 2018

Under rating threshold (show)

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(-3)

skyesfury

Oct. 28, 2018

Under rating threshold (show) If I purchase 1e7 units and I'm supposed to 60% more, then Entomologist is not working right if I'm only getting 1e7 units. If the displayed units I'm purchasing is what I'm getting with Entomologist factored in, then it's not conveying that information properly. Regardless, I'm not gonna stop playing. I was addicted to the original Swarm Sim and now that it has actual visuals I'm hooked all over again. Hopefully ScaryBee will find a way to display more info as time goes on, but even if not I'll still be here. Though I would love for this to be on Steam. I don't usually buy games like this on Steam, but this is one I definitely would.

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(0)

glupivelja

Oct. 28, 2018

Under rating threshold (show) GREAT

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(1)

Altemeous

Oct. 27, 2018

Under rating threshold (show) Entomologist is working right. You got 1e7 units, which is the 6.8e6 that you actually bought, plus 3.8e6 freebies. It's not tossed on as additional units as a feature to make your purchases more exact for your strategy, if it requires precision.

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(1)

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