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i cant do level 18 exclusevely because of bugs... the bot wont stay on the same spot i stood on even if i didnt change anything in its path.... Would be 5 start if it worked properly. It doesn't. 2 stars.
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I enjoyed this game, wasn't overly challenging, but had enough to hold my interest.
HUGE problem though, it's so buggy! I mean I completed it all, but several levels I had to do again and again just because the past versions messed up...
4/5 if you cleaned up the bugs, otherwise 3
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Grr, had to revise my rating. When making a game that depends on exact timing, you must be sure that the replay is identical to the original. It's the same principle used to make the attract mode for arcade games; every action must be timestamped and treated accordingly. Firing off the inputs at nearly the right time is not enough; the replay must simulate the inputs being triggered at the exact same moment, even if that moment falls between frames of the replay. It's tricky, but necessary.
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A lot of bugs made this game not as good as it could be. Especially level 18, where you have the ground disappearing underneath you. Had a lot of rewinds just because my past self didn't jump the right way..
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Yay! I finshed this game yesterday, so today I went back and did the last lvl and all the bonus games and got all cards in less than 5 minutes! Thanks kong! Also was able to do it so fast as I learnt to be more precise in jumping, lifting etc to avoid bugs. Wonderful game :)
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I also thought some things in the game were a bug but observe closely even you moving could intefer with the past somehow...so their;s no bugs just your present affecting the rest...
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I did some playing and it seems that indeed a lot of the "bugs" happened because I somehow interacted with the pat selves. However sometimes by not moving at all some of them fail jumps or move too far or glitch with boxes, although if I rewind they go normally...
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A very good concept, quite well put together. Like others, I have an issue with the past robots not doing what they should, such as not jumping in the right place, even jumping over switches. There is also the score, which has been giving me NaN ever since I did Bonus 6, without using pause. The puzzles are very well thought out, with a good learning curve.
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i cant help, but my bots not just only get out of timesync, but also out of location sync. i cant beat lvl 18 that for, where it is necessary to jump at the same time to the same spot. some of the bots always jump an ounce to earyl, to late or to far and end up dying in the abyss. maybe my pc does not calculate exact - loller. this is a stupid glitch. if not plz make a shout in my profile.
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i really like this game but WHYYYY WHYYYY does the save not work? It completely ruins this kind of game for me (see Sola Rola for more of this save-deleting aggravation)
I'm using IE, latest flash player, nothing out of the ordinary... yet it just randomly deletes the save file.
Please fix it!
Great game though :)
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Bugged so badly in levels that involve boxes/jumping that a couple levels (5th bonus level notably) rely more on blind luck (your guys actually doing what you did) rather than skill or strategy to win. Oh well.
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man you all need to shut up about the movements not being exact, they are not THAT off, watch your own movements better instead. especiialy with moving objects, i found an interesting glitch on level 29 though, if you pause when the block drops, sometimes the level goes in black and white and you play in black and white temporarily, but as far as timing goes, i did it, i know several others that have, take your time to think, youre messing with time here.
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I'll have to give it a 1/5, which will be upgraded to a 5/5 the second the allready mentioned problems about minot glitches sneaking in without interference with previous robots are fixed.
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this is crap!!! it doesnt do it right wtf aaarrrggghhh! the timing is out and they dont go to the same places omfg i hate this!