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Please add the ability to upgrade ships to higher sizes using existing designs, it's a pain to redo all my ships when I unlock a new ship size, especially when you unlock ship classes.
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Nvm, I get it now. With Skill Points, you're limited on how much of each non-basic category you can spend points in, but you can also just spend all of your points in the basic category. Your points are finite. The 100% or 15% of [number of points you have] is a tad confusing for idiots like myself. xD
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Bug: Prestige point cost increases happen in practice, but are never displayed when it happens.
I just spent 12 points, only to get 4 levels in something.
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I feel as though the levels of the enemy ships jumps way too high at the triple digit numbers. Don't know why that would be and the ascensions don't help that much after 5. Unless that's been fixed recently I won't be able to play this game anymore. Let me know so I can plan accordingly.
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I feel like it should be allowed to ascend multiple levels at once. Like the next ascension is at prestige 40, but you get to prestige 60 instead, for example. I feel like in this case, the player should be able to double ascend
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Robot C. appears to be broken and not displaying the actual number of drones on standby. Just upgraded Computing Units and instead of replacing the 17 million that Robot C. showed, it replaced 55 million, which is nice but it would be good to know how many I actually have.
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i would like to an option to choose the auto reinforce behavior between the current one and after every battle rebuilding.
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I feel there's a point where we really need further prestige options for the Robot Factory, such as when it becomes the only reasonable way to keep adding more drones to things but still ends up very slow even with the current prestige abilities.
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'robot c. full in over 1 year', I can guarantee next time I look at that number it'll say something within the day XD
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Definitely the best designed Idle game I've seen in a long time. The author managed to merge fun aspects of some of my favorites: Swarm simulator and Trimps both seem well-represented. Well done.
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Could use a serious re-balance at levels 130+, did a year of research of just rail gun and disintegrator and upgraded them, no difference. Weak enemies are at 300,000 strength.
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If your auto-fight stops progressing, make sure that you have both armor damage and shield damage if your enemy has both armor and shield. If you have only armor damage then you won't take down their shield; if you only have shield damage then all you will do is take down their shield and not actually kill them.
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All of a sudden, battles stopped progressing, even when I should have an overwhelming victory. This is basically a gamebreaker.
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Need a way to make ship level higher, if you can't make more 10K ships. Game crawls to a halt when my 10K ships are level 2,500 and the enemy is more than level 200K
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if i should get a new ascension every 20 level, why when i beat level 140 (and 141) there is no new ascension?!? is it a bug?
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Is it a bug or what? A few weeks before, I usually let this game run overnight to harvest habitable space as much as possible. It worked fine but until recently, the game crashed at the middle of somewhere and would not run for hours. I tested for a few days and confirmed there will be crashes if you let it go for long hours. Please fix it.
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terrible UI, battle doesn't seem to start, no progress, pressed surrender cos it says "no losses" but now i can't search for new whatevers cos i don't own a whatever. quitting.
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Oh... If I may, and I think this would balance things (though not sure) but simply eliminate the warship ceiling limit, and match it to warrior drones. I think that would clear up the issue, and bring balance back to the game, since that would allow the other mods/points to regain relevance.
Thank you for creating this!
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So I'm not certain, but there seems to be a few hard limits here. For ex, apparently I didn't get ship mod enough, and I'm stuck with endless fleet action at 113.
Now I love this game, and it's got some really cool stuff going on and great ideas, but if you can only advance through a very specific set of prestige point usage (without a guide too) it not only defeats the purpose, but does kind of get boring quickly. It just becomes a single step walk through to no point.
Some balance in the game with other points would be great. Hope this explanation makes sense too. I really love this concept and game, and it is fun! I'm just frustrated at apparently not choosing the exact correct things, and thus being unable to advance.
Plus, advance to Level 110 was fairly easy, took time, but made sense. After that, I don't know what happened, but enemy fleets simply advanced by orders of magnitude
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Malware that attempts to install bitcoining software. Went from a Kongregate game to every heading opening up a link to scorzy.github.io
Game is fun enough but is absolutely malware with serious security holes.
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I love how this takes a little more mental activity than the average idle game, in that you actually have to manage resources. Enjoying the game so far!
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I know the game will crash in the background.My battle has been going on for a long time at level 153 (95%).The frequency of auto fight is indeed slowing down.Time of one day is getting less and less,undefeated enemy fleets will reply when I open the game on a new day.What should I do?
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Game will eventually crash if running in the background in Chrome. To prevent this, pull the tab into its own foreground window.
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Not a major fan of the prestige system as it is currently with the 30%/15%/10% needing points off of the total... it feels kind of frustrating that I have X points to use, but only have Y spent in the 100% category, while having Z of Z in all others. Is this an error, or is it working as intended?
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Prestige Points are messed up (Points available:11 Used: 8, can't buy anything), automation is messed up (shouldn't be able to automate certain things, yet, but I can), These last few updates have basically broken this game.
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I spend five hours to shoot down one fleet of a cell.after i saved the game and reopened it,the fleets were still intact at this cell.Battle system is unfriendly in late period. (PS:"randomly choose a target" is particularly dull at this time.I will be eager to concentrate firepower,until I can't damage the enemy.)
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Prestige system is buggy as hell. the cap is randomly determined. sometimes i can only buy robot factory upgrade just once and get (max reached) then i reset prestige and suddenlty i can buy it like 13 times.
sometimes i can only buy several of one skill if i buy them all at once, sometimes i can buy them only if i buy them one by one..
please fix. no planning possible, if the skilltree behaves buggy like that. upvote so dev sees it
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When you robots banked, you should be able to update mods and have the total robots reset to 1 + the amount of robots banked. Which is very important when dealing with Computer Units who can't bank but get used Warrior Drones and Searching Drones and Civilian Ships, ... And it's annoying to have to click and turn those all back on because for less than a second there was only 1 computer drone.
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Prestige It takes some time to understand the new system, and it seems to take time to try new Ascension because of the process already proceeding. Does not it just simply reset the Prestige point system? (Hard Reset can get back points without Ascension buffs. I want to take my point again from the beginning.) P.S Because I got 21 points for a couple of days, but the actual available point was -15, so I was confused. Reset When reset, I can use point 6.