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Awesome game! Sadly I had to use a walktrough to get "the governor" achivement. (I runed out off time twice cuz I didn't use the painkillers T_T)
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very good game,it have some bug that I have to change the brightness and sound every new game
almost perfect
also I only talked to jeremy and I could not get lone survivor
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I felt so bad when I played for a second time and killed The priest and Jeremy... I just wanted the badge :'( I'm sorry please forgive me!
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not complaining about the game, but i was on my best run yet (without using walkthrough) and my computer restarted. Well ****.
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The zombies ate Jermey. He made a good ( yet delicious ) distraction for the 65 zombies that were stupid enough to attack me. ;)
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what about a vampire style one next where as soon as you transform you turn into a bat and try to fly out which takes up 10 of your stamina
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xD I feel so bad,Jeremy and The priest got eaen alive while I just snuck past the monsters,but I got a good ending!xD
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You can befriend Jeremy the glasses guy without using the gun. Hit the zombie with the shovel when you're done with it (it'll break afterward).
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Try making the 3rd game about a man, who is being hunted down by a terror group. He hides in this shelter, but he needs to find weapons, barricades, etc. to defend himself. When the hour comes, they arrive, and you have to survive
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This is one of my favorite games on here. I dig the multiple endings, but wish there was still more gameplay. Great job, scriptwelder!
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Would be great if music stayed muted after you have played trough it once. Having to mute it again and again when you are trying to get the achievement is annoying.
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I shot Jeremy without any bullets...
also I was kinda hoping when I loaded this game that I had already been bit and was trying to protect the other survivors but that wouldn't make much sense anyways and it was really fun!
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Finally got all 6 achievements!! The Lone Wolf one was tricky, took me about 6 tries to work it all out. :D Gonna go back and play the first part.
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Very good point and click. The puzzles weren't obtuse or stupid, and what's best, they weren't all mandatory. The time mechanic and defense building mechanics were great, making success based off of what you can solve in a certain amount of time. I bet trying to get all the endings is pretty annoying though, I'm not even going to try. 4/5
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I loved the first game and you clearly have a talent for this. The atmosphere created is always enjoyable, the challenge of the puzzles always at a good level. And now I have noticed you are creating games with multiple endings. You should create a huge product and greenlight it on Steam. I would love to see a game like this only much larger in scope, on Steam.